Permanent icon record
Pixel art character in blue and white armor holding a sword, shown across multiple poses including standing, attacking, and swinging with motion effects.
Pixel art character in blue and white armor holding a sword, shown across multiple poses including standing, attacking, and swinging with motion effects. Animated 64×64 GIF AIM bu…
Source & archive date
- Added to archive
- July 8, 2026
PixelJoint Video Game AIM/Messenger Icons Cross-Section
- Source title
- Video Games Icons _ Pixel Art, Buddy Icons, Forum Avatars
- Category
- pixelart / 2014 / video games / video games icons pixel art buddy icons forum avatars
- Era
- Late-2000s Pixel Art / Forum Avatar Gallery
- Observed
- July 8, 2026 at 19:15 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 64×64 pixels
- File size
- 8.6 KB
- Motion
- Animated (12 frames)
- Added to archive
- July 8, 2026
- Relative path
- icons/f1/f1fa0a6a291f8c147008ca5ef99066dd6d49ebb20da48761db0571c6e61ec72b.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:20 UTC
- Archive ID
- f1fa0a6a291f8c14
- SHA-256
- f1fa0a6a291f8c147008ca5ef99066dd6d49ebb20da48761db0571c6e61ec72b
Content-safety assessments (3)
- Assessed
- July 25, 2026 at 05:34 UTC
- Run
- 1187
- Input
- image+text
- Preprocessing
- contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
- Overall label
- not-flagged
- Overall score
- 0.022989
OpenAI category scores
- Assessed
- July 24, 2026 at 11:50 UTC
- Run
- 1179
- Input
- image+text
- Preprocessing
- contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
- Overall label
- not-flagged
- Overall score
- 0.023321
OpenAI category scores
- Assessed
- July 23, 2026 at 20:03 UTC
- Run
- 1140
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- nsfw
- Overall score
- 0.809255
OpenAI category scores
Enrichment records (2)
Pixel art character in blue and white armor holding a sword, shown across multiple poses including standing, attacking, and swinging with motion effects.
- Reviewed
- July 25, 2026 at 05:27 UTC
- Run
- 49
- Version
- v5
- Elapsed
- 10,528 ms
- Tokens
- prompt 2,071, response 807
Review tags
- attacking (action, 0.80)
- holding sword (action, 0.80)
- motion trails (action, 0.80)
- standing (action, 0.80)
- swinging sword (action, 0.80)
- blue and white segmented armor (object, 0.80)
- green skirt like garment (object, 0.80)
- silver sword (object, 0.80)
- 8 bit style (style, 0.80)
- pixel art (style, 0.80)
- retro video game graphics (style, 0.80)
- light brown hair character (subject, 0.80)
Actions
- standing
- holding sword
- attacking
- swinging sword
- motion trails
Animation
- static poses with no motion
- attack animations showing sword movement and particle effects
Animation Summary
Character transitions from static stances to attack animations with motion effects: blue trails behind raised sword, white pixel trails during swing, circular white effect around torso, and light blue water-like effects at sword tip.
Colors
- light brown
- blue
- white
- green
- red
- gray background
Composition
- arranged in 3 of 4
- character centered in each frame
- uniform gray background across all frames
Dense Caption
A pixelated character with light brown hair wears blue and white segmented armor over a green skirt-like garment. The character holds a silver sword with a red hilt. In the top row (left to right), four static poses show the character in a wide stance holding the sword horizontally, each frame slightly more angled toward the viewer. The middle row shows three similar stances with the sword held lower and closer to the body. The bottom row displays dynamic attack animations: first pose has blue motion trails behind the raised sword; second pose shows the sword swung forward with trailing white pixels; third pose features a large circular white motion effect around the character's torso; fourth pose depicts the sword extended horizontally with light blue water-like effects at its tip.
Description
Pixel art character in blue and white armor holding a sword, shown across multiple poses including standing, attacking, and swinging with motion effects.
Metadata Not Confirmed By Image
- provenance era: 2007
- provenance era: 2012
- provenance source-name: PixelJoint Video Game AIM/Messenger Icons Cross-Section
- provenance collection-attribute: aim-buddy-icons
- provenance topic-coverage: AIM buddy icons
- provenance topic-coverage: fan art
- provenance collection-attribute: forum-avatars
Metadata Only Entities
- messenger-icons
- 2014
- video games icons pixel art buddy icons forum avatars
- Video Games Icons _ Pixel Art, Buddy Icons, Forum Avatars
Mood
- confident
- aggressive
Non Redundant Search Phrases
- pixel art character blue armor sword
- 8-bit video game attack animation
- light brown hair sword motion trails
- blue white green segmented armor
Objects
- silver sword
- blue and white segmented armor
- green skirt-like garment
Preprocessing Notes
- quarantined wordwall: three lower stances in middle row
- quarantined wordwall: four static poses in top row
- quarantined composition: 12 frames arranged in 3 rows of 4
Style
- pixel art
- 8-bit style
- retro video game graphics
Subjects
- light brown hair character
Visually Supported Entities
- littleguy
Wordwall
- light brown hair
- blue and white segmented armor
- green skirt-like garment
- silver sword with red hilt
- four static poses in top
- three lower stances in middle
- attack animation with blue motion trails
- swung sword with white pixel trails
- circular white motion effect around torso
- horizontal sword with light blue effects
Raw JSON
{
"inputIndex": 0,
"sha256": "f1fa0a6a291f8c147008ca5ef99066dd6d49ebb20da48761db0571c6e61ec72b",
"description": "Pixel art character in blue and white armor holding a sword, shown across multiple poses including standing, attacking, and swinging with motion effects.",
"denseCaption": "A pixelated character with light brown hair wears blue and white segmented armor over a green skirt-like garment. The character holds a silver sword with a red hilt. In the top row (left to right), four static poses show the character in a wide stance holding the sword horizontally, each frame slightly more angled toward the viewer. The middle row shows three similar stances with the sword held lower and closer to the body. The bottom row displays dynamic attack animations: first pose has blue motion trails behind the raised sword; second pose shows the sword swung forward with trailing white pixels; third pose features a large circular white motion effect around the character\u0027s torso; fourth pose depicts the sword extended horizontally with light blue water-like effects at its tip.",
"wordwall": [
"light brown hair",
"blue and white segmented armor",
"green skirt-like garment",
"silver sword with red hilt",
"four static poses in top",
"three lower stances in middle",
"attack animation with blue motion trails",
"swung sword with white pixel trails",
"circular white motion effect around torso",
"horizontal sword with light blue effects"
],
"visibleText": [],
"uncertainText": [],
"subjects": [
"light brown hair character"
],
"actions": [
"standing",
"holding sword",
"attacking",
"swinging sword",
"motion trails"
],
"objects": [
"silver sword",
"blue and white segmented armor",
"green skirt-like garment"
],
"colors": [
"light brown",
"blue",
"white",
"green",
"red",
"gray background"
],
"style": [
"pixel art",
"8-bit style",
"retro video game graphics"
],
"composition": [
"arranged in 3 of 4",
"character centered in each frame",
"uniform gray background across all frames"
],
"mood": [
"confident",
"aggressive"
],
"animation": [
"static poses with no motion",
"attack animations showing sword movement and particle effects"
],
"preprocessingNotes": [
"quarantined wordwall: three lower stances in middle row",
"quarantined wordwall: four static poses in top row",
"quarantined composition: 12 frames arranged in 3 rows of 4"
],
"sourceMetadataInterpretation": [],
"metadataSupportedByImage": [],
"metadataNotConfirmedByImage": [
"provenance era: 2007",
"provenance era: 2012",
"provenance source-name: PixelJoint Video Game AIM/Messenger Icons Cross-Section",
"provenance collection-attribute: aim-buddy-icons",
"provenance topic-coverage: AIM buddy icons",
"provenance topic-coverage: fan art",
"provenance collection-attribute: forum-avatars"
],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"littleguy"
],
"metadataOnlyEntities": [
"messenger-icons",
"2014",
"video games icons pixel art buddy icons forum avatars",
"Video Games Icons _ Pixel Art, Buddy Icons, Forum Avatars"
],
"identityHypotheses": [],
"namedEntities": [],
"fandoms": [],
"animationSummary": "Character transitions from static stances to attack animations with motion effects: blue trails behind raised sword, white pixel trails during swing, circular white effect around torso, and light blue water-like effects at sword tip.",
"nonRedundantSearchPhrases": [
"pixel art character blue armor sword",
"8-bit video game attack animation",
"light brown hair sword motion trails",
"blue white green segmented armor"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "light brown hair character",
"category": "subject",
"confidence": 0.8,
"evidence": "visible: light brown hair character"
},
{
"tag": "standing",
"category": "action",
"confidence": 0.8,
"evidence": "visible: standing"
},
{
"tag": "holding sword",
"category": "action",
"confidence": 0.8,
"evidence": "visible: holding sword"
},
{
"tag": "attacking",
"category": "action",
"confidence": 0.8,
"evidence": "visible: attacking"
},
{
"tag": "swinging sword",
"category": "action",
"confidence": 0.8,
"evidence": "visible: swinging sword"
},
{
"tag": "motion trails",
"category": "action",
"confidence": 0.8,
"evidence": "visible: motion trails"
},
{
"tag": "silver sword",
"category": "object",
"confidence": 0.8,
"evidence": "visible: silver sword"
},
{
"tag": "blue and white segmented armor",
"category": "object",
"confidence": 0.8,
"evidence": "visible: blue and white segmented armor"
},
{
"tag": "green skirt like garment",
"category": "object",
"confidence": 0.8,
"evidence": "visible: green skirt-like garment"
},
{
"tag": "pixel art",
"category": "style",
"confidence": 0.8,
"evidence": "visible: pixel art"
},
{
"tag": "8 bit style",
"category": "style",
"confidence": 0.8,
"evidence": "visible: 8-bit style"
},
{
"tag": "retro video game graphics",
"category": "style",
"confidence": 0.8,
"evidence": "visible: retro video game graphics"
}
],
"rawModelResponse": {
"icons": [
{
"inputIndex": 0,
"sha256": "f1fa0a6a291f8c147008ca5ef99066dd6d49ebb20da48761db0571c6e61ec72b",
"description": "Pixel art character in blue and white armor holding a sword, shown across multiple poses including standing, attacking, and swinging with motion effects.",
"denseCaption": "A pixelated character with light brown hair wears blue and white segmented armor over a green skirt-like garment. The character holds a silver sword with a red hilt. In the top row (left to right), four static poses show the character in a wide stance holding the sword horizontally, each frame slightly more angled toward the viewer. The middle row shows three similar stances with the sword held lower and closer to the body. The bottom row displays dynamic attack animations: first pose has blue motion trails behind the raised sword; second pose shows the sword swung forward with trailing white pixels; third pose features a large circular white motion effect around the character\u0027s torso; fourth pose depicts the sword extended horizontally with light blue water-like effects at its tip.",
"wordwall": [
"light brown hair",
"blue and white segmented armor",
"green skirt-like garment",
"silver sword with red hilt",
"four static poses in top row",
"three lower stances in middle row",
"attack animation with blue motion trails",
"swung sword with white pixel trails",
"circular white motion effect around torso",
"horizontal sword with light blue effects"
],
"visibleText": [],
"uncertainText": [],
"subjects": [
"light brown hair character"
],
"actions": [
"standing",
"holding sword",
"attacking",
"swinging sword",
"motion trails"
],
"objects": [
"silver sword",
"blue and white segmented armor",
"green skirt-like garment"
],
"colors": [
"light brown",
"blue",
"white",
"green",
"red",
"gray background"
],
"style": [
"pixel art",
"8-bit style",
"retro video game graphics"
],
"composition": [
"12 frames arranged in 3 rows of 4",
"character centered in each frame",
"uniform gray background across all frames"
],
"mood": [
"confident",
"aggressive"
],
"animation": [
"static poses with no motion",
"attack animations showing sword movement and particle effects"
],
"preprocessingNotes": [],
"sourceMetadataInterpretation": [],
"metadataSupportedByImage": [],
"metadataNotConfirmedByImage": [
"provenance era: 2007",
"provenance era: 2012",
"provenance source-name: PixelJoint Video Game AIM/Messenger Icons Cross-Section",
"provenance collection-attribute: aim-buddy-icons",
"provenance topic-coverage: AIM buddy icons",
"provenance topic-coverage: fan art",
"provenance collection-attribute: forum-avatars"
],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"littleguy"
],
"metadataOnlyEntities": [
"messenger-icons",
"2014",
"video games icons pixel art buddy icons forum avatars",
"Video Games Icons _ Pixel Art, Buddy Icons, Forum Avatars"
],
"identityHypotheses": [],
"namedEntities": [],
"fandoms": [],
"animationSummary": "Character transitions from static stances to attack animations with motion effects: blue trails behind raised sword, white pixel trails during swing, circular white effect around torso, and light blue water-like effects at sword tip.",
"nonRedundantSearchPhrases": [
"pixel art character blue armor sword",
"8-bit video game attack animation",
"light brown hair sword motion trails",
"blue white green segmented armor"
],
"tags": []
}
]
}
}- Reviewed
- July 13, 2026 at 22:57 UTC
- Run
- 30
- Version
- v3
- Elapsed
- 0 ms
- Error
- No connection could be made because the target machine actively refused it. (127.0.0.1:11435)
Raw JSON
Source semantic tags (8)
Full source records (1)
PixelJoint Video Game AIM/Messenger Icons Cross-Section (pixeljoint-video-game-aim-icons-cross-section)
- Kind
- static-gallery
- Era
- Late-2000s Pixel Art / Forum Avatar Gallery
- Type
- live pixel-art gallery cross-section
- Category
- pixelart / 2014 / video games / video games icons pixel art buddy icons forum avatars
- Title
- Video Games Icons _ Pixel Art, Buddy Icons, Forum Avatars
- Alt
- Tiny RPG Battlechara icon/pixelart
- Observed
- July 8, 2026 at 19:15 UTC
- Rights
- mixed creator and fan material; research/reference only by default
- Slice
- video-game pixel-art icons overlapping AIM buddy icons, messenger icons, and forum avatars
Original: https://pixeljoint.com/files/icons/littleguy.gif Download: https://pixeljoint.com/files/icons/littleguy.gif Page: https://pixeljoint.com/pixelart/7456.htm