Pixel art animation of a character navigating a -based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays

Permanent icon record

Pixel art animation of a character navigating a -based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays

Pixel art animation of a character navigating a -based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays. Animated 100×100 GIF AIM buddy icon from PixelJoint Vide…

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About this icon

Animation

  • character moves from left to right across platforms
  • bomb changes color from red to brownish-orange then disappears

Animation Summary

The animation shows a character in red clothing moving across platforms, jumping over gaps, and interacting with bombs that change color from red to brownish-orange before disappearing.

Composition

  • horizontal of frames
  • repeating 'PREVIEW' text at top
  • text labels on left and right sides

Dense Caption

The image shows a pixel-art animation sequence depicting a small character in red clothing moving across a grid-based environment. The background consists of purple brick walls and white floors. Each frame contains two rectangular panels labeled 'FILE M 00' (left) and 'CLEAR' (right), both with black text on light blue backgrounds. A bomb appears at the top of each panel, initially stationary then changing position as the character moves. The character starts standing still, runs right across platforms, jumps over a gap, lands near a bomb, which then changes from red to brownish-orange before disappearing. In later frames, the character is shown in different positions including mid-air and on platforms. The animation shows sequential movement of the character and the bomb's state change.

Description

  • Pixel art animation of a character navigating a -based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays

Metadata Not Confirmed By Image

  • provenance era: 2007
  • provenance era: 2012
  • provenance source-name: PixelJoint Video Game AIM/Messenger Icons Cross-Section
  • provenance collection-attribute: aim-buddy-icons
  • provenance topic-coverage: AIM buddy icons
  • provenance topic-coverage: fan art
  • provenance collection-attribute: forum-avatars

Metadata Only Entities

  • messenger-icons
  • 2014
  • video games icons pixel art buddy icons forum avatars
  • Save File icon

Non Redundant Search Phrases

  • pixel art game level
  • character running bomb changing color
  • FILE M 00 CLEAR
  • red shirt character platform animation

Preprocessing Notes

  • The image shows a grid of 20 frames (4x5) showing sequential animation. The 'PREVIEW' text appears at the top of each frame, and the background elements remain consistent throughout.
  • quarantined description: Pixel art animation of a character navigating a grid-based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays.
  • quarantined wordwall: grid-based environment
  • quarantined objects: 'CLEAR' panels
  • quarantined objects: 'FILE M 00' panels
  • quarantined style: grid-based layout
  • quarantined composition: panels with text labels on left and right sides
  • quarantined composition: horizontal grid of frames
  • quarantined retrieval: FILE M 00 CLEAR panels

Style

  • 8-bit style

Visible Text

  • PREVIEW
  • FILE M 00
  • CLEAR

Visually Supported Entities

  • character in red shirt
  • bomb object

Wordwall

  • pixel art
  • based environment
  • purple brick walls
  • white floors
  • FILE M 00 text
  • CLEAR text
  • red clothing character
  • bomb object
  • character running
  • character jumping
  • bomb changing color

Source & archive date

Added to archive
July 8, 2026

PixelJoint Video Game AIM/Messenger Icons Cross-Section

Source title
Video Games Icons _ Pixel Art, Buddy Icons, Forum Avatars
Category
pixelart / 2014 / video games / video games icons pixel art buddy icons forum avatars
Era
Late-2000s Pixel Art / Forum Avatar Gallery
Observed
July 8, 2026 at 18:39 UTC
Technical archive details
Format
GIF
Dimensions
100×100 pixels
File size
30.4 KB
Motion
Animated (140 frames)
Added to archive
July 8, 2026
Relative path
icons/85/854a5377a7ae74c1998789027342146aa9505a6a6e41961e4dfdb94786744e10.gif
Media type
image/gif
Scanner metadata
v1
Animation inspected
July 10, 2026 at 04:20 UTC
Archive ID
854a5377a7ae74c1
SHA-256
854a5377a7ae74c1998789027342146aa9505a6a6e41961e4dfdb94786744e10
Content-safety assessments (2)
openaiomni-moderation-latestnarrow
Assessed
July 25, 2026 at 05:04 UTC
Run
1187
Input
image+text
Preprocessing
contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
Overall label
not-flagged
Overall score
0.022744

OpenAI category scores

CategoryScoreProvider flagviolence0.022744falseillicit0.005286falseviolence/graphic0.002402falseself-harm0.000465falsesexual0.000048falseillicit/violent0.000047falseharassment0.000037falseharassment/threatening0.000018falseself-harm/intent0.000006falsehate0.000005falseself-harm/instructions0.000003falsesexual/minors0.000002falsehate/threatening0.000001false

Qwen scheduling evidence

Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.

EvidenceStrengthInputenrichment/visual/violence0.500000image
onnxOwenElliott/image-safety-classifier-sbroad
Assessed
July 23, 2026 at 17:33 UTC
Run
1119
Input
image
Preprocessing
four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
Overall label
sfw
Overall score
0.090155

OpenAI category scores

CategoryScoreProvider flagonnx/sfw0.914778onnx/unsafe0.090155onnx/nsfw0.051229onnx/nsfl0.038925
Enrichment records (2)
wordwall-v1qwen3-vl:30bcontact-sheet-smartok

Pixel art animation of a character navigating a -based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays

Reviewed
July 25, 2026 at 04:58 UTC
Run
49
Version
v5
Elapsed
11,492 ms
Tokens
prompt 2,638, response 863

Review tags

  • bomb changing color from red to brownish orange (action, 0.80)
  • jumping over gap (action, 0.80)
  • landing near bomb (action, 0.80)
  • running right (action, 0.80)
  • standing still (action, 0.80)
  • bombs (object, 0.80)
  • file m 00 (object, 0.80)
  • platforms (object, 0.80)
  • purple brick walls (object, 0.80)
  • white floors (object, 0.80)
  • bomb object (subject, 0.80)
  • small character in red shirt and dark pants (subject, 0.80)

Actions

  • standing still
  • running right
  • jumping over gap
  • landing near bomb
  • bomb changing color from red to brownish-orange

Animation

  • character moves from left to right across platforms
  • bomb changes color from red to brownish-orange then disappears

Animation Summary

The animation shows a character in red clothing moving across platforms, jumping over gaps, and interacting with bombs that change color from red to brownish-orange before disappearing.

Colors

  • red
  • dark blue
  • light blue
  • white
  • brownish-orange
  • purple

Composition

  • horizontal of frames
  • repeating 'PREVIEW' text at top
  • text labels on left and right sides

Dense Caption

The image shows a pixel-art animation sequence depicting a small character in red clothing moving across a grid-based environment. The background consists of purple brick walls and white floors. Each frame contains two rectangular panels labeled 'FILE M 00' (left) and 'CLEAR' (right), both with black text on light blue backgrounds. A bomb appears at the top of each panel, initially stationary then changing position as the character moves. The character starts standing still, runs right across platforms, jumps over a gap, lands near a bomb, which then changes from red to brownish-orange before disappearing. In later frames, the character is shown in different positions including mid-air and on platforms. The animation shows sequential movement of the character and the bomb's state change.

Description

  • Pixel art animation of a character navigating a -based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays

Metadata Not Confirmed By Image

  • provenance era: 2007
  • provenance era: 2012
  • provenance source-name: PixelJoint Video Game AIM/Messenger Icons Cross-Section
  • provenance collection-attribute: aim-buddy-icons
  • provenance topic-coverage: AIM buddy icons
  • provenance topic-coverage: fan art
  • provenance collection-attribute: forum-avatars

Metadata Only Entities

  • messenger-icons
  • 2014
  • video games icons pixel art buddy icons forum avatars
  • Save File icon

Non Redundant Search Phrases

  • pixel art game level
  • character running bomb changing color
  • FILE M 00 CLEAR
  • red shirt character platform animation

Objects

  • purple brick walls
  • white floors
  • platforms
  • bombs
  • 'FILE M 00'
  • 'CLEAR'

Preprocessing Notes

  • The image shows a grid of 20 frames (4x5) showing sequential animation. The 'PREVIEW' text appears at the top of each frame, and the background elements remain consistent throughout.
  • quarantined description: Pixel art animation of a character navigating a grid-based game level with platforms, bombs, and 'FILE M 00'/'CLEAR' displays.
  • quarantined wordwall: grid-based environment
  • quarantined objects: 'CLEAR' panels
  • quarantined objects: 'FILE M 00' panels
  • quarantined style: grid-based layout
  • quarantined composition: panels with text labels on left and right sides
  • quarantined composition: horizontal grid of frames
  • quarantined retrieval: FILE M 00 CLEAR panels

Style

  • pixel art
  • 8-bit style
  • based layout

Subjects

  • small character in red shirt and dark pants
  • bomb object

Visible Text

  • PREVIEW
  • FILE M 00
  • CLEAR

Visually Supported Entities

  • character in red shirt
  • bomb object

Wordwall

  • pixel art
  • based environment
  • purple brick walls
  • white floors
  • FILE M 00 text
  • CLEAR text
  • red clothing character
  • bomb object
  • character running
  • character jumping
  • bomb changing color
Raw JSON
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  "denseCaption": "The image shows a pixel-art animation sequence depicting a small character in red clothing moving across a grid-based environment. The background consists of purple brick walls and white floors. Each frame contains two rectangular panels labeled \u0027FILE M 00\u0027 (left) and \u0027CLEAR\u0027 (right), both with black text on light blue backgrounds. A bomb appears at the top of each panel, initially stationary then changing position as the character moves. The character starts standing still, runs right across platforms, jumps over a gap, lands near a bomb, which then changes from red to brownish-orange before disappearing. In later frames, the character is shown in different positions including mid-air and on platforms. The animation shows sequential movement of the character and the bomb\u0027s state change.",
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  ],
  "mood": [],
  "animation": [
    "character moves from left to right across platforms",
    "bomb changes color from red to brownish-orange then disappears"
  ],
  "preprocessingNotes": [
    "The image shows a grid of 20 frames (4x5) showing sequential animation. The \u0027PREVIEW\u0027 text appears at the top of each frame, and the background elements remain consistent throughout.",
    "quarantined description: Pixel art animation of a character navigating a grid-based game level with platforms, bombs, and \u0027FILE M 00\u0027/\u0027CLEAR\u0027 displays.",
    "quarantined wordwall: grid-based environment",
    "quarantined objects: \u0027CLEAR\u0027 panels",
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  "metadataNotConfirmedByImage": [
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    "provenance source-name: PixelJoint Video Game AIM/Messenger Icons Cross-Section",
    "provenance collection-attribute: aim-buddy-icons",
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  "animationSummary": "The animation shows a character in red clothing moving across platforms, jumping over gaps, and interacting with bombs that change color from red to brownish-orange before disappearing.",
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    {
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    {
      "tag": "standing still",
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    {
      "tag": "running right",
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        "sourceMetadataInterpretation": [],
        "metadataSupportedByImage": [],
        "metadataNotConfirmedByImage": [
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        "identityHypotheses": [],
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        "fandoms": [],
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}
wordwall-v1qwen3-vl:30bcontact-sheet-smarterror
Reviewed
July 13, 2026 at 22:51 UTC
Run
30
Version
v3
Elapsed
0 ms
Error
No connection could be made because the target machine actively refused it. (127.0.0.1:11435)
Raw JSON
Source semantic tags (8)
TagConf.Evidencepixelart0.85pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · alt-text · gallery · observation-alt-textsave file icon0.85pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · alt-text · gallery · observation-alt-textpixelart0.80pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · category · gallery · observation-categoryvideo games0.80pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · category · gallery · observation-categoryvideo games icons pixel art buddy icons forum avatars0.80pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · category · gallery · observation-categoryvideo games icons pixel art, buddy icons, forum avatars0.70pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · title · gallery · observation-titlesavescreenp0.65pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · file-name · gallery · observation-download-urlsavescreenp0.65pixeljoint-video-game-aim-icons-cross-section · typed-source-evidence-v2 · observation · file-name · gallery · observation-original-url
Full source records (1)

PixelJoint Video Game AIM/Messenger Icons Cross-Section (pixeljoint-video-game-aim-icons-cross-section)

Kind
static-gallery
Era
Late-2000s Pixel Art / Forum Avatar Gallery
Type
live pixel-art gallery cross-section
Category
pixelart / 2014 / video games / video games icons pixel art buddy icons forum avatars
Title
Video Games Icons _ Pixel Art, Buddy Icons, Forum Avatars
Alt
Save File icon/pixelart
Observed
July 8, 2026 at 18:39 UTC
Rights
mixed creator and fan material; research/reference only by default
Slice
video-game pixel-art icons overlapping AIM buddy icons, messenger icons, and forum avatars