Permanent icon record
Animated contact sheet of a pixel-art character in green tunic and red boots performing various actions across multiple frames, including walking through cave-like environments with green stalactites and holding a sword.
Animated contact sheet of a pixel-art character in green tunic and red boots performing various actions across multiple frames, including walking through cave-like environments wi…
Source & archive date
- Added to archive
- July 8, 2026
Wayback CDX CoolBuddy.com Icon GIF Captures
- Source title
- r_zeldaicon
- Category
- icon / contest / imgs / r zeldaicon
- Era
- Mid-2000s Mega Gallery
- Observed
- July 8, 2026 at 01:06 UTC
Hmmnd0 Historical AIM Buddy Icon Repository
- Source title
- iconhell_shroomfan64_zeldaicon
- Category
- IconHell/Geek
- Era
- Early-2000s Multi-Gallery Archive
- Observed
- July 12, 2026 at 13:52 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 48×48 pixels
- File size
- 2.9 KB
- Motion
- Animated (27 frames)
- Added to archive
- July 8, 2026
- Relative path
- icons/eb/eb7c5e542204245a32c92777817988d3fe87d34fa163877a6f17141d4de0e854.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:06 UTC
- Archive ID
- eb7c5e542204245a
- SHA-256
- eb7c5e542204245a32c92777817988d3fe87d34fa163877a6f17141d4de0e854
Content-safety assessments (3)
- Assessed
- July 24, 2026 at 15:06 UTC
- Run
- 1179
- Input
- image+text
- Preprocessing
- contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
- Overall label
- not-flagged
- Overall score
- 0.000541
OpenAI category scores
Qwen scheduling evidence
Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.
- Assessed
- July 21, 2026 at 03:31 UTC
- Run
- 74
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- sfw
- Overall score
- 0.114256
OpenAI category scores
- Assessed
- July 10, 2026 at 19:21 UTC
- Run
- 26
- Input
- image
- Preprocessing
- contact-sheet-smart
- Overall label
- safe
- Overall score
- 0.980000
OpenAI category scores
Enrichment records (1)
Animated contact sheet of a pixel-art character in green tunic and red boots performing various actions across multiple frames, including walking through cave-like environments with green stalactites and holding a sword.
- Reviewed
- July 10, 2026 at 19:21 UTC
- Run
- 26
- Version
- v3
- Elapsed
- 19,454 ms
- Tokens
- prompt 3,566, response 1,618
Review tags
- link character (subject, 0.98)
- 8 bit graphics (style, 0.97)
- pixel art style (style, 0.97)
- green tunic (clothing, 0.96)
- contact sheet layout (composition, 0.95)
- zelda pixel art (subject, 0.95)
- red boots (footwear, 0.94)
- black background (background, 0.93)
- zelda logo frame (logo, 0.93)
- cave environment (setting, 0.92)
- walking animation (animation, 0.91)
- beige cave floor (setting, 0.91)
- stalactites (environment, 0.89)
- zelda fan art (art style, 0.87)
- sword held upright (action, 0.85)
Actions
- walking
- holding sword
- crouching
- standing still
- facing left
- facing right
Animation
- walking left-to-right across cave platforms
- standing still near cave entrances
- crouching interaction with cave walls
- sword held upright in multiple positions
- arm and foot position changes between frames
Animation Summary
Animated contact sheet showing a pixel-art Link character performing walking sequences through cave environments with green stalactites, standing still near cave entrances, crouching interactions, and various sword-holding poses across 25 sampled frames from an animated icon.
Colors
- green
- red
- brown
- beige
- black
- orange
Composition
- contact sheet layout
- multiple environments in single image
- character centered in frames
- cave environment with stalactites
- black background for weapon poses
Dense Caption
The image is a 5x5 contact sheet displaying 25 sampled animation frames from an animated icon. The central subject is a small pixelated character resembling Link from The Legend of Zelda series, wearing a green tunic with red trim, brown boots, and carrying a shield on their back. In the top-left frame, there's a logo reading "ZELDA" in orange text above a sword graphic. The character appears in multiple environments: light beige cave floors with dark openings surrounded by green stalactites, and solid black backgrounds where only the character is visible. The animation shows sequential movements including walking left-to-right across cave platforms (frames 0-4), standing still near cave entrances (frames 5-12), crouching or interacting with cave walls (frame 13), holding a sword in various positions (bottom rows), and performing action poses like raising the sword. The character's pose changes incrementally between frames, showing different arm positions, foot placements, and weapon handling. All elements are rendered in classic 8-bit pixel art style with limited color palette of greens, browns, reds, and black. The contact sheet has a gray background indicating transparency areas where the icon would appear on AIM's interface.
Description
Animated contact sheet of a pixel-art character in green tunic and red boots performing various actions across multiple frames, including walking through cave-like environments with green stalactites and holding a sword.
Fandoms
- The Legend of Zelda fandom
Identity Hypotheses
- Link | basis visible | confidence high | evidence green tunic, red boots, sword, shield matching character design
- Zelda | basis both | confidence medium | evidence ZELDA logo frame and game context
Metadata Supported By Image
- ZELDA logo frame
- green tunic character resembles Link
- cave environment matches The Legend of Zelda game settings
- sword and shield are signature items for the series
Mood
- adventurous
- nostalgic
- playful
Named Entities
- Link
- Zelda
Non Redundant Search Phrases
- zelda pixel art buddy icon
- link walking cave animation
- green tunic sword character
- 8-bit zelda contact sheet
- zelda logo animated icon
- retro gaming buddy icon
- zelda fan made animation
- pixel art link character
- cave environment zelda animation
- zelda game character avatar
Objects
- green tunic
- red boots
- brown shield
- orange ZELDA text
- sword graphic
Preprocessing Notes
- contact sheet layout 5x5
- 25 sampled animation frames from source frame count of 27
- gray background indicates transparency areas
- frames arranged left-to-right then top-to-bottom chronologically
Safety Notes
- non-explicit cartoon character design
- no nudity or sexual content visible
- standard video game character art
Source Metadata Interpretation
source: wayback-coolbuddy-gifs | alt: r_zeldaicon | category: icon / contest / imgs / r zeldaicon | url: r_zeldaicon suggests this is a Zelda-themed buddy icon from an online community or contest
Style
- pixel art
- 8-bit graphics
- retro video game style
Subjects
- Link character
- stalactites
- sword
- shield
Visible Text
- ZELDA
Visually Supported Entities
- The Legend of Zelda franchise
Wordwall
- green tunic character
- red boots
- brown shield
- sword held upright
- walking animation frames
- cave environment
- stalactites
- beige cave floor
- black background frames
- pixel art style
- 8-bit graphics
- ZELDA logo frame
- orange text ZELDA
- sword graphic
- character facing left
- character facing right
- shield on back
- red trim on tunic
- brown boots
- green hair
- crouching pose
- standing still
- holding sword
- walking sequence
- cave entrance frames
- stalactite background
- beige cave floor tiles
- black void backgrounds
Raw JSON
{
"inputIndex": 0,
"sha256": "eb7c5e542204245a32c92777817988d3fe87d34fa163877a6f17141d4de0e854",
"description": "Animated contact sheet of a pixel-art character in green tunic and red boots performing various actions across multiple frames, including walking through cave-like environments with green stalactites and holding a sword.",
"denseCaption": "The image is a 5x5 contact sheet displaying 25 sampled animation frames from an animated icon. The central subject is a small pixelated character resembling Link from The Legend of Zelda series, wearing a green tunic with red trim, brown boots, and carrying a shield on their back. In the top-left frame, there\u0027s a logo reading \u0022ZELDA\u0022 in orange text above a sword graphic. The character appears in multiple environments: light beige cave floors with dark openings surrounded by green stalactites, and solid black backgrounds where only the character is visible. The animation shows sequential movements including walking left-to-right across cave platforms (frames 0-4), standing still near cave entrances (frames 5-12), crouching or interacting with cave walls (frame 13), holding a sword in various positions (bottom rows), and performing action poses like raising the sword. The character\u0027s pose changes incrementally between frames, showing different arm positions, foot placements, and weapon handling. All elements are rendered in classic 8-bit pixel art style with limited color palette of greens, browns, reds, and black. The contact sheet has a gray background indicating transparency areas where the icon would appear on AIM\u0027s interface.",
"wordwall": [
"green tunic character",
"red boots",
"brown shield",
"sword held upright",
"walking animation frames",
"cave environment",
"stalactites",
"beige cave floor",
"black background frames",
"pixel art style",
"8-bit graphics",
"ZELDA logo frame",
"orange text ZELDA",
"sword graphic",
"character facing left",
"character facing right",
"shield on back",
"red trim on tunic",
"brown boots",
"green hair",
"crouching pose",
"standing still",
"holding sword",
"walking sequence",
"cave entrance frames",
"stalactite background",
"beige cave floor tiles",
"black void backgrounds"
],
"visibleText": [
"ZELDA"
],
"uncertainText": [],
"subjects": [
"Link character",
"stalactites",
"sword",
"shield"
],
"actions": [
"walking",
"holding sword",
"crouching",
"standing still",
"facing left",
"facing right"
],
"objects": [
"green tunic",
"red boots",
"brown shield",
"orange ZELDA text",
"sword graphic"
],
"colors": [
"green",
"red",
"brown",
"beige",
"black",
"orange"
],
"style": [
"pixel art",
"8-bit graphics",
"retro video game style"
],
"composition": [
"contact sheet layout",
"multiple environments in single image",
"character centered in frames",
"cave environment with stalactites",
"black background for weapon poses"
],
"mood": [
"adventurous",
"nostalgic",
"playful"
],
"animation": [
"walking left-to-right across cave platforms",
"standing still near cave entrances",
"crouching interaction with cave walls",
"sword held upright in multiple positions",
"arm and foot position changes between frames"
],
"preprocessingNotes": [
"contact sheet layout 5x5",
"25 sampled animation frames from source frame count of 27",
"gray background indicates transparency areas",
"frames arranged left-to-right then top-to-bottom chronologically"
],
"sourceMetadataInterpretation": [
"source: wayback-coolbuddy-gifs | alt: r_zeldaicon | category: icon / contest / imgs / r zeldaicon | url: r_zeldaicon suggests this is a Zelda-themed buddy icon from an online community or contest"
],
"metadataSupportedByImage": [
"ZELDA logo frame",
"green tunic character resembles Link",
"cave environment matches The Legend of Zelda game settings",
"sword and shield are signature items for the series"
],
"metadataNotConfirmedByImage": [],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"The Legend of Zelda franchise"
],
"metadataOnlyEntities": [],
"identityHypotheses": [
"Link | basis visible | confidence high | evidence green tunic, red boots, sword, shield matching character design",
"Zelda | basis both | confidence medium | evidence ZELDA logo frame and game context"
],
"namedEntities": [
"Link",
"Zelda"
],
"fandoms": [
"The Legend of Zelda fandom"
],
"animationSummary": "Animated contact sheet showing a pixel-art Link character performing walking sequences through cave environments with green stalactites, standing still near cave entrances, crouching interactions, and various sword-holding poses across 25 sampled frames from an animated icon.",
"safetyLabel": "safe",
"safetyConfidence": 0.98,
"isNsfw": false,
"needsManualReview": false,
"nsfwReasons": [],
"safetyNotes": [
"non-explicit cartoon character design",
"no nudity or sexual content visible",
"standard video game character art"
],
"nonRedundantSearchPhrases": [
"zelda pixel art buddy icon",
"link walking cave animation",
"green tunic sword character",
"8-bit zelda contact sheet",
"zelda logo animated icon",
"retro gaming buddy icon",
"zelda fan made animation",
"pixel art link character",
"cave environment zelda animation",
"zelda game character avatar"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "zelda pixel art",
"category": "subject",
"confidence": 0.95,
"evidence": "visible ZELDA logo frame and character design matches franchise"
},
{
"tag": "link character",
"category": "subject",
"confidence": 0.98,
"evidence": "green tunic, red boots, sword, shield matching Link\u0027s appearance in The Legend of Zelda series"
},
{
"tag": "cave environment",
"category": "setting",
"confidence": 0.92,
"evidence": "beige cave floors with green stalactites visible across multiple frames"
},
{
"tag": "sword held upright",
"category": "action",
"confidence": 0.85,
"evidence": "multiple black background frames showing character holding sword vertically"
},
{
"tag": "walking animation",
"category": "animation",
"confidence": 0.91,
"evidence": "sequential left-to-right movement across cave platforms in first row of frames"
},
{
"tag": "pixel art style",
"category": "style",
"confidence": 0.97,
"evidence": "8-bit graphics with limited color palette and blocky rendering visible throughout image"
},
{
"tag": "zelda logo frame",
"category": "logo",
"confidence": 0.93,
"evidence": "top-left frame contains orange ZELDA text above sword graphic"
},
{
"tag": "green tunic",
"category": "clothing",
"confidence": 0.96,
"evidence": "character consistently wears green tunic with red trim visible in all frames"
},
{
"tag": "red boots",
"category": "footwear",
"confidence": 0.94,
"evidence": "character\u0027s brownish-red boots clearly visible in walking and standing poses"
},
{
"tag": "stalactites",
"category": "environment",
"confidence": 0.89,
"evidence": "green stalactite formations surrounding cave entrances visible across multiple frames"
},
{
"tag": "beige cave floor",
"category": "setting",
"confidence": 0.91,
"evidence": "light beige flooring visible in all cave environment frames"
},
{
"tag": "black background",
"category": "background",
"confidence": 0.93,
"evidence": "solid black backgrounds used for weapon pose frames at bottom of contact sheet"
},
{
"tag": "8-bit graphics",
"category": "style",
"confidence": 0.97,
"evidence": "classic pixelated rendering style consistent with retro video games from 1980s-1990s"
},
{
"tag": "contact sheet layout",
"category": "composition",
"confidence": 0.95,
"evidence": "arranged in 5x5 grid showing multiple animation frames chronologically"
},
{
"tag": "zelda fan art",
"category": "art style",
"confidence": 0.87,
"evidence": "character design and setting match The Legend of Zelda franchise but appears to be custom-made for buddy icon use"
}
],
"moderationAudit": {
"storedSafetyLabel": "safe",
"storedIsNsfw": false,
"storedNeedsManualReview": false,
"hardAdultTextOverride": false,
"missingSafetyLabel": false
}
}Source semantic tags (10)
Full source records (2)
Wayback CDX CoolBuddy.com Icon GIF Captures (wayback-coolbuddy-gifs)
- Kind
- wayback-cdx
- Era
- Mid-2000s Mega Gallery
- Type
- Wayback historical mega-gallery crawl
- Category
- icon / contest / imgs / r zeldaicon
- Alt
- r_zeldaicon
- Observed
- July 8, 2026 at 01:06 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- large category portal with broad AIM and messenger icon coverage
Original: http://www.coolbuddy.com/icon/contest/imgs/r_zeldaicon.gif Download: https://web.archive.org/web/20061013140516id_/http://www.coolbuddy.com:80/icon/contest/imgs/r_zeldaicon.gif
Hmmnd0 Historical AIM Buddy Icon Repository (github-hmmnd0-historical-buddy-icon-repository)
- Kind
- local-directory
- Era
- Early-2000s Multi-Gallery Archive
- Type
- public Git mirror containing four organized historical AIM buddy-icon site collections
- Category
- IconHell/Geek
- Title
- iconhell_shroomfan64_zeldaicon
- Archive entry
- IconHell/Geek/iconhell_shroomfan64_zeldaicon.gif
- Observed
- July 12, 2026 at 13:52 UTC
- Rights
- mixed anonymous, fan, commercial, and copyrighted imagery; research/reference only by default
- Slice
- cross-sectional archive of Badass Buddy, CoolBuddy, dollbuddieicons, and IconHell collections spanning personal identity, fandom, music, humor, holidays, sports, relationships, pride, dolls, and internet culture
Original: https://www.iconhell.com/#IconHell%2FGeek%2Ficonhell_shroomfan64_zeldaicon.gif Download: https://www.iconhell.com/#IconHell%2FGeek%2Ficonhell_shroomfan64_zeldaicon.gif Page: https://github.com/Hmmnd0/buddy-icon-repository