Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.

Permanent icon record

Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.

Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transformi…

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About this icon

Animation

  • frame 0: character standing near tree
  • frame 1-2: character running with red particle effects
  • frame 3: character continues running
  • frame 4: character transforms into blue bird shape
  • frames 5-7: blue birds moving across scene
  • frames 8-15: continued movement of blue birds

Animation Summary

16-frame sequence showing character transformation from running figure to blue bird with red particle effects against consistent grassy background

Composition

  • 4x4 contact sheet layout
  • consistent background across frames
  • character movement from left to right

Dense Caption

The image displays a 4x4 grid of animated frames from a pixel-art style animation featuring a gray background with green grassy terrain and small brown-trunked trees with green foliage. A white circular head character with an orange body appears in multiple frames: initially standing near a tree, then running left to right while emitting red particle effects resembling projectiles or explosions, followed by transforming into a blue bird-like shape with an orange beak. The animation progresses through distinct phases including idle stance, movement with action effects, and transformation sequence. Each frame shows subtle changes in character position, pose, and visual effects against the consistent background of grassy terrain and trees. The pixel art style uses limited colors typical of retro video games with visible dithering on some elements. Frame 12-15 show only blue bird shapes moving across the scene without the original character.

Description

Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.

Identity Hypotheses

  • Buddy Hunt | basis both | confidence 0.85 | evidence visible text and source hint match

Metadata Not Confirmed By Image

  • no visible Nintendo branding or GameCube-specific elements in pixels

Metadata Only Entities

  • Nintendo GameCube
  • Buddy Hunt (as specific title)

Metadata Supported By Image

  • visible text 'Buddy Hunt' matches source hint title
  • pixel art style consistent with retro gaming context

Named Entities

  • Buddy Hunt

Non Redundant Search Phrases

  • Buddy Hunt pixel art animation
  • retro game buddy icon
  • blue bird transformation animation
  • red particle effects character
  • grass tree background animation

Preprocessing Notes

  • contact sheet layout 4x4
  • sampled frame count 16
  • source frame count 16
  • gray background for transparency display

Safety Notes

  • no visible nudity, explicit content or hate symbols

Source Metadata Interpretation

  • source hints suggest Nintendo GameCube AOL Buddy Icons with 'Buddy Hunt' title and game-related content

Uncertain Text

  • Buddy Hunt
  • Budd int

Visible Text

  • Buddy Hunt
  • Budd int Budd int

Visually Supported Entities

  • game character mascot
  • retro video game animation

Wordwall

  • white circular head
  • orange body
  • brown tree trunks
  • green foliage
  • red particle effects
  • blue bird shape
  • orange beak
  • grass terrain
  • gray background
  • pixel art style
  • running motion
  • projectile emission
  • transformation sequence
  • 4x4 contact sheet
  • frame 0 idle stance
  • frame 3 running left to right
  • frame 5 red explosion effect
  • frame 12 blue bird appearance
  • frame 15 blue bird movement

Source & archive date

Added to archive
July 8, 2026

GameCubicle Nintendo GameCube AOL Buddy Icons

Source title
Nintendo GameCube AOL Buddy Icons
Category
specials buddyicons / nintendo gamecube aol buddy icons
Era
Early-2000s Game/Fan Promo
Observed
July 8, 2026 at 04:59 UTC

GameCubicle Nintendo GameCube AOL Buddy Icons

Source title
Nintendo GameCube AOL Buddy Icons
Category
specials buddyicons / nintendo gamecube aol buddy icons
Era
Early-2000s Game/Fan Promo
Observed
July 8, 2026 at 04:59 UTC

Wayback Ballericons Native Icon-Path GIFs

Source title
18385
Category
icon
Era
Early-to-Mid-2000s Mainstream AIM Portal
Observed
July 13, 2026 at 04:16 UTC

Wayback Ballericons Native Icon-Path GIFs

Source title
33034
Category
icon
Era
Early-to-Mid-2000s Mainstream AIM Portal
Observed
July 13, 2026 at 06:02 UTC

Prospect Wayback expansion www.geocities.com/hotdude729

Source title
33034
Category
hotdude729
Observed
July 26, 2026 at 15:53 UTC
Technical archive details
Format
GIF
Dimensions
50×50 pixels
File size
6.6 KB
Motion
Animated (16 frames)
Added to archive
July 8, 2026
Relative path
icons/9c/9c80c45ee4793132eda143abd9f7cc2ef7105c9f56898b7df3fe7f2d6fae587e.gif
Media type
image/gif
Scanner metadata
v1
Animation inspected
July 10, 2026 at 04:09 UTC
Archive ID
9c80c45ee4793132
SHA-256
9c80c45ee4793132eda143abd9f7cc2ef7105c9f56898b7df3fe7f2d6fae587e
Content-safety assessments (3)
openaiomni-moderation-latestnarrow
Assessed
July 21, 2026 at 14:35 UTC
Run
72
Input
image+text
Preprocessing
contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
Overall label
not-flagged
Overall score
0.032410

OpenAI category scores

CategoryScoreProvider flagviolence0.032410falseviolence/graphic0.002397falseself-harm0.000463falseillicit0.000044falseharassment0.000029falseillicit/violent0.000028falsesexual0.000026falseharassment/threatening0.000014falseself-harm/intent0.000005falseself-harm/instructions0.000002falsehate0.000001falsesexual/minors0.000001falsehate/threatening0.000001false

Qwen scheduling evidence

Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.

EvidenceStrengthInputenrichment/visual/violence0.500000image
onnxOwenElliott/image-safety-classifier-sbroad
Assessed
July 21, 2026 at 02:34 UTC
Run
74
Input
image
Preprocessing
four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
Overall label
sfw
Overall score
0.091258

OpenAI category scores

CategoryScoreProvider flagonnx/sfw0.915603onnx/unsafe0.091258onnx/nsfw0.052873onnx/nsfl0.038385
legacy-enrichmentqwen3-vl:30blegacy-import
Assessed
July 12, 2026 at 07:15 UTC
Run
28
Input
image
Preprocessing
contact-sheet-smart
Overall label
safe
Overall score
0.950000

OpenAI category scores

CategoryScoreProvider flaglegacy/manual-review0.000000falselegacy/nsfw0.000000false
Enrichment records (1)
wordwall-v1qwen3-vl:30bcontact-sheet-smartok

Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.

Reviewed
July 12, 2026 at 07:15 UTC
Run
28
Version
v3
Elapsed
18,271 ms
Tokens
prompt 2,960, response 1,197

Review tags

  • buddy hunt (subject, 0.95)
  • grass background (composition, 0.90)
  • red particle effects (object, 0.90)
  • pixel art animation (style, 0.90)
  • white circular head (subject, 0.90)
  • blue bird transformation (action, 0.85)
  • brown tree trunks (object, 0.85)
  • orange body (subject, 0.85)
  • 4x4 contact sheet (composition, 0.75)

Actions

  • running
  • emitting red particles
  • transforming into blue bird

Animation

  • frame 0: character standing near tree
  • frame 1-2: character running with red particle effects
  • frame 3: character continues running
  • frame 4: character transforms into blue bird shape
  • frames 5-7: blue birds moving across scene
  • frames 8-15: continued movement of blue birds

Animation Summary

16-frame sequence showing character transformation from running figure to blue bird with red particle effects against consistent grassy background

Colors

  • gray
  • green
  • brown
  • white
  • orange
  • red
  • blue

Composition

  • 4x4 contact sheet layout
  • consistent background across frames
  • character movement from left to right

Dense Caption

The image displays a 4x4 grid of animated frames from a pixel-art style animation featuring a gray background with green grassy terrain and small brown-trunked trees with green foliage. A white circular head character with an orange body appears in multiple frames: initially standing near a tree, then running left to right while emitting red particle effects resembling projectiles or explosions, followed by transforming into a blue bird-like shape with an orange beak. The animation progresses through distinct phases including idle stance, movement with action effects, and transformation sequence. Each frame shows subtle changes in character position, pose, and visual effects against the consistent background of grassy terrain and trees. The pixel art style uses limited colors typical of retro video games with visible dithering on some elements. Frame 12-15 show only blue bird shapes moving across the scene without the original character.

Description

Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.

Identity Hypotheses

  • Buddy Hunt | basis both | confidence 0.85 | evidence visible text and source hint match

Metadata Not Confirmed By Image

  • no visible Nintendo branding or GameCube-specific elements in pixels

Metadata Only Entities

  • Nintendo GameCube
  • Buddy Hunt (as specific title)

Metadata Supported By Image

  • visible text 'Buddy Hunt' matches source hint title
  • pixel art style consistent with retro gaming context

Mood

  • playful
  • action-oriented
  • cartoonish

Named Entities

  • Buddy Hunt

Non Redundant Search Phrases

  • Buddy Hunt pixel art animation
  • retro game buddy icon
  • blue bird transformation animation
  • red particle effects character
  • grass tree background animation

Objects

  • brown trees
  • green grass
  • red particle effects
  • blue birds

Preprocessing Notes

  • contact sheet layout 4x4
  • sampled frame count 16
  • source frame count 16
  • gray background for transparency display

Safety Notes

  • no visible nudity, explicit content or hate symbols

Source Metadata Interpretation

  • source hints suggest Nintendo GameCube AOL Buddy Icons with 'Buddy Hunt' title and game-related content

Style

  • pixel art
  • retro video game style
  • dithered edges

Subjects

  • white circular head character
  • blue bird shape

Uncertain Text

  • Buddy Hunt
  • Budd int

Visible Text

  • Buddy Hunt
  • Budd int Budd int

Visually Supported Entities

  • game character mascot
  • retro video game animation

Wordwall

  • white circular head
  • orange body
  • brown tree trunks
  • green foliage
  • red particle effects
  • blue bird shape
  • orange beak
  • grass terrain
  • gray background
  • pixel art style
  • running motion
  • projectile emission
  • transformation sequence
  • 4x4 contact sheet
  • frame 0 idle stance
  • frame 3 running left to right
  • frame 5 red explosion effect
  • frame 12 blue bird appearance
  • frame 15 blue bird movement
Raw JSON
{
  "inputIndex": 0,
  "sha256": "9c80c45ee4793132eda143abd9f7cc2ef7105c9f56898b7df3fe7f2d6fae587e",
  "description": "Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.",
  "denseCaption": "The image displays a 4x4 grid of animated frames from a pixel-art style animation featuring a gray background with green grassy terrain and small brown-trunked trees with green foliage. A white circular head character with an orange body appears in multiple frames: initially standing near a tree, then running left to right while emitting red particle effects resembling projectiles or explosions, followed by transforming into a blue bird-like shape with an orange beak. The animation progresses through distinct phases including idle stance, movement with action effects, and transformation sequence. Each frame shows subtle changes in character position, pose, and visual effects against the consistent background of grassy terrain and trees. The pixel art style uses limited colors typical of retro video games with visible dithering on some elements. Frame 12-15 show only blue bird shapes moving across the scene without the original character.",
  "wordwall": [
    "white circular head",
    "orange body",
    "brown tree trunks",
    "green foliage",
    "red particle effects",
    "blue bird shape",
    "orange beak",
    "grass terrain",
    "gray background",
    "pixel art style",
    "running motion",
    "projectile emission",
    "transformation sequence",
    "4x4 contact sheet",
    "frame 0 idle stance",
    "frame 3 running left to right",
    "frame 5 red explosion effect",
    "frame 12 blue bird appearance",
    "frame 15 blue bird movement"
  ],
  "visibleText": [
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Buddy Hunt",
    "Budd int Budd int",
    "Budd int Budd int",
    "Budd int Budd int"
  ],
  "uncertainText": [
    "Buddy Hunt",
    "Budd int"
  ],
  "subjects": [
    "white circular head character",
    "blue bird shape"
  ],
  "actions": [
    "running",
    "emitting red particles",
    "transforming into blue bird"
  ],
  "objects": [
    "brown trees",
    "green grass",
    "red particle effects",
    "blue birds"
  ],
  "colors": [
    "gray",
    "green",
    "brown",
    "white",
    "orange",
    "red",
    "blue"
  ],
  "style": [
    "pixel art",
    "retro video game style",
    "dithered edges"
  ],
  "composition": [
    "4x4 contact sheet layout",
    "consistent background across frames",
    "character movement from left to right"
  ],
  "mood": [
    "playful",
    "action-oriented",
    "cartoonish"
  ],
  "animation": [
    "frame 0: character standing near tree",
    "frame 1-2: character running with red particle effects",
    "frame 3: character continues running",
    "frame 4: character transforms into blue bird shape",
    "frames 5-7: blue birds moving across scene",
    "frames 8-15: continued movement of blue birds"
  ],
  "preprocessingNotes": [
    "contact sheet layout 4x4",
    "sampled frame count 16",
    "source frame count 16",
    "gray background for transparency display"
  ],
  "sourceMetadataInterpretation": [
    "source hints suggest Nintendo GameCube AOL Buddy Icons with \u0027Buddy Hunt\u0027 title and game-related content"
  ],
  "metadataSupportedByImage": [
    "visible text \u0027Buddy Hunt\u0027 matches source hint title",
    "pixel art style consistent with retro gaming context"
  ],
  "metadataNotConfirmedByImage": [
    "no visible Nintendo branding or GameCube-specific elements in pixels"
  ],
  "metadataContradictedByImage": [],
  "visuallySupportedEntities": [
    "game character mascot",
    "retro video game animation"
  ],
  "metadataOnlyEntities": [
    "Nintendo GameCube",
    "Buddy Hunt (as specific title)"
  ],
  "identityHypotheses": [
    "Buddy Hunt | basis both | confidence 0.85 | evidence visible text and source hint match"
  ],
  "namedEntities": [
    "Buddy Hunt"
  ],
  "fandoms": [],
  "animationSummary": "16-frame sequence showing character transformation from running figure to blue bird with red particle effects against consistent grassy background",
  "safetyLabel": "safe",
  "safetyConfidence": 0.95,
  "isNsfw": false,
  "needsManualReview": false,
  "nsfwReasons": [],
  "safetyNotes": [
    "no visible nudity, explicit content or hate symbols"
  ],
  "nonRedundantSearchPhrases": [
    "Buddy Hunt pixel art animation",
    "retro game buddy icon",
    "blue bird transformation animation",
    "red particle effects character",
    "grass tree background animation"
  ],
  "uncertainty": [],
  "aestheticStrengths": [],
  "aestheticWeaknesses": [],
  "tags": [
    {
      "tag": "buddy-hunt",
      "category": "subject",
      "confidence": 0.95,
      "evidence": "visible text \u0027Buddy Hunt\u0027"
    },
    {
      "tag": "pixel-art-animation",
      "category": "style",
      "confidence": 0.9,
      "evidence": "dithered edges, limited color palette, retro aesthetic"
    },
    {
      "tag": "blue-bird-transformation",
      "category": "action",
      "confidence": 0.85,
      "evidence": "frame 4-15 shows character becoming blue bird shape"
    },
    {
      "tag": "red-particle-effects",
      "category": "object",
      "confidence": 0.9,
      "evidence": "frames 1-3 show red particle effects from character"
    },
    {
      "tag": "grass-background",
      "category": "composition",
      "confidence": 0.9,
      "evidence": "consistent green grass terrain across all frames"
    },
    {
      "tag": "brown-tree-trunks",
      "category": "object",
      "confidence": 0.85,
      "evidence": "small brown tree trunks with green foliage visible in background"
    },
    {
      "tag": "white-circular-head",
      "category": "subject",
      "confidence": 0.9,
      "evidence": "character\u0027s head is white circular shape"
    },
    {
      "tag": "orange-body",
      "category": "subject",
      "confidence": 0.85,
      "evidence": "character has orange body color"
    },
    {
      "tag": "4x4-contact-sheet",
      "category": "composition",
      "confidence": 0.75,
      "evidence": "image layout shows 4 rows and 4 columns of frames"
    }
  ],
  "moderationAudit": {
    "storedSafetyLabel": "safe",
    "storedIsNsfw": false,
    "storedNeedsManualReview": false,
    "hardAdultTextOverride": false,
    "missingSafetyLabel": false
  }
}
Source semantic tags (12)
TagConf.Evidenceballericons0.90wayback-ballericons-icon-path-gifs · typed-source-evidence-v2 · collection-identity · identity · curated-homogeneous · source-seedhotdude7290.80horizon-wayback-www-geocities-com-hotdude729-df4192ea1af1 · typed-source-evidence-v2 · observation · category · broad · observation-categorynintendo gamecube aol buddy icons0.80gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · category · gallery · observation-categorynintendo gamecube aol buddy icons0.80gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · category · gallery · observation-categoryspecials buddyicons0.80gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · category · gallery · observation-categoryspecials buddyicons0.80gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · category · gallery · observation-categorynintendo gamecube aol buddy icons0.70gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · title · gallery · observation-titlenintendo gamecube aol buddy icons0.70gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · title · gallery · observation-titlebuddyhunt0.65gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · file-name · gallery · observation-download-urlbuddyhunt0.65gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · file-name · gallery · observation-download-urlbuddyhunt0.65gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · file-name · gallery · observation-original-urlbuddyhunt0.65gamecubicle-gamecube-aim-icons · typed-source-evidence-v2 · observation · file-name · gallery · observation-original-url
Full source records (5)

GameCubicle Nintendo GameCube AOL Buddy Icons (gamecubicle-gamecube-aim-icons)

Kind
static-gallery
Era
Early-2000s Game/Fan Promo
Type
fan-site static AIM install gallery
Category
specials buddyicons / nintendo gamecube aol buddy icons
Title
Nintendo GameCube AOL Buddy Icons
Observed
July 8, 2026 at 04:59 UTC
Rights
licensed game/fan material; research/reference only by default
Slice
Nintendo and GameCube fan-site AOL buddy icons with AIM install links

GameCubicle Nintendo GameCube AOL Buddy Icons (gamecubicle-gamecube-aim-icons)

Kind
static-gallery
Era
Early-2000s Game/Fan Promo
Type
fan-site static AIM install gallery
Category
specials buddyicons / nintendo gamecube aol buddy icons
Title
Nintendo GameCube AOL Buddy Icons
Observed
July 8, 2026 at 04:59 UTC
Rights
licensed game/fan material; research/reference only by default
Slice
Nintendo and GameCube fan-site AOL buddy icons with AIM install links

Wayback Ballericons Native Icon-Path GIFs (wayback-ballericons-icon-path-gifs)

Kind
wayback-cdx
Era
Early-to-Mid-2000s Mainstream AIM Portal
Type
Wayback direct native asset enumeration from the portal's primary /icon/ namespace
Category
icon
Alt
18385
Observed
July 13, 2026 at 04:16 UTC
Rights
mixed portal and copyrighted imagery; research/reference only by default
Slice
large humor, attitude, college, celebrity, video-game, holiday, and sports buddy-icon portal

Wayback Ballericons Native Icon-Path GIFs (wayback-ballericons-icon-path-gifs)

Kind
wayback-cdx
Era
Early-to-Mid-2000s Mainstream AIM Portal
Type
Wayback direct native asset enumeration from the portal's primary /icon/ namespace
Category
icon
Alt
33034
Observed
July 13, 2026 at 06:02 UTC
Rights
mixed portal and copyrighted imagery; research/reference only by default
Slice
large humor, attitude, college, celebrity, video-game, holiday, and sports buddy-icon portal