Permanent icon record
Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.
Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transformi…
Source & archive date
- Added to archive
- July 8, 2026
GameCubicle Nintendo GameCube AOL Buddy Icons
- Source title
- Nintendo GameCube AOL Buddy Icons
- Category
- specials buddyicons / nintendo gamecube aol buddy icons
- Era
- Early-2000s Game/Fan Promo
- Observed
- July 8, 2026 at 04:59 UTC
GameCubicle Nintendo GameCube AOL Buddy Icons
- Source title
- Nintendo GameCube AOL Buddy Icons
- Category
- specials buddyicons / nintendo gamecube aol buddy icons
- Era
- Early-2000s Game/Fan Promo
- Observed
- July 8, 2026 at 04:59 UTC
Wayback Ballericons Native Icon-Path GIFs
- Source title
- 18385
- Category
- icon
- Era
- Early-to-Mid-2000s Mainstream AIM Portal
- Observed
- July 13, 2026 at 04:16 UTC
Wayback Ballericons Native Icon-Path GIFs
- Source title
- 33034
- Category
- icon
- Era
- Early-to-Mid-2000s Mainstream AIM Portal
- Observed
- July 13, 2026 at 06:02 UTC
Prospect Wayback expansion www.geocities.com/hotdude729
- Source title
- 33034
- Category
- hotdude729
- Observed
- July 26, 2026 at 15:53 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 50×50 pixels
- File size
- 6.6 KB
- Motion
- Animated (16 frames)
- Added to archive
- July 8, 2026
- Relative path
- icons/9c/9c80c45ee4793132eda143abd9f7cc2ef7105c9f56898b7df3fe7f2d6fae587e.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:09 UTC
- Archive ID
- 9c80c45ee4793132
- SHA-256
- 9c80c45ee4793132eda143abd9f7cc2ef7105c9f56898b7df3fe7f2d6fae587e
Content-safety assessments (3)
- Assessed
- July 21, 2026 at 14:35 UTC
- Run
- 72
- Input
- image+text
- Preprocessing
- contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
- Overall label
- not-flagged
- Overall score
- 0.032410
OpenAI category scores
Qwen scheduling evidence
Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.
- Assessed
- July 21, 2026 at 02:34 UTC
- Run
- 74
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- sfw
- Overall score
- 0.091258
OpenAI category scores
- Assessed
- July 12, 2026 at 07:15 UTC
- Run
- 28
- Input
- image
- Preprocessing
- contact-sheet-smart
- Overall label
- safe
- Overall score
- 0.950000
OpenAI category scores
Enrichment records (1)
Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.
- Reviewed
- July 12, 2026 at 07:15 UTC
- Run
- 28
- Version
- v3
- Elapsed
- 18,271 ms
- Tokens
- prompt 2,960, response 1,197
Review tags
- buddy hunt (subject, 0.95)
- grass background (composition, 0.90)
- red particle effects (object, 0.90)
- pixel art animation (style, 0.90)
- white circular head (subject, 0.90)
- blue bird transformation (action, 0.85)
- brown tree trunks (object, 0.85)
- orange body (subject, 0.85)
- 4x4 contact sheet (composition, 0.75)
Actions
- running
- emitting red particles
- transforming into blue bird
Animation
- frame 0: character standing near tree
- frame 1-2: character running with red particle effects
- frame 3: character continues running
- frame 4: character transforms into blue bird shape
- frames 5-7: blue birds moving across scene
- frames 8-15: continued movement of blue birds
Animation Summary
16-frame sequence showing character transformation from running figure to blue bird with red particle effects against consistent grassy background
Colors
- gray
- green
- brown
- white
- orange
- red
- blue
Composition
- 4x4 contact sheet layout
- consistent background across frames
- character movement from left to right
Dense Caption
The image displays a 4x4 grid of animated frames from a pixel-art style animation featuring a gray background with green grassy terrain and small brown-trunked trees with green foliage. A white circular head character with an orange body appears in multiple frames: initially standing near a tree, then running left to right while emitting red particle effects resembling projectiles or explosions, followed by transforming into a blue bird-like shape with an orange beak. The animation progresses through distinct phases including idle stance, movement with action effects, and transformation sequence. Each frame shows subtle changes in character position, pose, and visual effects against the consistent background of grassy terrain and trees. The pixel art style uses limited colors typical of retro video games with visible dithering on some elements. Frame 12-15 show only blue bird shapes moving across the scene without the original character.
Description
Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.
Identity Hypotheses
- Buddy Hunt | basis both | confidence 0.85 | evidence visible text and source hint match
Metadata Not Confirmed By Image
- no visible Nintendo branding or GameCube-specific elements in pixels
Metadata Only Entities
- Nintendo GameCube
- Buddy Hunt (as specific title)
Metadata Supported By Image
- visible text 'Buddy Hunt' matches source hint title
- pixel art style consistent with retro gaming context
Mood
- playful
- action-oriented
- cartoonish
Named Entities
- Buddy Hunt
Non Redundant Search Phrases
- Buddy Hunt pixel art animation
- retro game buddy icon
- blue bird transformation animation
- red particle effects character
- grass tree background animation
Objects
- brown trees
- green grass
- red particle effects
- blue birds
Preprocessing Notes
- contact sheet layout 4x4
- sampled frame count 16
- source frame count 16
- gray background for transparency display
Safety Notes
- no visible nudity, explicit content or hate symbols
Source Metadata Interpretation
- source hints suggest Nintendo GameCube AOL Buddy Icons with 'Buddy Hunt' title and game-related content
Style
- pixel art
- retro video game style
- dithered edges
Subjects
- white circular head character
- blue bird shape
Uncertain Text
- Buddy Hunt
- Budd int
Visible Text
- Buddy Hunt
- Budd int Budd int
Visually Supported Entities
- game character mascot
- retro video game animation
Wordwall
- white circular head
- orange body
- brown tree trunks
- green foliage
- red particle effects
- blue bird shape
- orange beak
- grass terrain
- gray background
- pixel art style
- running motion
- projectile emission
- transformation sequence
- 4x4 contact sheet
- frame 0 idle stance
- frame 3 running left to right
- frame 5 red explosion effect
- frame 12 blue bird appearance
- frame 15 blue bird movement
Raw JSON
{
"inputIndex": 0,
"sha256": "9c80c45ee4793132eda143abd9f7cc2ef7105c9f56898b7df3fe7f2d6fae587e",
"description": "Animated contact sheet showing 16 frames of a pixel-art game scene with green grass, brown trees, and character actions including running, shooting red projectiles, and transforming into blue birds.",
"denseCaption": "The image displays a 4x4 grid of animated frames from a pixel-art style animation featuring a gray background with green grassy terrain and small brown-trunked trees with green foliage. A white circular head character with an orange body appears in multiple frames: initially standing near a tree, then running left to right while emitting red particle effects resembling projectiles or explosions, followed by transforming into a blue bird-like shape with an orange beak. The animation progresses through distinct phases including idle stance, movement with action effects, and transformation sequence. Each frame shows subtle changes in character position, pose, and visual effects against the consistent background of grassy terrain and trees. The pixel art style uses limited colors typical of retro video games with visible dithering on some elements. Frame 12-15 show only blue bird shapes moving across the scene without the original character.",
"wordwall": [
"white circular head",
"orange body",
"brown tree trunks",
"green foliage",
"red particle effects",
"blue bird shape",
"orange beak",
"grass terrain",
"gray background",
"pixel art style",
"running motion",
"projectile emission",
"transformation sequence",
"4x4 contact sheet",
"frame 0 idle stance",
"frame 3 running left to right",
"frame 5 red explosion effect",
"frame 12 blue bird appearance",
"frame 15 blue bird movement"
],
"visibleText": [
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Buddy Hunt",
"Budd int Budd int",
"Budd int Budd int",
"Budd int Budd int"
],
"uncertainText": [
"Buddy Hunt",
"Budd int"
],
"subjects": [
"white circular head character",
"blue bird shape"
],
"actions": [
"running",
"emitting red particles",
"transforming into blue bird"
],
"objects": [
"brown trees",
"green grass",
"red particle effects",
"blue birds"
],
"colors": [
"gray",
"green",
"brown",
"white",
"orange",
"red",
"blue"
],
"style": [
"pixel art",
"retro video game style",
"dithered edges"
],
"composition": [
"4x4 contact sheet layout",
"consistent background across frames",
"character movement from left to right"
],
"mood": [
"playful",
"action-oriented",
"cartoonish"
],
"animation": [
"frame 0: character standing near tree",
"frame 1-2: character running with red particle effects",
"frame 3: character continues running",
"frame 4: character transforms into blue bird shape",
"frames 5-7: blue birds moving across scene",
"frames 8-15: continued movement of blue birds"
],
"preprocessingNotes": [
"contact sheet layout 4x4",
"sampled frame count 16",
"source frame count 16",
"gray background for transparency display"
],
"sourceMetadataInterpretation": [
"source hints suggest Nintendo GameCube AOL Buddy Icons with \u0027Buddy Hunt\u0027 title and game-related content"
],
"metadataSupportedByImage": [
"visible text \u0027Buddy Hunt\u0027 matches source hint title",
"pixel art style consistent with retro gaming context"
],
"metadataNotConfirmedByImage": [
"no visible Nintendo branding or GameCube-specific elements in pixels"
],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"game character mascot",
"retro video game animation"
],
"metadataOnlyEntities": [
"Nintendo GameCube",
"Buddy Hunt (as specific title)"
],
"identityHypotheses": [
"Buddy Hunt | basis both | confidence 0.85 | evidence visible text and source hint match"
],
"namedEntities": [
"Buddy Hunt"
],
"fandoms": [],
"animationSummary": "16-frame sequence showing character transformation from running figure to blue bird with red particle effects against consistent grassy background",
"safetyLabel": "safe",
"safetyConfidence": 0.95,
"isNsfw": false,
"needsManualReview": false,
"nsfwReasons": [],
"safetyNotes": [
"no visible nudity, explicit content or hate symbols"
],
"nonRedundantSearchPhrases": [
"Buddy Hunt pixel art animation",
"retro game buddy icon",
"blue bird transformation animation",
"red particle effects character",
"grass tree background animation"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "buddy-hunt",
"category": "subject",
"confidence": 0.95,
"evidence": "visible text \u0027Buddy Hunt\u0027"
},
{
"tag": "pixel-art-animation",
"category": "style",
"confidence": 0.9,
"evidence": "dithered edges, limited color palette, retro aesthetic"
},
{
"tag": "blue-bird-transformation",
"category": "action",
"confidence": 0.85,
"evidence": "frame 4-15 shows character becoming blue bird shape"
},
{
"tag": "red-particle-effects",
"category": "object",
"confidence": 0.9,
"evidence": "frames 1-3 show red particle effects from character"
},
{
"tag": "grass-background",
"category": "composition",
"confidence": 0.9,
"evidence": "consistent green grass terrain across all frames"
},
{
"tag": "brown-tree-trunks",
"category": "object",
"confidence": 0.85,
"evidence": "small brown tree trunks with green foliage visible in background"
},
{
"tag": "white-circular-head",
"category": "subject",
"confidence": 0.9,
"evidence": "character\u0027s head is white circular shape"
},
{
"tag": "orange-body",
"category": "subject",
"confidence": 0.85,
"evidence": "character has orange body color"
},
{
"tag": "4x4-contact-sheet",
"category": "composition",
"confidence": 0.75,
"evidence": "image layout shows 4 rows and 4 columns of frames"
}
],
"moderationAudit": {
"storedSafetyLabel": "safe",
"storedIsNsfw": false,
"storedNeedsManualReview": false,
"hardAdultTextOverride": false,
"missingSafetyLabel": false
}
}Source semantic tags (12)
Full source records (5)
GameCubicle Nintendo GameCube AOL Buddy Icons (gamecubicle-gamecube-aim-icons)
- Kind
- static-gallery
- Era
- Early-2000s Game/Fan Promo
- Type
- fan-site static AIM install gallery
- Category
- specials buddyicons / nintendo gamecube aol buddy icons
- Title
- Nintendo GameCube AOL Buddy Icons
- Observed
- July 8, 2026 at 04:59 UTC
- Rights
- licensed game/fan material; research/reference only by default
- Slice
- Nintendo and GameCube fan-site AOL buddy icons with AIM install links
Original: https://www.gamecubicle.com/images/save/buddyicon/buddyhunt.gif Download: https://www.gamecubicle.com/images/save/buddyicon/buddyhunt.gif Page: https://www.gamecubicle.com/specials-buddyicons.htm
GameCubicle Nintendo GameCube AOL Buddy Icons (gamecubicle-gamecube-aim-icons)
- Kind
- static-gallery
- Era
- Early-2000s Game/Fan Promo
- Type
- fan-site static AIM install gallery
- Category
- specials buddyicons / nintendo gamecube aol buddy icons
- Title
- Nintendo GameCube AOL Buddy Icons
- Observed
- July 8, 2026 at 04:59 UTC
- Rights
- licensed game/fan material; research/reference only by default
- Slice
- Nintendo and GameCube fan-site AOL buddy icons with AIM install links
Original: http://www.gamecubicle.com/images/save/buddyicon/buddyhunt.gif Download: http://www.gamecubicle.com/images/save/buddyicon/buddyhunt.gif Page: https://www.gamecubicle.com/specials-buddyicons.htm
Wayback Ballericons Native Icon-Path GIFs (wayback-ballericons-icon-path-gifs)
- Kind
- wayback-cdx
- Era
- Early-to-Mid-2000s Mainstream AIM Portal
- Type
- Wayback direct native asset enumeration from the portal's primary /icon/ namespace
- Category
- icon
- Alt
- 18385
- Observed
- July 13, 2026 at 04:16 UTC
- Rights
- mixed portal and copyrighted imagery; research/reference only by default
- Slice
- large humor, attitude, college, celebrity, video-game, holiday, and sports buddy-icon portal
Original: http://ballericons.com/icon/18385.gif Download: https://web.archive.org/web/20010619094511id_/http://ballericons.com:80/icon/18385.gif
Wayback Ballericons Native Icon-Path GIFs (wayback-ballericons-icon-path-gifs)
- Kind
- wayback-cdx
- Era
- Early-to-Mid-2000s Mainstream AIM Portal
- Type
- Wayback direct native asset enumeration from the portal's primary /icon/ namespace
- Category
- icon
- Alt
- 33034
- Observed
- July 13, 2026 at 06:02 UTC
- Rights
- mixed portal and copyrighted imagery; research/reference only by default
- Slice
- large humor, attitude, college, celebrity, video-game, holiday, and sports buddy-icon portal
Original: http://ballericons.com/icon/33034.gif Download: https://web.archive.org/web/20011009183242id_/http://ballericons.com:80/icon/33034.gif
Prospect Wayback expansion www.geocities.com/hotdude729 (horizon-wayback-www-geocities-com-hotdude729-df4192ea1af1)
- Kind
- wayback-cdx
- Type
- prospect-queue-wayback-expansion
- Category
- hotdude729
- Alt
- 33034
- Observed
- July 26, 2026 at 15:53 UTC
- Rights
- Unreviewed archived prospect; preserve capture provenance and review rights before redistribution.
Original: http://www.geocities.com/hotdude729/33034.gif Download: https://web.archive.org/web/20090808230605id_/http://www.geocities.com/hotdude729/33034.gif