A 3x3 contact sheet of pixel art frames showing a blue and red robotic character from the Mega Man X series performing an animation sequence with green energy effects, displayed on a gray background.

Permanent icon record

A 3x3 contact sheet of pixel art frames showing a blue and red robotic character from the Mega Man X series performing an animation sequence with green energy effects, displayed on a gray background.

A 3x3 contact sheet of pixel art frames showing a blue and red robotic character from the Mega Man X series performing an animation sequence with green energy effects, displayed o…

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About this icon

Animation

  • small green lines near barrel in first row frames
  • larger X-shaped patterns in second row frames
  • continuous green beams extending from weapon in third row frames
  • subtle pose changes across all rows

Animation Summary

A 7-frame animation sequence showing a Mega Man X character firing an energy projectile that evolves from small green lines to larger X-patterns and finally continuous beams across frames, displayed in a 3x3 contact sheet layout with gray background transparency.

Composition

  • 3x3 contact sheet layout
  • character centered in each frame

Dense Caption

The image displays a 3x3 grid of animated frames featuring a pixelated robotic character consistent with the Mega Man X franchise. The character has a predominantly blue body with red accents on its arms and legs, white chest armor, and a blue helmet with yellow highlights. In each frame, the character holds a large red cannon-like weapon in its right hand while standing in a slightly crouched pose. Green energy effects appear sequentially across frames: starting as small green lines near the weapon's barrel in the first row, then expanding into larger X-shaped patterns and finally forming continuous green beams extending from the weapon. The background is solid gray with no visible borders or additional elements. Each frame shows subtle changes in the character's pose and the energy effects' size/intensity, indicating a simple animation sequence where the robot fires an energy projectile that grows more intense across frames. The pixel art style uses limited colors typical of early 2000s digital animations, with no anti-aliasing or complex shading beyond basic color blocking.

Description

A 3x3 contact sheet of pixel art frames showing a blue and red robotic character from the Mega Man X series performing an animation sequence with green energy effects, displayed on a gray background.

Fandoms

  • Mega Man X fandom

Identity Hypotheses

  • Mega Man X | basis visible | confidence high | evidence blue/red robot with cannon weapon matching game's visual style

Metadata Supported By Image

  • Mega Man X character design matches visible blue/red robotic figure with cannon weapon
  • text "Megaman X" appears in all frames matching the game title
  • green energy effects match Mega Man X's signature attacks

Named Entities

  • Mega Man X

Non Redundant Search Phrases

  • Mega Man X animated buddy icon
  • blue robot firing green energy
  • pixel art Mega Man X animation
  • Megaman X contact sheet frames
  • green X-shaped energy effects

Preprocessing Notes

  • contact sheet layout 3x3 with 7 sampled frames (indices 0-6)
  • gray background indicates transparency
  • review image size 768x768 pixels for contact sheet display

Safety Notes

  • non-explicit cartoon character from video game franchise

Source Metadata Interpretation

wayback-badassbuddy-gifs source suggests 'badass buddy icons' category; 'megaman x buddy icon' hints at character fandom and purpose as AIM buddy icon

Style

  • 8-bit style

Visible Text

  • Megaman X
  • _Megaman X

Visually Supported Entities

  • Mega Man X franchise
  • Mega Man X character design

Wordwall

  • blue robotic character
  • red weapon
  • green energy effects
  • X-shaped green beams
  • crouched pose
  • yellow helmet highlights
  • white chest armor
  • red arm accents
  • pixel art style
  • gray background
  • energy projectile animation
  • Mega Man X character design
  • 3x3 contact sheet frames
  • small green lines near barrel
  • larger X patterns
  • continuous green beams
  • blue body with red accents
  • weapon held in right hand
  • crouched stance
  • yellow highlights on helmet

Source & archive date

Added to archive
July 7, 2026

Wayback CDX BadassBuddy GIF Captures

Category
badass buddy icons / megaman x buddy icon
Era
Early-2000s Mainstream Portal
Observed
July 7, 2026 at 21:40 UTC
Technical archive details
Format
GIF
Dimensions
96×96 pixels
File size
5.5 KB
Motion
Animated (7 frames)
Added to archive
July 7, 2026
Relative path
icons/0e/0e57326039910efbba9527db302b5cb948e217bb2293ece28d7c1b3a162c18fa.gif
Media type
image/gif
Scanner metadata
v1
Animation inspected
July 10, 2026 at 04:03 UTC
Archive ID
0e57326039910efb
SHA-256
0e57326039910efbba9527db302b5cb948e217bb2293ece28d7c1b3a162c18fa
Content-safety assessments (3)
openaiomni-moderation-latestnarrow
Assessed
July 21, 2026 at 08:18 UTC
Run
72
Input
image+text
Preprocessing
contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
Overall label
not-flagged
Overall score
0.001172

OpenAI category scores

CategoryScoreProvider flagviolence0.001172falsesexual0.000050falseviolence/graphic0.000022falseillicit0.000015falseillicit/violent0.000013falseharassment0.000007falseself-harm0.000004falseharassment/threatening0.000003falseself-harm/intent0.000001falsesexual/minors0.000001falsehate0.000001falseself-harm/instructions0.000001falsehate/threatening0.000000false

Qwen scheduling evidence

Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.

EvidenceStrengthInputenrichment/visual/violence0.500000image
onnxOwenElliott/image-safety-classifier-sbroad
Assessed
July 21, 2026 at 00:37 UTC
Run
70
Input
image
Preprocessing
four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
Overall label
sfw
Overall score
0.081670

OpenAI category scores

CategoryScoreProvider flagonnx/sfw0.923849onnx/unsafe0.081670onnx/nsfw0.046551onnx/nsfl0.035119
legacy-enrichmentqwen3-vl:30blegacy-import
Assessed
July 10, 2026 at 01:26 UTC
Run
8
Input
image
Preprocessing
contact-sheet-smart
Overall label
safe
Overall score
0.950000

OpenAI category scores

CategoryScoreProvider flaglegacy/manual-review0.000000falselegacy/nsfw0.000000false
Enrichment records (1)
wordwall-v1qwen3-vl:30bcontact-sheet-smartok

A 3x3 contact sheet of pixel art frames showing a blue and red robotic character from the Mega Man X series performing an animation sequence with green energy effects, displayed on a gray background.

Reviewed
July 10, 2026 at 01:26 UTC
Run
8
Version
v3
Elapsed
30,138 ms
Tokens
prompt 2,917, response 1,255

Review tags

  • gray background (composition, 0.95)
  • cannon weapon (object, 0.95)
  • green energy effects (object, 0.95)
  • megaman x (subject, 0.95)
  • energy projectile animation (action, 0.90)
  • animated contact sheet (composition, 0.90)
  • pixel art style (style, 0.90)
  • robotic character (subject, 0.90)
  • white chest armor (subject, 0.90)
  • yellow helmet highlights (subject, 0.85)

Actions

  • holding weapon
  • firing energy projectile
  • energy expanding across frames

Animation

  • small green lines near barrel in first row frames
  • larger X-shaped patterns in second row frames
  • continuous green beams extending from weapon in third row frames
  • subtle pose changes across all rows

Animation Summary

A 7-frame animation sequence showing a Mega Man X character firing an energy projectile that evolves from small green lines to larger X-patterns and finally continuous beams across frames, displayed in a 3x3 contact sheet layout with gray background transparency.

Colors

  • blue
  • red
  • white
  • yellow
  • green
  • gray

Composition

  • 3x3 contact sheet layout
  • character centered in each frame

Dense Caption

The image displays a 3x3 grid of animated frames featuring a pixelated robotic character consistent with the Mega Man X franchise. The character has a predominantly blue body with red accents on its arms and legs, white chest armor, and a blue helmet with yellow highlights. In each frame, the character holds a large red cannon-like weapon in its right hand while standing in a slightly crouched pose. Green energy effects appear sequentially across frames: starting as small green lines near the weapon's barrel in the first row, then expanding into larger X-shaped patterns and finally forming continuous green beams extending from the weapon. The background is solid gray with no visible borders or additional elements. Each frame shows subtle changes in the character's pose and the energy effects' size/intensity, indicating a simple animation sequence where the robot fires an energy projectile that grows more intense across frames. The pixel art style uses limited colors typical of early 2000s digital animations, with no anti-aliasing or complex shading beyond basic color blocking.

Description

A 3x3 contact sheet of pixel art frames showing a blue and red robotic character from the Mega Man X series performing an animation sequence with green energy effects, displayed on a gray background.

Fandoms

  • Mega Man X fandom

Identity Hypotheses

  • Mega Man X | basis visible | confidence high | evidence blue/red robot with cannon weapon matching game's visual style

Metadata Supported By Image

  • Mega Man X character design matches visible blue/red robotic figure with cannon weapon
  • text "Megaman X" appears in all frames matching the game title
  • green energy effects match Mega Man X's signature attacks

Mood

  • action-oriented
  • dynamic
  • energetic

Named Entities

  • Mega Man X

Non Redundant Search Phrases

  • Mega Man X animated buddy icon
  • blue robot firing green energy
  • pixel art Mega Man X animation
  • Megaman X contact sheet frames
  • green X-shaped energy effects

Objects

  • red cannon-like weapon
  • gray background

Preprocessing Notes

  • contact sheet layout 3x3 with 7 sampled frames (indices 0-6)
  • gray background indicates transparency
  • review image size 768x768 pixels for contact sheet display

Safety Notes

  • non-explicit cartoon character from video game franchise

Source Metadata Interpretation

wayback-badassbuddy-gifs source suggests 'badass buddy icons' category; 'megaman x buddy icon' hints at character fandom and purpose as AIM buddy icon

Style

  • pixel art
  • 8-bit style
  • low-resolution animation

Subjects

  • Mega Man X character
  • green energy effects

Visible Text

  • Megaman X
  • _Megaman X

Visually Supported Entities

  • Mega Man X franchise
  • Mega Man X character design

Wordwall

  • blue robotic character
  • red weapon
  • green energy effects
  • X-shaped green beams
  • crouched pose
  • yellow helmet highlights
  • white chest armor
  • red arm accents
  • pixel art style
  • gray background
  • energy projectile animation
  • Mega Man X character design
  • 3x3 contact sheet frames
  • small green lines near barrel
  • larger X patterns
  • continuous green beams
  • blue body with red accents
  • weapon held in right hand
  • crouched stance
  • yellow highlights on helmet
Raw JSON
{
  "inputIndex": 0,
  "sha256": "0e57326039910efbba9527db302b5cb948e217bb2293ece28d7c1b3a162c18fa",
  "description": "A 3x3 contact sheet of pixel art frames showing a blue and red robotic character from the Mega Man X series performing an animation sequence with green energy effects, displayed on a gray background.",
  "denseCaption": "The image displays a 3x3 grid of animated frames featuring a pixelated robotic character consistent with the Mega Man X franchise. The character has a predominantly blue body with red accents on its arms and legs, white chest armor, and a blue helmet with yellow highlights. In each frame, the character holds a large red cannon-like weapon in its right hand while standing in a slightly crouched pose. Green energy effects appear sequentially across frames: starting as small green lines near the weapon\u0027s barrel in the first row, then expanding into larger X-shaped patterns and finally forming continuous green beams extending from the weapon. The background is solid gray with no visible borders or additional elements. Each frame shows subtle changes in the character\u0027s pose and the energy effects\u0027 size/intensity, indicating a simple animation sequence where the robot fires an energy projectile that grows more intense across frames. The pixel art style uses limited colors typical of early 2000s digital animations, with no anti-aliasing or complex shading beyond basic color blocking.",
  "wordwall": [
    "blue robotic character",
    "red weapon",
    "green energy effects",
    "X-shaped green beams",
    "crouched pose",
    "yellow helmet highlights",
    "white chest armor",
    "red arm accents",
    "pixel art style",
    "gray background",
    "energy projectile animation",
    "Mega Man X character design",
    "3x3 contact sheet frames",
    "small green lines near barrel",
    "larger X patterns",
    "continuous green beams",
    "blue body with red accents",
    "weapon held in right hand",
    "crouched stance",
    "yellow highlights on helmet"
  ],
  "visibleText": [
    "Megaman X",
    "_Megaman X",
    "_Megaman X",
    "_Megaman X",
    "_Megaman X",
    "_Megaman X",
    "_Megaman X"
  ],
  "uncertainText": [],
  "subjects": [
    "Mega Man X character",
    "green energy effects"
  ],
  "actions": [
    "holding weapon",
    "firing energy projectile",
    "energy expanding across frames"
  ],
  "objects": [
    "red cannon-like weapon",
    "gray background"
  ],
  "colors": [
    "blue",
    "red",
    "white",
    "yellow",
    "green",
    "gray"
  ],
  "style": [
    "pixel art",
    "8-bit style",
    "low-resolution animation"
  ],
  "composition": [
    "3x3 contact sheet layout",
    "character centered in each frame"
  ],
  "mood": [
    "action-oriented",
    "dynamic",
    "energetic"
  ],
  "animation": [
    "small green lines near barrel in first row frames",
    "larger X-shaped patterns in second row frames",
    "continuous green beams extending from weapon in third row frames",
    "subtle pose changes across all rows"
  ],
  "preprocessingNotes": [
    "contact sheet layout 3x3 with 7 sampled frames (indices 0-6)",
    "gray background indicates transparency",
    "review image size 768x768 pixels for contact sheet display"
  ],
  "sourceMetadataInterpretation": [
    "wayback-badassbuddy-gifs source suggests \u0027badass buddy icons\u0027 category; \u0027megaman x buddy icon\u0027 hints at character fandom and purpose as AIM buddy icon"
  ],
  "metadataSupportedByImage": [
    "Mega Man X character design matches visible blue/red robotic figure with cannon weapon",
    "text \u0022Megaman X\u0022 appears in all frames matching the game title",
    "green energy effects match Mega Man X\u0027s signature attacks"
  ],
  "metadataNotConfirmedByImage": [],
  "metadataContradictedByImage": [],
  "visuallySupportedEntities": [
    "Mega Man X franchise",
    "Mega Man X character design"
  ],
  "metadataOnlyEntities": [],
  "identityHypotheses": [
    "Mega Man X | basis visible | confidence high | evidence blue/red robot with cannon weapon matching game\u0027s visual style"
  ],
  "namedEntities": [
    "Mega Man X"
  ],
  "fandoms": [
    "Mega Man X fandom"
  ],
  "animationSummary": "A 7-frame animation sequence showing a Mega Man X character firing an energy projectile that evolves from small green lines to larger X-patterns and finally continuous beams across frames, displayed in a 3x3 contact sheet layout with gray background transparency.",
  "safetyLabel": "safe",
  "safetyConfidence": 0.95,
  "isNsfw": false,
  "needsManualReview": false,
  "nsfwReasons": [],
  "safetyNotes": [
    "non-explicit cartoon character from video game franchise"
  ],
  "nonRedundantSearchPhrases": [
    "Mega Man X animated buddy icon",
    "blue robot firing green energy",
    "pixel art Mega Man X animation",
    "Megaman X contact sheet frames",
    "green X-shaped energy effects"
  ],
  "uncertainty": [],
  "aestheticStrengths": [],
  "aestheticWeaknesses": [],
  "tags": [
    {
      "tag": "megaman x",
      "category": "subject",
      "confidence": 0.95,
      "evidence": "visible character design matches game\u0027s visual style"
    },
    {
      "tag": "robotic character",
      "category": "subject",
      "confidence": 0.9,
      "evidence": "blue and red pixelated figure with mechanical features"
    },
    {
      "tag": "green energy effects",
      "category": "object",
      "confidence": 0.95,
      "evidence": "sequential green lines/X patterns/beams visible across frames"
    },
    {
      "tag": "pixel art style",
      "category": "style",
      "confidence": 0.9,
      "evidence": "low-resolution 8-bit aesthetic with limited color palette"
    },
    {
      "tag": "animated contact sheet",
      "category": "composition",
      "confidence": 0.9,
      "evidence": "3x3 grid layout showing sequential animation frames"
    },
    {
      "tag": "cannon weapon",
      "category": "object",
      "confidence": 0.95,
      "evidence": "red device held in character\u0027s right hand across all frames"
    },
    {
      "tag": "yellow helmet highlights",
      "category": "subject",
      "confidence": 0.85,
      "evidence": "small yellow accents on blue helmet visible in multiple frames"
    },
    {
      "tag": "white chest armor",
      "category": "subject",
      "confidence": 0.9,
      "evidence": "white section on character\u0027s torso visible in all frames"
    },
    {
      "tag": "gray background",
      "category": "composition",
      "confidence": 0.95,
      "evidence": "solid gray area surrounding character in all frames"
    },
    {
      "tag": "energy projectile animation",
      "category": "action",
      "confidence": 0.9,
      "evidence": "green effects evolve from small lines to X patterns to beams across frames"
    }
  ],
  "moderationAudit": {
    "storedSafetyLabel": "safe",
    "storedIsNsfw": false,
    "storedNeedsManualReview": false,
    "hardAdultTextOverride": false,
    "missingSafetyLabel": false
  }
}
Source semantic tags (2)
TagConf.Evidencebadass buddy icons0.80wayback-badassbuddy-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-categorymegaman x buddy icon0.80wayback-badassbuddy-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-category
Full source records (1)