A contact sheet of 25 sampled frames from an animated Mega Man icon showing various poses and a projectile animation against a gray background.

Permanent icon record

A contact sheet of 25 sampled frames from an animated Mega Man icon showing various poses and a projectile animation against a gray background.

A contact sheet of 25 sampled frames from an animated Mega Man icon showing various poses and a projectile animation against a gray background. Animated 48×48 GIF AIM buddy icon f…

A visual description has not been added yet. The archival record below is still available.

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About this icon

Animation

  • frame-to-frame pose variation
  • projectile position change
  • arm extension motion

Animation Summary

25 sampled frames show Mega Man in various poses including idle stance, punching motion, and holding a yellow energy ball with slight variations in projectile position across frames. The animation consists of subtle pose changes without full-body movement.

Composition

  • 5x5 grid layout
  • uniform frame size
  • centered character placement

Dense Caption

The image displays a 5x5 grid of pixel art frames featuring the character Mega Man in blue armor with light blue accents. Each frame shows variations of his pose: standing idle, punching forward, or holding a yellow energy ball. The character has a white face with black eyes and mouth, green helmet details, and blue limbs. Some frames show him mid-punch with an extended arm while others depict the yellow projectile in different positions relative to his hand. All frames share identical gray background transparency. The animation sequence includes subtle pose changes across sampled frames without visible movement of the character's body beyond arm extension and projectile positioning. Mega Man's helmet has a distinct blue-green gradient, and his armor features light blue chest and shoulder details with darker blue limbs. His facial expression remains consistent across all poses as neutral or slightly determined.

Description

A contact sheet of 25 sampled frames from an animated Mega Man icon showing various poses and a projectile animation against a gray background.

Fandoms

  • Mega Man fandom

Identity Hypotheses

  • Mega Man | basis: both | confidence: high | evidence: character design, text, and energy ball match franchise

Metadata Supported By Image

  • MEGA MAN text visible in all frames
  • Mega Man character design matches known franchise
  • yellow energy ball consistent with Mega Man's signature weapon

Named Entities

  • Mega Man

Non Redundant Search Phrases

  • Mega Man pixel art animation
  • blue armored robot AIM icon
  • yellow energy ball projectile
  • MEGA MAN text contact sheet

Preprocessing Notes

  • contact sheet of 25 sampled frames from animated icon
  • sourceFrameCount:38
  • sampledFrameIndices: [0,2,3,5,6,8,9,11,12,14,15,17,19,20,22,23,25,26,28,29,31,32,34,35,37]
  • gray background transparency

Safety Notes

  • non-explicit cartoon character design
  • no nudity or explicit content

Source Metadata Interpretation

  • source: wayback-coolbuddy-gifs | alt: megaman | category: icon / misc / megaman | url: megaman

Style

  • 8-bit style

Visible Text

  • MEGA MAN

Visually Supported Entities

  • Mega Man (franchise)

Wordwall

  • Mega Man pixel art
  • blue armored robot
  • light blue accents
  • green helmet detail
  • white face
  • black eyes
  • yellow energy ball
  • gray background transparency
  • standing idle pose
  • punching pose
  • extended arm
  • projectile animation
  • 5x5 contact sheet
  • 25 sampled frames
  • pixelated character design
  • neutral facial expression
  • arm extension motion
  • energy ball position variation
  • blue armor plating
  • green helmet stripe

Source & archive date

Added to archive
July 8, 2026

Wayback CDX CoolBuddy.com Icon GIF Captures

Source title
megaman
Category
icon / misc / megaman
Era
Mid-2000s Mega Gallery
Observed
July 8, 2026 at 02:13 UTC

Hmmnd0 Historical AIM Buddy Icon Repository

Source title
megaman
Category
CoolBuddy/Video Games
Era
Early-2000s Multi-Gallery Archive
Observed
July 12, 2026 at 13:48 UTC
Technical archive details
Format
GIF
Dimensions
48×48 pixels
File size
5.5 KB
Motion
Animated (38 frames)
Added to archive
July 8, 2026
Relative path
icons/d9/d93af85107e245952314c14e0a2fb187e54db9923344c3a997ebef799a14ef49.gif
Media type
image/gif
Scanner metadata
v1
Animation inspected
July 10, 2026 at 04:07 UTC
Archive ID
d93af85107e24595
SHA-256
d93af85107e245952314c14e0a2fb187e54db9923344c3a997ebef799a14ef49
Content-safety assessments (2)
onnxOwenElliott/image-safety-classifier-sbroad
Assessed
July 23, 2026 at 06:29 UTC
Run
106
Input
image
Preprocessing
four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
Overall label
sfw
Overall score
0.080332

OpenAI category scores

CategoryScoreProvider flagonnx/sfw0.926433onnx/unsafe0.080332onnx/nsfw0.043159onnx/nsfl0.037173
legacy-enrichmentqwen3-vl:30blegacy-import
Assessed
July 11, 2026 at 15:22 UTC
Run
27
Input
image
Preprocessing
contact-sheet-smart
Overall label
safe
Overall score
0.900000

OpenAI category scores

CategoryScoreProvider flaglegacy/manual-review0.000000falselegacy/nsfw0.000000false
Enrichment records (1)
wordwall-v1qwen3-vl:30bcontact-sheet-smartok

A contact sheet of 25 sampled frames from an animated Mega Man icon showing various poses and a projectile animation against a gray background.

Reviewed
July 11, 2026 at 15:22 UTC
Run
27
Version
v3
Elapsed
12,665 ms
Tokens
prompt 3,558, response 1,194

Review tags

  • mega man text (text, 1.00)
  • mega man (subject, 0.95)
  • punching pose (action, 0.90)
  • blue armor (color, 0.90)
  • yellow energy ball (object, 0.90)
  • pixel art (style, 0.90)
  • gray background transparency (background, 0.85)
  • retro video game (style, 0.85)
  • 5x5 contact sheet (composition, 0.80)

Actions

  • standing idle
  • punching forward
  • holding projectile

Animation

  • frame-to-frame pose variation
  • projectile position change
  • arm extension motion

Animation Summary

25 sampled frames show Mega Man in various poses including idle stance, punching motion, and holding a yellow energy ball with slight variations in projectile position across frames. The animation consists of subtle pose changes without full-body movement.

Colors

  • blue
  • light blue
  • green
  • white
  • gray
  • black

Composition

  • 5x5 grid layout
  • uniform frame size
  • centered character placement

Dense Caption

The image displays a 5x5 grid of pixel art frames featuring the character Mega Man in blue armor with light blue accents. Each frame shows variations of his pose: standing idle, punching forward, or holding a yellow energy ball. The character has a white face with black eyes and mouth, green helmet details, and blue limbs. Some frames show him mid-punch with an extended arm while others depict the yellow projectile in different positions relative to his hand. All frames share identical gray background transparency. The animation sequence includes subtle pose changes across sampled frames without visible movement of the character's body beyond arm extension and projectile positioning. Mega Man's helmet has a distinct blue-green gradient, and his armor features light blue chest and shoulder details with darker blue limbs. His facial expression remains consistent across all poses as neutral or slightly determined.

Description

A contact sheet of 25 sampled frames from an animated Mega Man icon showing various poses and a projectile animation against a gray background.

Fandoms

  • Mega Man fandom

Identity Hypotheses

  • Mega Man | basis: both | confidence: high | evidence: character design, text, and energy ball match franchise

Metadata Supported By Image

  • MEGA MAN text visible in all frames
  • Mega Man character design matches known franchise
  • yellow energy ball consistent with Mega Man's signature weapon

Mood

  • neutral
  • determined

Named Entities

  • Mega Man

Non Redundant Search Phrases

  • Mega Man pixel art animation
  • blue armored robot AIM icon
  • yellow energy ball projectile
  • MEGA MAN text contact sheet

Objects

  • yellow energy ball

Preprocessing Notes

  • contact sheet of 25 sampled frames from animated icon
  • sourceFrameCount:38
  • sampledFrameIndices: [0,2,3,5,6,8,9,11,12,14,15,17,19,20,22,23,25,26,28,29,31,32,34,35,37]
  • gray background transparency

Safety Notes

  • non-explicit cartoon character design
  • no nudity or explicit content

Source Metadata Interpretation

  • source: wayback-coolbuddy-gifs | alt: megaman | category: icon / misc / megaman | url: megaman

Style

  • pixel art
  • 8-bit style
  • retro video game
  • low-resolution animation

Subjects

  • Mega Man character
  • yellow energy ball

Visible Text

  • MEGA MAN

Visually Supported Entities

  • Mega Man (franchise)

Wordwall

  • Mega Man pixel art
  • blue armored robot
  • light blue accents
  • green helmet detail
  • white face
  • black eyes
  • yellow energy ball
  • gray background transparency
  • standing idle pose
  • punching pose
  • extended arm
  • projectile animation
  • 5x5 contact sheet
  • 25 sampled frames
  • pixelated character design
  • neutral facial expression
  • arm extension motion
  • energy ball position variation
  • blue armor plating
  • green helmet stripe
Raw JSON
{
  "inputIndex": 0,
  "sha256": "d93af85107e245952314c14e0a2fb187e54db9923344c3a997ebef799a14ef49",
  "description": "A contact sheet of 25 sampled frames from an animated Mega Man icon showing various poses and a projectile animation against a gray background.",
  "denseCaption": "The image displays a 5x5 grid of pixel art frames featuring the character Mega Man in blue armor with light blue accents. Each frame shows variations of his pose: standing idle, punching forward, or holding a yellow energy ball. The character has a white face with black eyes and mouth, green helmet details, and blue limbs. Some frames show him mid-punch with an extended arm while others depict the yellow projectile in different positions relative to his hand. All frames share identical gray background transparency. The animation sequence includes subtle pose changes across sampled frames without visible movement of the character\u0027s body beyond arm extension and projectile positioning. Mega Man\u0027s helmet has a distinct blue-green gradient, and his armor features light blue chest and shoulder details with darker blue limbs. His facial expression remains consistent across all poses as neutral or slightly determined.",
  "wordwall": [
    "Mega Man pixel art",
    "blue armored robot",
    "light blue accents",
    "green helmet detail",
    "white face",
    "black eyes",
    "yellow energy ball",
    "gray background transparency",
    "standing idle pose",
    "punching pose",
    "extended arm",
    "projectile animation",
    "5x5 contact sheet",
    "25 sampled frames",
    "pixelated character design",
    "neutral facial expression",
    "arm extension motion",
    "energy ball position variation",
    "blue armor plating",
    "green helmet stripe"
  ],
  "visibleText": [
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN",
    "MEGA MAN"
  ],
  "uncertainText": [],
  "subjects": [
    "Mega Man character",
    "yellow energy ball"
  ],
  "actions": [
    "standing idle",
    "punching forward",
    "holding projectile"
  ],
  "objects": [
    "yellow energy ball"
  ],
  "colors": [
    "blue",
    "light blue",
    "green",
    "white",
    "gray",
    "black"
  ],
  "style": [
    "pixel art",
    "8-bit style",
    "retro video game",
    "low-resolution animation"
  ],
  "composition": [
    "5x5 grid layout",
    "uniform frame size",
    "centered character placement"
  ],
  "mood": [
    "neutral",
    "determined"
  ],
  "animation": [
    "frame-to-frame pose variation",
    "projectile position change",
    "arm extension motion"
  ],
  "preprocessingNotes": [
    "contact sheet of 25 sampled frames from animated icon",
    "sourceFrameCount:38",
    "sampledFrameIndices: [0,2,3,5,6,8,9,11,12,14,15,17,19,20,22,23,25,26,28,29,31,32,34,35,37]",
    "gray background transparency"
  ],
  "sourceMetadataInterpretation": [
    "source: wayback-coolbuddy-gifs | alt: megaman | category: icon / misc / megaman | url: megaman"
  ],
  "metadataSupportedByImage": [
    "MEGA MAN text visible in all frames",
    "Mega Man character design matches known franchise",
    "yellow energy ball consistent with Mega Man\u0027s signature weapon"
  ],
  "metadataNotConfirmedByImage": [],
  "metadataContradictedByImage": [],
  "visuallySupportedEntities": [
    "Mega Man (franchise)"
  ],
  "metadataOnlyEntities": [],
  "identityHypotheses": [
    "Mega Man | basis: both | confidence: high | evidence: character design, text, and energy ball match franchise"
  ],
  "namedEntities": [
    "Mega Man"
  ],
  "fandoms": [
    "Mega Man fandom"
  ],
  "animationSummary": "25 sampled frames show Mega Man in various poses including idle stance, punching motion, and holding a yellow energy ball with slight variations in projectile position across frames. The animation consists of subtle pose changes without full-body movement.",
  "safetyLabel": "safe",
  "safetyConfidence": 0.9,
  "isNsfw": false,
  "needsManualReview": false,
  "nsfwReasons": [],
  "safetyNotes": [
    "non-explicit cartoon character design",
    "no nudity or explicit content"
  ],
  "nonRedundantSearchPhrases": [
    "Mega Man pixel art animation",
    "blue armored robot AIM icon",
    "yellow energy ball projectile",
    "MEGA MAN text contact sheet"
  ],
  "uncertainty": [],
  "aestheticStrengths": [],
  "aestheticWeaknesses": [],
  "tags": [
    {
      "tag": "mega man",
      "category": "subject",
      "confidence": 0.95,
      "evidence": "visible character design and text"
    },
    {
      "tag": "pixel art",
      "category": "style",
      "confidence": 0.9,
      "evidence": "8-bit rendering style"
    },
    {
      "tag": "blue armor",
      "category": "color",
      "confidence": 0.9,
      "evidence": "character\u0027s blue armored suit"
    },
    {
      "tag": "yellow energy ball",
      "category": "object",
      "confidence": 0.9,
      "evidence": "projectile held by character in multiple frames"
    },
    {
      "tag": "gray background transparency",
      "category": "background",
      "confidence": 0.85,
      "evidence": "uniform gray backdrop across all frames"
    },
    {
      "tag": "MEGA MAN text",
      "category": "text",
      "confidence": 1.0,
      "evidence": "repeated visible text above each frame"
    },
    {
      "tag": "punching pose",
      "category": "action",
      "confidence": 0.9,
      "evidence": "character\u0027s arm extended in multiple frames"
    },
    {
      "tag": "5x5 contact sheet",
      "category": "composition",
      "confidence": 0.8,
      "evidence": "grid layout of 25 frames"
    },
    {
      "tag": "retro video game",
      "category": "style",
      "confidence": 0.85,
      "evidence": "pixelated character design and animation style"
    }
  ],
  "moderationAudit": {
    "storedSafetyLabel": "safe",
    "storedIsNsfw": false,
    "storedNeedsManualReview": false,
    "hardAdultTextOverride": false,
    "missingSafetyLabel": false
  }
}
Source semantic tags (11)
TagConf.Evidencemegaman0.85wayback-coolbuddy-gifs · typed-source-evidence-v2 · observation · alt-text · curated-homogeneous · observation-alt-textcoolbuddy0.80github-hmmnd0-historical-buddy-icon-repository · typed-source-evidence-v2 · observation · category · gallery · observation-categorymegaman0.80wayback-coolbuddy-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-categorymisc0.80wayback-coolbuddy-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-categoryvideo games0.80github-hmmnd0-historical-buddy-icon-repository · typed-source-evidence-v2 · observation · category · gallery · observation-categorymegaman0.70github-hmmnd0-historical-buddy-icon-repository · typed-source-evidence-v2 · observation · title · gallery · observation-titlemegaman0.65github-hmmnd0-historical-buddy-icon-repository · typed-source-evidence-v2 · observation · file-name · gallery · observation-archive-entrymegaman0.65github-hmmnd0-historical-buddy-icon-repository · typed-source-evidence-v2 · observation · file-name · gallery · observation-download-urlmegaman0.65github-hmmnd0-historical-buddy-icon-repository · typed-source-evidence-v2 · observation · file-name · gallery · observation-original-urlmegaman0.65wayback-coolbuddy-gifs · typed-source-evidence-v2 · observation · file-name · curated-homogeneous · observation-download-urlmegaman0.65wayback-coolbuddy-gifs · typed-source-evidence-v2 · observation · file-name · curated-homogeneous · observation-original-url
Full source records (2)

Wayback CDX CoolBuddy.com Icon GIF Captures (wayback-coolbuddy-gifs)

Kind
wayback-cdx
Era
Mid-2000s Mega Gallery
Type
Wayback historical mega-gallery crawl
Category
icon / misc / megaman
Alt
megaman
Observed
July 8, 2026 at 02:13 UTC
Rights
mixed copyright; research/reference only by default
Slice
large category portal with broad AIM and messenger icon coverage

Hmmnd0 Historical AIM Buddy Icon Repository (github-hmmnd0-historical-buddy-icon-repository)

Kind
local-directory
Era
Early-2000s Multi-Gallery Archive
Type
public Git mirror containing four organized historical AIM buddy-icon site collections
Category
CoolBuddy/Video Games
Title
megaman
Archive entry
CoolBuddy/Video Games/megaman.gif
Observed
July 12, 2026 at 13:48 UTC
Rights
mixed anonymous, fan, commercial, and copyrighted imagery; research/reference only by default
Slice
cross-sectional archive of Badass Buddy, CoolBuddy, dollbuddieicons, and IconHell collections spanning personal identity, fandom, music, humor, holidays, sports, relationships, pride, dolls, and internet culture