Permanent icon record
A 4x4 contact sheet of pixel art frames showing Mega Man in various poses with blue energy effects, each labeled "Mega Man" below the character.
A 4x4 contact sheet of pixel art frames showing Mega Man in various poses with blue energy effects, each labeled "Mega Man" below the character. Animated 96×96 GIF AIM buddy icon…
A visual description has not been added yet. The archival record below is still available.
Source & archive date
- Added to archive
- July 7, 2026
Wayback CDX BadassBuddy GIF Captures
- Category
- badass buddy icons / mega man buddy icon
- Era
- Early-2000s Mainstream Portal
- Observed
- July 7, 2026 at 21:40 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 96×96 pixels
- File size
- 10.5 KB
- Motion
- Animated (16 frames)
- Added to archive
- July 7, 2026
- Relative path
- icons/ce/ce79d5ec852eddaf9365b5a1001922ceac0e84995688df15629e796872891d86.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:03 UTC
- Archive ID
- ce79d5ec852eddaf
- SHA-256
- ce79d5ec852eddaf9365b5a1001922ceac0e84995688df15629e796872891d86
Content-safety assessments (2)
- Assessed
- July 23, 2026 at 06:27 UTC
- Run
- 106
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- sfw
- Overall score
- 0.085087
OpenAI category scores
- Assessed
- July 10, 2026 at 01:25 UTC
- Run
- 8
- Input
- image
- Preprocessing
- contact-sheet-smart
- Overall label
- safe
- Overall score
- 0.950000
OpenAI category scores
Enrichment records (1)
A 4x4 contact sheet of pixel art frames showing Mega Man in various poses with blue energy effects, each labeled "Mega Man" below the character.
- Reviewed
- July 10, 2026 at 01:25 UTC
- Run
- 8
- Version
- v3
- Elapsed
- 15,920 ms
- Tokens
- prompt 2,943, response 1,251
Review tags
- gray background (color, 0.95)
- mega man character (subject, 0.95)
- underscored text label (text, 0.95)
- arm cannon firing (action, 0.90)
- blue energy projectile (object, 0.90)
- pixel art style (style, 0.90)
- retro video game style (style, 0.90)
- standing pose (action, 0.85)
- particle effects (animation, 0.85)
- 4x4 contact sheet (composition, 0.85)
Actions
- standing still
- holding arm cannon
- firing energy projectile
- energy particle effects
Animation
- frame 0: standing still
- frame 1: standing still
- frame 2: standing still
- frame 3: firing blue projectile
- frame 4: firing blue projectile with particle effects
- frame 5: holding arm cannon
- frame 6: standing still
- frame 7: standing still
- frame 8: firing blue projectile
- frame 9: firing blue projectile with particle effects
- frame 10: standing still
- frame 11: small energy trail
- frame 12: standing still
- frame 13: small energy trail
- frame 14: standing still
- frame 15: standing still
Animation Summary
16-frame contact sheet showing Mega Man in various poses with blue energy effects including solid projectiles and particle trails across different frames
Colors
- gray
- blue
- white
- dark blue
- light blue
Composition
- 4x4 grid layout
- character centered in frame
- text below character
Dense Caption
The image displays a 4x4 grid of pixel art frames featuring the video game character Mega Man against a solid gray background. Each frame shows Mega Man in different poses and actions: some depict him standing still with arms at his sides, others show him holding or firing blue energy projectiles from his arm cannon. The character is consistently rendered in classic 8-bit style with a blue helmet, white face, dark blue body armor, and light blue chest plate. Below each frame, the text "Mega Man" appears in black pixelated font with an underscore beneath it. The animation sequence progresses through various states of energy effects: some frames show solid blue projectiles, others display particle-like blue splashes or trails indicating motion. All frames maintain consistent character proportions and color palette throughout the 16-frame contact sheet. The background remains uniformly gray across all frames, providing clear contrast for the pixel art characters and text.
Description
A 4x4 contact sheet of pixel art frames showing Mega Man in various poses with blue energy effects, each labeled "Mega Man" below the character.
Fandoms
- Mega Man fandom
Identity Hypotheses
- Mega Man | basis both | confidence high | evidence: pixel art style matches classic Mega Man design, text label explicitly states "Mega Man"
Metadata Supported By Image
- character design matches Mega Man franchise
- text label explicitly states "Mega Man"
Mood
- playful
- action-oriented
- nostalgic
Named Entities
- Mega Man
Non Redundant Search Phrases
- Mega Man pixel art buddy icon
- blue energy projectile Mega Man animation
- 8-bit Mega Man contact sheet
- Mega Man standing pose with underscored text
Objects
- blue energy projectiles
- particle trails
Preprocessing Notes
- contact sheet layout 4x4
- sampled frame count 16
- source frame count 16
- gray background for transparency display
- review image pixels 1024x1024
Safety Notes
- non-explicit cartoon character from video game franchise, no nudity or explicit content
Source Metadata Interpretation
- source hint suggests 'badass buddy icons' and 'mega man buddy icon' from wayback archive
Style
- pixel art
- 8-bit graphics
- retro video game style
Subjects
- Mega Man character
Visible Text
- Mega Man
Visually Supported Entities
- Mega Man character
- Capcom video game franchise
Wordwall
- Mega Man character
- blue helmet
- white face
- dark blue body armor
- light blue chest plate
- pixel art style
- 8-bit graphics
- gray background
- black underscored text
- blue energy projectile
- particle effects
- standing pose
- arm cannon firing
- energy trail
- solid blue shot
- splashed blue effect
- multiple poses
- contact sheet grid
- 16-frame animation
- text label below character
Raw JSON
{
"inputIndex": 0,
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"description": "A 4x4 contact sheet of pixel art frames showing Mega Man in various poses with blue energy effects, each labeled \u0022Mega Man\u0022 below the character.",
"denseCaption": "The image displays a 4x4 grid of pixel art frames featuring the video game character Mega Man against a solid gray background. Each frame shows Mega Man in different poses and actions: some depict him standing still with arms at his sides, others show him holding or firing blue energy projectiles from his arm cannon. The character is consistently rendered in classic 8-bit style with a blue helmet, white face, dark blue body armor, and light blue chest plate. Below each frame, the text \u0022Mega Man\u0022 appears in black pixelated font with an underscore beneath it. The animation sequence progresses through various states of energy effects: some frames show solid blue projectiles, others display particle-like blue splashes or trails indicating motion. All frames maintain consistent character proportions and color palette throughout the 16-frame contact sheet. The background remains uniformly gray across all frames, providing clear contrast for the pixel art characters and text.",
"wordwall": [
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"white face",
"dark blue body armor",
"light blue chest plate",
"pixel art style",
"8-bit graphics",
"gray background",
"black underscored text",
"blue energy projectile",
"particle effects",
"standing pose",
"arm cannon firing",
"energy trail",
"solid blue shot",
"splashed blue effect",
"multiple poses",
"contact sheet grid",
"16-frame animation",
"text label below character"
],
"visibleText": [
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"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man",
"Mega Man"
],
"uncertainText": [],
"subjects": [
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],
"actions": [
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],
"objects": [
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],
"colors": [
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],
"style": [
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],
"composition": [
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"character centered in frame",
"text below character"
],
"mood": [
"playful",
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"nostalgic"
],
"animation": [
"frame 0: standing still",
"frame 1: standing still",
"frame 2: standing still",
"frame 3: firing blue projectile",
"frame 4: firing blue projectile with particle effects",
"frame 5: holding arm cannon",
"frame 6: standing still",
"frame 7: standing still",
"frame 8: firing blue projectile",
"frame 9: firing blue projectile with particle effects",
"frame 10: standing still",
"frame 11: small energy trail",
"frame 12: standing still",
"frame 13: small energy trail",
"frame 14: standing still",
"frame 15: standing still"
],
"preprocessingNotes": [
"contact sheet layout 4x4",
"sampled frame count 16",
"source frame count 16",
"gray background for transparency display",
"review image pixels 1024x1024"
],
"sourceMetadataInterpretation": [
"source hint suggests \u0027badass buddy icons\u0027 and \u0027mega man buddy icon\u0027 from wayback archive"
],
"metadataSupportedByImage": [
"character design matches Mega Man franchise",
"text label explicitly states \u0022Mega Man\u0022"
],
"metadataNotConfirmedByImage": [],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"Mega Man character",
"Capcom video game franchise"
],
"metadataOnlyEntities": [],
"identityHypotheses": [
"Mega Man | basis both | confidence high | evidence: pixel art style matches classic Mega Man design, text label explicitly states \u0022Mega Man\u0022"
],
"namedEntities": [
"Mega Man"
],
"fandoms": [
"Mega Man fandom"
],
"animationSummary": "16-frame contact sheet showing Mega Man in various poses with blue energy effects including solid projectiles and particle trails across different frames",
"safetyLabel": "safe",
"safetyConfidence": 0.95,
"isNsfw": false,
"needsManualReview": false,
"nsfwReasons": [],
"safetyNotes": [
"non-explicit cartoon character from video game franchise, no nudity or explicit content"
],
"nonRedundantSearchPhrases": [
"Mega Man pixel art buddy icon",
"blue energy projectile Mega Man animation",
"8-bit Mega Man contact sheet",
"Mega Man standing pose with underscored text"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "mega man character",
"category": "subject",
"confidence": 0.95,
"evidence": "visible character design matches franchise"
},
{
"tag": "pixel art style",
"category": "style",
"confidence": 0.9,
"evidence": "8-bit graphics rendering"
},
{
"tag": "blue energy projectile",
"category": "object",
"confidence": 0.9,
"evidence": "multiple frames show blue projectiles"
},
{
"tag": "underscored text label",
"category": "text",
"confidence": 0.95,
"evidence": "\u0022Mega Man\u0022 with underscore below each frame"
},
{
"tag": "4x4 contact sheet",
"category": "composition",
"confidence": 0.85,
"evidence": "grid layout of 16 frames"
},
{
"tag": "arm cannon firing",
"category": "action",
"confidence": 0.9,
"evidence": "frames showing blue energy effects from character\u0027s arm"
},
{
"tag": "particle effects",
"category": "animation",
"confidence": 0.85,
"evidence": "blue splashed trails in multiple frames"
},
{
"tag": "gray background",
"category": "color",
"confidence": 0.95,
"evidence": "uniform gray backdrop across all frames"
},
{
"tag": "standing pose",
"category": "action",
"confidence": 0.85,
"evidence": "multiple frames show character standing still"
},
{
"tag": "retro video game style",
"category": "style",
"confidence": 0.9,
"evidence": "classic 8-bit graphics aesthetic"
}
],
"moderationAudit": {
"storedSafetyLabel": "safe",
"storedIsNsfw": false,
"storedNeedsManualReview": false,
"hardAdultTextOverride": false,
"missingSafetyLabel": false
}
}Source semantic tags (2)
Full source records (1)
Wayback CDX BadassBuddy GIF Captures (wayback-badassbuddy-gifs)
- Kind
- wayback-cdx
- Era
- Early-2000s Mainstream Portal
- Type
- Wayback historical portal crawl
- Category
- badass buddy icons / mega man buddy icon
- Observed
- July 7, 2026 at 21:40 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- mainstream attitude/humor/brand portal icons
Original: http://www.badassbuddy.com/Badass_Buddy_Icons/Mega_Man_Buddy_Icon/?action=download