Permanent icon record
A 4x3 contact sheet of pixel art Halo 2 buddy icons showing a green armored character in various poses with weapon firing effects across multiple frames.
A 4x3 contact sheet of pixel art Halo 2 buddy icons showing a green armored character in various poses with weapon firing effects across multiple frames. Animated 96×96 GIF AIM bu…
Source & archive date
- Added to archive
- July 7, 2026
Wayback CDX BadassBuddy GIF Captures
- Category
- badass buddy icons / halo 2 buddy icon
- Era
- Early-2000s Mainstream Portal
- Observed
- July 7, 2026 at 21:36 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 96×96 pixels
- File size
- 7.9 KB
- Motion
- Animated (12 frames)
- Added to archive
- July 7, 2026
- Relative path
- icons/aa/aa9c3daf8543e498f08587d599622274b42bac3d9e1e186153fff796410e84a4.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:03 UTC
- Archive ID
- aa9c3daf8543e498
- SHA-256
- aa9c3daf8543e498f08587d599622274b42bac3d9e1e186153fff796410e84a4
Content-safety assessments (3)
- Assessed
- July 23, 2026 at 10:18 UTC
- Run
- 105
- Input
- image+text
- Preprocessing
- contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
- Overall label
- not-flagged
- Overall score
- 0.001243
OpenAI category scores
Qwen scheduling evidence
Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.
- Assessed
- July 21, 2026 at 02:43 UTC
- Run
- 74
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- sfw
- Overall score
- 0.090722
OpenAI category scores
- Assessed
- July 10, 2026 at 00:42 UTC
- Run
- 8
- Input
- image
- Preprocessing
- contact-sheet-smart
- Overall label
- safe
- Overall score
- 0.950000
OpenAI category scores
Enrichment records (1)
A 4x3 contact sheet of pixel art Halo 2 buddy icons showing a green armored character in various poses with weapon firing effects across multiple frames.
- Reviewed
- July 10, 2026 at 00:42 UTC
- Run
- 8
- Version
- v3
- Elapsed
- 22,874 ms
- Tokens
- prompt 2,944, response 1,353
Review tags
- green armor (color, 0.95)
- pixel art (style, 0.95)
- halo 2 (subject, 0.95)
- weapon firing (action, 0.90)
- 4x3 grid (composition, 0.90)
- master chief (character, 0.85)
- muzzle flash (effect, 0.85)
- retro gaming (mood, 0.85)
- holographic texture (style, 0.75)
Actions
- holding weapon
- aiming
- firing weapon
Animation
- weapon firing animation with yellow muzzle flash effects
- frame-to-frame pose variations including aiming direction shifts
- one frame shows simplified striped torso design instead of detailed armor
Animation Summary
12-frame animation sequence showing a green-armored character firing weapon with yellow muzzle flash effects across multiple poses and one simplified frame variant
Colors
- green
- gray
- white
- yellow
- orange
Composition
- 4x3 grid layout
- uniform icon sizing
- centered character placement
Dense Caption
The image displays a 4x3 grid of pixel art buddy icons on a gray background, each labeled "Halo 2" beneath it. The central subject is a small green-armored figure resembling Master Chief from Halo 2, rendered in low-resolution pixel art style with visible dithering and blocky edges typical of early 2000s digital graphics. Most frames show the character holding a weapon; some frames depict yellow muzzle flash effects (small orange-yellow pixels) near the weapon's barrel indicating firing animation. The figure maintains consistent green armor color across all frames but varies in pose: standing with weapon raised, aiming left/right, and one frame showing a simplified striped torso design without facial details. All icons have white "Halo 2" text below them using a pixelated font style matching the era's digital aesthetics. The animation sequence shows subtle motion differences between frames including weapon position shifts and muzzle flash presence/absence. One bottom-right icon appears to be a faded or corrupted version of the standard design with less distinct armor details. The overall composition is uniform across all 12 icons, each occupying equal space in the grid layout.
Description
A 4x3 contact sheet of pixel art Halo 2 buddy icons showing a green armored character in various poses with weapon firing effects across multiple frames.
Fandoms
- Halo gaming fandom
Identity Hypotheses
- Master Chief | basis visible | confidence high | evidence green armor, helmet, weapon consistent with Master Chief design
Metadata Not Confirmed By Image
- no visible evidence of "badass" descriptor beyond character design
- source hints do not specify animation frame count or contact sheet layout
Metadata Only Entities
- badass buddy icons collection
Metadata Supported By Image
- Halo 2 text labeling matches source hint reference to "halo 2 buddy icon"
Mood
- nostalgic
- retro gaming
Named Entities
- Master Chief
Non Redundant Search Phrases
- Halo 2 pixel art buddy icon
- green armored character firing weapon
- yellow muzzle flash animation
- 4x3 contact sheet Halo 2 icons
- Master Chief Halo 2 avatar
Objects
- weapon
- muzzle flash effect
- text label "Halo 2"
Preprocessing Notes
- contact sheet contains 12 sampled frames from animated icon
- gray background indicates transparency rendering
- 4x3 grid layout for sequential frame display
- all icons share identical text label placement and size
Safety Notes
- non-explicit cartoon-style gaming icon with no nudity, gore, or hate symbols
Source Metadata Interpretation
- source hints suggest "badass buddy" collection with Halo 2 branding, likely fan-made or official promotional content
Style
- pixel art
- low-resolution digital graphics
- early 2000s aesthetic
Subjects
- green armored character
- pixel art figure
Visible Text
- Halo 2
Visually Supported Entities
- Halo 2 video game franchise
- Master Chief character (visual resemblance)
- Bungie/Creative Assembly (implied by Halo branding)
Wordwall
- green armored character
- Halo 2 text label
- pixel art style
- yellow muzzle flash effect
- weapon firing animation
- 4x3 contact sheet
- gray background transparency
- white pixelated font
- blocky edges
- dithering pattern
- armor color green
- character pose variation
- muzzle flash orange-yellow pixels
- firing weapon
- standing character
- left-right aiming poses
- striped torso design frame
- text label "Halo 2"
- low-resolution graphics
- early 2000s digital art
- armored figure with helmet
- weapon held in hand
- frame-to-frame motion differences
- faded icon variant
- pixelated text rendering
Raw JSON
{
"inputIndex": 0,
"sha256": "aa9c3daf8543e498f08587d599622274b42bac3d9e1e186153fff796410e84a4",
"description": "A 4x3 contact sheet of pixel art Halo 2 buddy icons showing a green armored character in various poses with weapon firing effects across multiple frames.",
"denseCaption": "The image displays a 4x3 grid of pixel art buddy icons on a gray background, each labeled \u0022Halo 2\u0022 beneath it. The central subject is a small green-armored figure resembling Master Chief from Halo 2, rendered in low-resolution pixel art style with visible dithering and blocky edges typical of early 2000s digital graphics. Most frames show the character holding a weapon; some frames depict yellow muzzle flash effects (small orange-yellow pixels) near the weapon\u0027s barrel indicating firing animation. The figure maintains consistent green armor color across all frames but varies in pose: standing with weapon raised, aiming left/right, and one frame showing a simplified striped torso design without facial details. All icons have white \u0022Halo 2\u0022 text below them using a pixelated font style matching the era\u0027s digital aesthetics. The animation sequence shows subtle motion differences between frames including weapon position shifts and muzzle flash presence/absence. One bottom-right icon appears to be a faded or corrupted version of the standard design with less distinct armor details. The overall composition is uniform across all 12 icons, each occupying equal space in the grid layout.",
"wordwall": [
"green armored character",
"Halo 2 text label",
"pixel art style",
"yellow muzzle flash effect",
"weapon firing animation",
"4x3 contact sheet",
"gray background transparency",
"white pixelated font",
"blocky edges",
"dithering pattern",
"armor color green",
"character pose variation",
"muzzle flash orange-yellow pixels",
"firing weapon",
"standing character",
"left-right aiming poses",
"striped torso design frame",
"text label \u0022Halo 2\u0022",
"low-resolution graphics",
"early 2000s digital art",
"armored figure with helmet",
"weapon held in hand",
"frame-to-frame motion differences",
"faded icon variant",
"pixelated text rendering"
],
"visibleText": [
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2",
"Halo 2"
],
"uncertainText": [],
"subjects": [
"green armored character",
"pixel art figure"
],
"actions": [
"holding weapon",
"aiming",
"firing weapon"
],
"objects": [
"weapon",
"muzzle flash effect",
"text label \u0022Halo 2\u0022"
],
"colors": [
"green",
"gray",
"white",
"yellow",
"orange"
],
"style": [
"pixel art",
"low-resolution digital graphics",
"early 2000s aesthetic"
],
"composition": [
"4x3 grid layout",
"uniform icon sizing",
"centered character placement"
],
"mood": [
"nostalgic",
"retro gaming"
],
"animation": [
"weapon firing animation with yellow muzzle flash effects",
"frame-to-frame pose variations including aiming direction shifts",
"one frame shows simplified striped torso design instead of detailed armor"
],
"preprocessingNotes": [
"contact sheet contains 12 sampled frames from animated icon",
"gray background indicates transparency rendering",
"4x3 grid layout for sequential frame display",
"all icons share identical text label placement and size"
],
"sourceMetadataInterpretation": [
"source hints suggest \u0022badass buddy\u0022 collection with Halo 2 branding, likely fan-made or official promotional content"
],
"metadataSupportedByImage": [
"Halo 2 text labeling matches source hint reference to \u0022halo 2 buddy icon\u0022"
],
"metadataNotConfirmedByImage": [
"no visible evidence of \u0022badass\u0022 descriptor beyond character design",
"source hints do not specify animation frame count or contact sheet layout"
],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"Halo 2 video game franchise",
"Master Chief character (visual resemblance)",
"Bungie/Creative Assembly (implied by Halo branding)"
],
"metadataOnlyEntities": [
"badass buddy icons collection"
],
"identityHypotheses": [
"Master Chief | basis visible | confidence high | evidence green armor, helmet, weapon consistent with Master Chief design"
],
"namedEntities": [
"Master Chief"
],
"fandoms": [
"Halo gaming fandom"
],
"animationSummary": "12-frame animation sequence showing a green-armored character firing weapon with yellow muzzle flash effects across multiple poses and one simplified frame variant",
"safetyLabel": "safe",
"safetyConfidence": 0.95,
"isNsfw": false,
"needsManualReview": false,
"nsfwReasons": [],
"safetyNotes": [
"non-explicit cartoon-style gaming icon with no nudity, gore, or hate symbols"
],
"nonRedundantSearchPhrases": [
"Halo 2 pixel art buddy icon",
"green armored character firing weapon",
"yellow muzzle flash animation",
"4x3 contact sheet Halo 2 icons",
"Master Chief Halo 2 avatar"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "halo-2",
"category": "subject",
"confidence": 0.95,
"evidence": "visible \u0022Halo 2\u0022 text label and game-specific armor design"
},
{
"tag": "master-chief",
"category": "character",
"confidence": 0.85,
"evidence": "green armored figure with helmet consistent with Master Chief visual design"
},
{
"tag": "pixel-art",
"category": "style",
"confidence": 0.95,
"evidence": "blocky low-resolution graphics with visible dithering and pixelation"
},
{
"tag": "weapon-firing",
"category": "action",
"confidence": 0.9,
"evidence": "yellow muzzle flash effects near weapon in multiple frames"
},
{
"tag": "muzzle-flash",
"category": "effect",
"confidence": 0.85,
"evidence": "small orange-yellow pixels indicating firing animation"
},
{
"tag": "green-armor",
"category": "color",
"confidence": 0.95,
"evidence": "consistent green color of character\u0027s armor across all frames"
},
{
"tag": "4x3-grid",
"category": "composition",
"confidence": 0.9,
"evidence": "12 icons arranged in 4 columns and 3 rows on gray background"
},
{
"tag": "holographic-texture",
"category": "style",
"confidence": 0.75,
"evidence": "striped torso design frame showing simplified armor texture"
},
{
"tag": "retro-gaming",
"category": "mood",
"confidence": 0.85,
"evidence": "early 2000s digital art style and pixelated aesthetics"
},
{
"tag": "buddy-icon",
"category": "medium",
"confidence": 0.9,
"evidence": "small square icons labeled with text, typical of AIM buddy icon format"
}
],
"moderationAudit": {
"storedSafetyLabel": "safe",
"storedIsNsfw": false,
"storedNeedsManualReview": false,
"hardAdultTextOverride": false,
"missingSafetyLabel": false
}
}Source semantic tags (2)
Full source records (1)
Wayback CDX BadassBuddy GIF Captures (wayback-badassbuddy-gifs)
- Kind
- wayback-cdx
- Era
- Early-2000s Mainstream Portal
- Type
- Wayback historical portal crawl
- Category
- badass buddy icons / halo 2 buddy icon
- Observed
- July 7, 2026 at 21:36 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- mainstream attitude/humor/brand portal icons
Original: http://www.badassbuddy.com/Badass_Buddy_Icons/Halo_2_Buddy_Icon/?action=download