Animated contact sheet showing a pixel art character performing the Hadoken move with sequential frame changes including energy effects and text display.

Permanent icon record

Animated contact sheet showing a pixel art character performing the Hadoken move with sequential frame changes including energy effects and text display.

Animated contact sheet showing a pixel art character performing the Hadoken move with sequential frame changes including energy effects and text display. Animated 96×96 GIF AIM bu…

A visual description has not been added yet. The archival record below is still available.

Download original

About this icon

Animation

  • frame 0: small blue dots near hands
  • frame 1: slightly larger blue particles
  • frame 2: rectangular blue beam with white center
  • frame 3: elongated blue beam
  • frame 4: wider blue beam
  • frame 5: longer blue beam
  • frame 6: extended blue beam
  • frame 7: fading energy effect
  • frame 8: final beam extension
  • frame 9: disappearing particles

Animation Summary

Sequential animation showing blue energy effect progression from small particles to extended beam with consistent character pose and "Hadoken!" text display

Composition

  • 4x3 grid layout
  • character centered in each frame
  • text below character
  • energy effect above hands

Dense Caption

A 4x3 grid of animated frames shows a pixelated martial arts character with red headband, white gi, and yellow accents executing the Hadoken move. The character maintains a consistent pose across all frames: blindfolded eyes (red band), arms raised in fighting stance, fists clenched near chest. Each frame displays "Hadoken!" text beneath the character on gray background. Animation sequence progresses from small blue energy particles to larger blue energy beams with white highlights, showing increasing intensity and length of the energy effect. The first row shows initial particle formation (small blue dots), second row depicts expanding beam shapes (rectangular then elongated), third row demonstrates final beam extension and fading effects. All frames share identical character design but differ in energy effect size/shape. Character has white face with black dot eyes, red headband, yellow shoulder pads, white gi pants. Background is solid gray transparency layer. Text "Hadoken!" appears consistently below each frame in bold pixelated font with underscore underline.

Description

Animated contact sheet showing a pixel art character performing the Hadoken move with sequential frame changes including energy effects and text display.

Fandoms

  • Street Fighter

Identity Hypotheses

  • Ryu | basis metadata-compatible | confidence high | evidence red headband, white gi, Hadoken move reference

Metadata Supported By Image

  • "hadoken" text matches martial arts move name
  • character design consistent with fighting game style

Named Entities

  • Ryu

Non Redundant Search Phrases

  • hadoken pixel art animation
  • street fighter hadoken icon
  • martial arts character energy beam
  • red headband white gi animation
  • blue energy effect sequence

Preprocessing Notes

  • contact sheet layout 4x3
  • 10 sampled frames from source animation
  • gray background transparency layer
  • source frame count 10 visible in review image

Safety Notes

  • non-explicit martial arts reference
  • text is action phrase only

Source Metadata Interpretation

  • wayback-badassbuddy-gifs | category: badass buddy icons / hadoken buddy icon

Visible Text

  • Hadoken!

Visually Supported Entities

  • fighting game character
  • Hadoken move reference

Wordwall

  • pixel art martial arts character
  • red headband blindfold
  • white gi uniform
  • yellow shoulder accents
  • clenched fists raised
  • blue energy particles
  • expanding blue energy beam
  • white highlight on beam
  • gray background transparency
  • Hadoken! text under character
  • underscore underline text
  • sequential animation frames
  • 4x3 contact sheet layout
  • small blue dots to large beams
  • energy effect intensity progression
  • consistent character pose
  • red dot eyes
  • yellow shoulder pads
  • white gi pants
  • blue beam with white center
  • text "Hadoken!" exact
  • character blindfolded
  • pixelated font style
  • frame-to-frame energy changes
  • gray background layer

Source & archive date

Added to archive
July 7, 2026

Wayback CDX BadassBuddy GIF Captures

Category
badass buddy icons / hadoken buddy icon
Era
Early-2000s Mainstream Portal
Observed
July 7, 2026 at 21:36 UTC
Technical archive details
Format
GIF
Dimensions
96×96 pixels
File size
8.5 KB
Motion
Animated (10 frames)
Added to archive
July 7, 2026
Relative path
icons/bd/bd668f9c24098950f2f693f41f2b0c62625a8101389c9c2eb44089acb78007e2.gif
Media type
image/gif
Scanner metadata
v1
Animation inspected
July 10, 2026 at 04:03 UTC
Archive ID
bd668f9c24098950
SHA-256
bd668f9c24098950f2f693f41f2b0c62625a8101389c9c2eb44089acb78007e2
Content-safety assessments (2)
onnxOwenElliott/image-safety-classifier-sbroad
Assessed
July 23, 2026 at 06:24 UTC
Run
106
Input
image
Preprocessing
four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
Overall label
sfw
Overall score
0.086586

OpenAI category scores

CategoryScoreProvider flagonnx/sfw0.917007onnx/unsafe0.086586onnx/nsfw0.048359onnx/nsfl0.038227
legacy-enrichmentqwen3-vl:30blegacy-import
Assessed
July 10, 2026 at 00:40 UTC
Run
8
Input
image
Preprocessing
contact-sheet-smart
Overall label
safe
Overall score
0.950000

OpenAI category scores

CategoryScoreProvider flaglegacy/manual-review0.000000falselegacy/nsfw0.000000false
Enrichment records (1)
wordwall-v1qwen3-vl:30bcontact-sheet-smartok

Animated contact sheet showing a pixel art character performing the Hadoken move with sequential frame changes including energy effects and text display.

Reviewed
July 10, 2026 at 00:40 UTC
Run
8
Version
v3
Elapsed
26,285 ms
Tokens
prompt 2,940, response 1,288

Review tags

  • red headband (accessory, 0.95)
  • sequential animation frames (animation, 0.95)
  • gray background transparency (background, 0.95)
  • white gi uniform (clothing, 0.95)
  • 4x3 contact sheet layout (composition, 0.95)
  • blue energy beam (object, 0.95)
  • pixel art (style, 0.95)
  • martial arts character (subject, 0.95)
  • text hadoken (text, 0.95)
  • hadoken move (action, 0.90)
  • yellow shoulder accents (color detail, 0.90)
  • underscore underline (text detail, 0.90)
  • fighting game reference (fandom, 0.85)
  • street fighter fandom (fandom, 0.80)

Actions

  • performing Hadoken move
  • raising fists
  • projecting energy beam

Animation

  • frame 0: small blue dots near hands
  • frame 1: slightly larger blue particles
  • frame 2: rectangular blue beam with white center
  • frame 3: elongated blue beam
  • frame 4: wider blue beam
  • frame 5: longer blue beam
  • frame 6: extended blue beam
  • frame 7: fading energy effect
  • frame 8: final beam extension
  • frame 9: disappearing particles

Animation Summary

Sequential animation showing blue energy effect progression from small particles to extended beam with consistent character pose and "Hadoken!" text display

Colors

  • red
  • white
  • yellow
  • blue
  • gray

Composition

  • 4x3 grid layout
  • character centered in each frame
  • text below character
  • energy effect above hands

Dense Caption

A 4x3 grid of animated frames shows a pixelated martial arts character with red headband, white gi, and yellow accents executing the Hadoken move. The character maintains a consistent pose across all frames: blindfolded eyes (red band), arms raised in fighting stance, fists clenched near chest. Each frame displays "Hadoken!" text beneath the character on gray background. Animation sequence progresses from small blue energy particles to larger blue energy beams with white highlights, showing increasing intensity and length of the energy effect. The first row shows initial particle formation (small blue dots), second row depicts expanding beam shapes (rectangular then elongated), third row demonstrates final beam extension and fading effects. All frames share identical character design but differ in energy effect size/shape. Character has white face with black dot eyes, red headband, yellow shoulder pads, white gi pants. Background is solid gray transparency layer. Text "Hadoken!" appears consistently below each frame in bold pixelated font with underscore underline.

Description

Animated contact sheet showing a pixel art character performing the Hadoken move with sequential frame changes including energy effects and text display.

Fandoms

  • Street Fighter

Identity Hypotheses

  • Ryu | basis metadata-compatible | confidence high | evidence red headband, white gi, Hadoken move reference

Metadata Supported By Image

  • "hadoken" text matches martial arts move name
  • character design consistent with fighting game style

Mood

  • dynamic
  • action-oriented
  • playful

Named Entities

  • Ryu

Non Redundant Search Phrases

  • hadoken pixel art animation
  • street fighter hadoken icon
  • martial arts character energy beam
  • red headband white gi animation
  • blue energy effect sequence

Objects

  • blue energy particles
  • blue energy beam
  • text "Hadoken!"

Preprocessing Notes

  • contact sheet layout 4x3
  • 10 sampled frames from source animation
  • gray background transparency layer
  • source frame count 10 visible in review image

Safety Notes

  • non-explicit martial arts reference
  • text is action phrase only

Source Metadata Interpretation

  • wayback-badassbuddy-gifs | category: badass buddy icons / hadoken buddy icon

Style

  • pixel art
  • 8-bit animation
  • retro game style

Subjects

  • martial arts character
  • energy effect

Visible Text

  • Hadoken!

Visually Supported Entities

  • fighting game character
  • Hadoken move reference

Wordwall

  • pixel art martial arts character
  • red headband blindfold
  • white gi uniform
  • yellow shoulder accents
  • clenched fists raised
  • blue energy particles
  • expanding blue energy beam
  • white highlight on beam
  • gray background transparency
  • Hadoken! text under character
  • underscore underline text
  • sequential animation frames
  • 4x3 contact sheet layout
  • small blue dots to large beams
  • energy effect intensity progression
  • consistent character pose
  • red dot eyes
  • yellow shoulder pads
  • white gi pants
  • blue beam with white center
  • text "Hadoken!" exact
  • character blindfolded
  • pixelated font style
  • frame-to-frame energy changes
  • gray background layer
Raw JSON
{
  "inputIndex": 0,
  "sha256": "bd668f9c24098950f2f693f41f2b0c62625a8101389c9c2eb44089acb78007e2",
  "description": "Animated contact sheet showing a pixel art character performing the Hadoken move with sequential frame changes including energy effects and text display.",
  "denseCaption": "A 4x3 grid of animated frames shows a pixelated martial arts character with red headband, white gi, and yellow accents executing the Hadoken move. The character maintains a consistent pose across all frames: blindfolded eyes (red band), arms raised in fighting stance, fists clenched near chest. Each frame displays \u0022Hadoken!\u0022 text beneath the character on gray background. Animation sequence progresses from small blue energy particles to larger blue energy beams with white highlights, showing increasing intensity and length of the energy effect. The first row shows initial particle formation (small blue dots), second row depicts expanding beam shapes (rectangular then elongated), third row demonstrates final beam extension and fading effects. All frames share identical character design but differ in energy effect size/shape. Character has white face with black dot eyes, red headband, yellow shoulder pads, white gi pants. Background is solid gray transparency layer. Text \u0022Hadoken!\u0022 appears consistently below each frame in bold pixelated font with underscore underline.",
  "wordwall": [
    "pixel art martial arts character",
    "red headband blindfold",
    "white gi uniform",
    "yellow shoulder accents",
    "clenched fists raised",
    "blue energy particles",
    "expanding blue energy beam",
    "white highlight on beam",
    "gray background transparency",
    "Hadoken! text under character",
    "underscore underline text",
    "sequential animation frames",
    "4x3 contact sheet layout",
    "small blue dots to large beams",
    "energy effect intensity progression",
    "consistent character pose",
    "red dot eyes",
    "yellow shoulder pads",
    "white gi pants",
    "blue beam with white center",
    "text \u0022Hadoken!\u0022 exact",
    "character blindfolded",
    "pixelated font style",
    "frame-to-frame energy changes",
    "gray background layer"
  ],
  "visibleText": [
    "Hadoken!"
  ],
  "uncertainText": [],
  "subjects": [
    "martial arts character",
    "energy effect"
  ],
  "actions": [
    "performing Hadoken move",
    "raising fists",
    "projecting energy beam"
  ],
  "objects": [
    "blue energy particles",
    "blue energy beam",
    "text \u0022Hadoken!\u0022"
  ],
  "colors": [
    "red",
    "white",
    "yellow",
    "blue",
    "gray"
  ],
  "style": [
    "pixel art",
    "8-bit animation",
    "retro game style"
  ],
  "composition": [
    "4x3 grid layout",
    "character centered in each frame",
    "text below character",
    "energy effect above hands"
  ],
  "mood": [
    "dynamic",
    "action-oriented",
    "playful"
  ],
  "animation": [
    "frame 0: small blue dots near hands",
    "frame 1: slightly larger blue particles",
    "frame 2: rectangular blue beam with white center",
    "frame 3: elongated blue beam",
    "frame 4: wider blue beam",
    "frame 5: longer blue beam",
    "frame 6: extended blue beam",
    "frame 7: fading energy effect",
    "frame 8: final beam extension",
    "frame 9: disappearing particles"
  ],
  "preprocessingNotes": [
    "contact sheet layout 4x3",
    "10 sampled frames from source animation",
    "gray background transparency layer",
    "source frame count 10 visible in review image"
  ],
  "sourceMetadataInterpretation": [
    "wayback-badassbuddy-gifs | category: badass buddy icons / hadoken buddy icon"
  ],
  "metadataSupportedByImage": [
    "\u0022hadoken\u0022 text matches martial arts move name",
    "character design consistent with fighting game style"
  ],
  "metadataNotConfirmedByImage": [],
  "metadataContradictedByImage": [],
  "visuallySupportedEntities": [
    "fighting game character",
    "Hadoken move reference"
  ],
  "metadataOnlyEntities": [],
  "identityHypotheses": [
    "Ryu | basis metadata-compatible | confidence high | evidence red headband, white gi, Hadoken move reference"
  ],
  "namedEntities": [
    "Ryu"
  ],
  "fandoms": [
    "Street Fighter"
  ],
  "animationSummary": "Sequential animation showing blue energy effect progression from small particles to extended beam with consistent character pose and \u0022Hadoken!\u0022 text display",
  "safetyLabel": "safe",
  "safetyConfidence": 0.95,
  "isNsfw": false,
  "needsManualReview": false,
  "nsfwReasons": [],
  "safetyNotes": [
    "non-explicit martial arts reference",
    "text is action phrase only"
  ],
  "nonRedundantSearchPhrases": [
    "hadoken pixel art animation",
    "street fighter hadoken icon",
    "martial arts character energy beam",
    "red headband white gi animation",
    "blue energy effect sequence"
  ],
  "uncertainty": [],
  "aestheticStrengths": [],
  "aestheticWeaknesses": [],
  "tags": [
    {
      "tag": "pixel art",
      "category": "style",
      "confidence": 0.95,
      "evidence": "visible"
    },
    {
      "tag": "martial arts character",
      "category": "subject",
      "confidence": 0.95,
      "evidence": "visible"
    },
    {
      "tag": "hadoken move",
      "category": "action",
      "confidence": 0.9,
      "evidence": "text \u0022Hadoken!\u0022 \u002B energy beam reference"
    },
    {
      "tag": "red headband",
      "category": "accessory",
      "confidence": 0.95,
      "evidence": "visible"
    },
    {
      "tag": "white gi uniform",
      "category": "clothing",
      "confidence": 0.95,
      "evidence": "visible"
    },
    {
      "tag": "yellow shoulder accents",
      "category": "color detail",
      "confidence": 0.9,
      "evidence": "visible on character shoulders"
    },
    {
      "tag": "blue energy beam",
      "category": "object",
      "confidence": 0.95,
      "evidence": "visible in multiple frames"
    },
    {
      "tag": "gray background transparency",
      "category": "background",
      "confidence": 0.95,
      "evidence": "solid gray layer behind all elements"
    },
    {
      "tag": "text hadoken",
      "category": "text",
      "confidence": 0.95,
      "evidence": "exact visible text \u0022Hadoken!\u0022"
    },
    {
      "tag": "underscore underline",
      "category": "text detail",
      "confidence": 0.9,
      "evidence": "visible under text in each frame"
    },
    {
      "tag": "sequential animation frames",
      "category": "animation",
      "confidence": 0.95,
      "evidence": "10 distinct frames showing progression"
    },
    {
      "tag": "4x3 contact sheet layout",
      "category": "composition",
      "confidence": 0.95,
      "evidence": "grid arrangement of frames"
    },
    {
      "tag": "fighting game reference",
      "category": "fandom",
      "confidence": 0.85,
      "evidence": "character design \u002B Hadoken move name"
    },
    {
      "tag": "street fighter fandom",
      "category": "fandom",
      "confidence": 0.8,
      "evidence": "metadata-compatible with visible character traits"
    }
  ],
  "moderationAudit": {
    "storedSafetyLabel": "safe",
    "storedIsNsfw": false,
    "storedNeedsManualReview": false,
    "hardAdultTextOverride": false,
    "missingSafetyLabel": false
  }
}
Source semantic tags (2)
TagConf.Evidencebadass buddy icons0.80wayback-badassbuddy-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-categoryhadoken buddy icon0.80wayback-badassbuddy-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-category
Full source records (1)