Permanent icon record
Animated contact sheet of 11 frames showing a stick-figure robbery scene with changing speech bubbles and character poses over gray background.
Animated contact sheet of 11 frames showing a stick-figure robbery scene with changing speech bubbles and character poses over gray background. Animated 50×50 GIF AIM buddy icon f…
A visual description has not been added yet. The archival record below is still available.
Source & archive date
- Added to archive
- July 8, 2026
Wayback CDX BadassBuddy Image Buddies GIF Captures
- Source title
- badassbuddy_com-robbery
- Category
- images / buddies / badassbuddy com robbery
- Era
- Early-2000s Mainstream Portal
- Observed
- July 8, 2026 at 03:03 UTC
Wayback Buddysite AIM Buddy Icon GIFs
- Source title
- buddysite-01258
- Category
- naughty
- Era
- Early-to-Mid-2000s Categorized AIM Portal
- Observed
- July 12, 2026 at 06:25 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 50×50 pixels
- File size
- 6.5 KB
- Motion
- Animated (11 frames)
- Added to archive
- July 8, 2026
- Relative path
- icons/38/38a28eb40b45ff6f682577f125c89bec79606ae0e2884bb6e1ff35aa8bef468c.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:08 UTC
- Archive ID
- 38a28eb40b45ff6f
- SHA-256
- 38a28eb40b45ff6f682577f125c89bec79606ae0e2884bb6e1ff35aa8bef468c
Content-safety assessments (2)
- Assessed
- July 22, 2026 at 08:38 UTC
- Run
- 89
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- sfw
- Overall score
- 0.091552
OpenAI category scores
- Assessed
- July 11, 2026 at 22:04 UTC
- Run
- 28
- Input
- image
- Preprocessing
- contact-sheet-smart
- Overall label
- safe
- Overall score
- 0.950000
OpenAI category scores
Enrichment records (1)
Animated contact sheet of 11 frames showing a stick-figure robbery scene with changing speech bubbles and character poses over gray background.
- Reviewed
- July 11, 2026 at 22:04 UTC
- Run
- 28
- Version
- v3
- Elapsed
- 11,605 ms
- Tokens
- prompt 2,963, response 1,251
Review tags
- bank counter setting (location, 0.95)
- red yellow counter elements (object, 0.95)
- stick figure robbery (subject, 0.95)
- robbery text label (text, 0.95)
- changing speech bubbles (animation, 0.90)
- white speech bubbles (object, 0.90)
- pixelated animation (style, 0.90)
- speech bubble dialogue (text, 0.90)
- gray background transparency (background, 0.85)
- 4x3 contact sheet (layout, 0.85)
- blue screen accent (object, 0.85)
Actions
- demanding money
- confused response
- standing at counter
Animation
- frame-to-frame text changes in speech bubbles, slight pose variations between characters across frames
Animation Summary
11-frame animation showing evolving speech bubbles during a stick-figure robbery scenario with consistent character poses and background elements
Colors
- gray
- black
- white
- red
- yellow
- blue
Composition
- contact sheet layout with multiple frames showing sequential scene changes
Dense Caption
Pixelated animation sequence featuring black stick figures in a bank robbery scenario. Four distinct characters appear: two seated behind counters (one with white hair, one with dark hair), one standing robber figure, and one counter staff member. Speech bubbles change across frames displaying text like "Gimme All", "Yer' Money", "No Speaks'", "Ingles'", "uhhh....", "Give-o", "Me El", and "Moneyo". Counter displays show red and yellow elements with blue screen accents. Gray background has subtle transparency artifacts. Characters maintain consistent stick-figure design across frames but exhibit slight pose variations in arms and head positions. Text appears in white speech bubbles with black outlines, using a pixelated font style typical of early 2000s digital art. Each frame contains the word "Robbery" below the scene in gray text. Animation shows progression from aggressive demands to confused responses without visible character movement beyond mouth/head position changes.
Description
Animated contact sheet of 11 frames showing a stick-figure robbery scene with changing speech bubbles and character poses over gray background.
Identity Hypotheses
- robbery scene | basis both | confidence high | evidence: text "Robbery" and bank counter elements
Metadata Only Entities
- badassbuddy_com
Metadata Supported By Image
- text "Robbery" appears below each frame in the contact sheet
Mood
- humorous robbery scenario
Named Entities
- robbery scene
Non Redundant Search Phrases
- stick figure robbery animation
- pixelated bank robbery speech bubbles
- robbery text label contact sheet
- 4x3 frame robbery animation
- bank counter stick figures with changing dialogue
Objects
- red and yellow counter elements
- blue screen accents
- speech bubbles
Preprocessing Notes
11 sampled frames arranged in 4x3 contact sheet grid (first row: 4 frames, second row: 4 frames, third row: 3 frames), gray background with transparency artifacts visible throughout all frames
Safety Notes
- non-explicit cartoonish robbery scene, no nudity or graphic violence
Source Metadata Interpretation
- source hints suggest "badassbuddy_com-robbery" and "images / buddies / badassbuddy com robbery"
Style
- pixelated 8-bit animation
Subjects
- black stick figure robber
- white-haired counter staff
- dark-haired counter staff
Visible Text
- Gimme All
- Yer' Money
- No Speaks'
- Ingles'
- uhhh....
- Give-o
- Me El
- Moneyo
- Robbery
Visually Supported Entities
- robbery scenario
- bank counter setting
Wordwall
- black stick figure robber
- white-haired counter staff
- dark-haired counter staff
- gray background with transparency
- red and yellow counter elements
- blue screen accents
- speech bubble text
- Gimme All speech bubble
- Yer' Money speech bubble
- No Speaks' speech bubble
- Ingles' speech bubble
- uhhh.... speech bubble
- Give-o speech bubble
- Me El speech bubble
- Moneyo speech bubble
- Robbery text label
- pixelated font style
- white speech bubbles with black outlines
- four distinct stick figures
- counter with red and yellow details
- blue screen on counter display
- gray background transparency artifacts
- speech bubble text changes across frames
- stick figure head position variations
- robber arm pose differences
- counter staff mouth position changes
- text "Robbery" below each frame
Raw JSON
{
"inputIndex": 0,
"sha256": "38a28eb40b45ff6f682577f125c89bec79606ae0e2884bb6e1ff35aa8bef468c",
"description": "Animated contact sheet of 11 frames showing a stick-figure robbery scene with changing speech bubbles and character poses over gray background.",
"denseCaption": "Pixelated animation sequence featuring black stick figures in a bank robbery scenario. Four distinct characters appear: two seated behind counters (one with white hair, one with dark hair), one standing robber figure, and one counter staff member. Speech bubbles change across frames displaying text like \u0022Gimme All\u0022, \u0022Yer\u0027 Money\u0022, \u0022No Speaks\u0027\u0022, \u0022Ingles\u0027\u0022, \u0022uhhh....\u0022, \u0022Give-o\u0022, \u0022Me El\u0022, and \u0022Moneyo\u0022. Counter displays show red and yellow elements with blue screen accents. Gray background has subtle transparency artifacts. Characters maintain consistent stick-figure design across frames but exhibit slight pose variations in arms and head positions. Text appears in white speech bubbles with black outlines, using a pixelated font style typical of early 2000s digital art. Each frame contains the word \u0022Robbery\u0022 below the scene in gray text. Animation shows progression from aggressive demands to confused responses without visible character movement beyond mouth/head position changes.",
"wordwall": [
"black stick figure robber",
"white-haired counter staff",
"dark-haired counter staff",
"gray background with transparency",
"red and yellow counter elements",
"blue screen accents",
"speech bubble text",
"Gimme All speech bubble",
"Yer\u0027 Money speech bubble",
"No Speaks\u0027 speech bubble",
"Ingles\u0027 speech bubble",
"uhhh.... speech bubble",
"Give-o speech bubble",
"Me El speech bubble",
"Moneyo speech bubble",
"Robbery text label",
"pixelated font style",
"white speech bubbles with black outlines",
"four distinct stick figures",
"counter with red and yellow details",
"blue screen on counter display",
"gray background transparency artifacts",
"speech bubble text changes across frames",
"stick figure head position variations",
"robber arm pose differences",
"counter staff mouth position changes",
"text \u0022Robbery\u0022 below each frame"
],
"visibleText": [
"Gimme All",
"Yer\u0027 Money",
"No Speaks\u0027",
"Ingles\u0027",
"uhhh....",
"Give-o",
"Me El",
"Moneyo",
"Robbery"
],
"uncertainText": [],
"subjects": [
"black stick figure robber",
"white-haired counter staff",
"dark-haired counter staff"
],
"actions": [
"demanding money",
"confused response",
"standing at counter"
],
"objects": [
"red and yellow counter elements",
"blue screen accents",
"speech bubbles"
],
"colors": [
"gray",
"black",
"white",
"red",
"yellow",
"blue"
],
"style": [
"pixelated 8-bit animation"
],
"composition": [
"contact sheet layout with multiple frames showing sequential scene changes"
],
"mood": [
"humorous robbery scenario"
],
"animation": [
"frame-to-frame text changes in speech bubbles, slight pose variations between characters across frames"
],
"preprocessingNotes": [
"11 sampled frames arranged in 4x3 contact sheet grid (first row: 4 frames, second row: 4 frames, third row: 3 frames), gray background with transparency artifacts visible throughout all frames"
],
"sourceMetadataInterpretation": [
"source hints suggest \u0022badassbuddy_com-robbery\u0022 and \u0022images / buddies / badassbuddy com robbery\u0022"
],
"metadataSupportedByImage": [
"text \u0022Robbery\u0022 appears below each frame in the contact sheet"
],
"metadataNotConfirmedByImage": [],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"robbery scenario",
"bank counter setting"
],
"metadataOnlyEntities": [
"badassbuddy_com"
],
"identityHypotheses": [
"robbery scene | basis both | confidence high | evidence: text \u0022Robbery\u0022 and bank counter elements"
],
"namedEntities": [
"robbery scene"
],
"fandoms": [],
"animationSummary": "11-frame animation showing evolving speech bubbles during a stick-figure robbery scenario with consistent character poses and background elements",
"safetyLabel": "safe",
"safetyConfidence": 0.95,
"isNsfw": false,
"needsManualReview": false,
"nsfwReasons": [],
"safetyNotes": [
"non-explicit cartoonish robbery scene, no nudity or graphic violence"
],
"nonRedundantSearchPhrases": [
"stick figure robbery animation",
"pixelated bank robbery speech bubbles",
"robbery text label contact sheet",
"4x3 frame robbery animation",
"bank counter stick figures with changing dialogue"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "stick-figure-robbery",
"category": "subject",
"confidence": 0.95,
"evidence": "visible black stick figure robber and counter staff"
},
{
"tag": "speech-bubble-dialogue",
"category": "text",
"confidence": 0.9,
"evidence": "multiple frames show text in speech bubbles"
},
{
"tag": "pixelated-animation",
"category": "style",
"confidence": 0.9,
"evidence": "8-bit pixel art style with visible dithering"
},
{
"tag": "bank-counter-setting",
"category": "location",
"confidence": 0.95,
"evidence": "red and yellow counter elements, blue screen accents"
},
{
"tag": "robbery-text-label",
"category": "text",
"confidence": 0.95,
"evidence": "\u0022Robbery\u0022 text appears below each frame in gray font"
},
{
"tag": "4x3-contact-sheet",
"category": "layout",
"confidence": 0.85,
"evidence": "arranged as 4 frames per row, first two rows full, third row partial"
},
{
"tag": "changing-speech-bubbles",
"category": "animation",
"confidence": 0.9,
"evidence": "text changes across all 11 frames from aggressive demands to confused responses"
},
{
"tag": "gray-background-transparency",
"category": "background",
"confidence": 0.85,
"evidence": "subtle transparency artifacts visible throughout the image"
},
{
"tag": "white-speech-bubbles",
"category": "object",
"confidence": 0.9,
"evidence": "speech bubbles with black outlines contain white text"
},
{
"tag": "red-yellow-counter-elements",
"category": "object",
"confidence": 0.95,
"evidence": "counter displays show red and yellow details in all frames"
},
{
"tag": "blue-screen-accent",
"category": "object",
"confidence": 0.85,
"evidence": "small blue screen visible on counter display in multiple frames"
}
],
"moderationAudit": {
"storedSafetyLabel": "safe",
"storedIsNsfw": false,
"storedNeedsManualReview": false,
"hardAdultTextOverride": false,
"missingSafetyLabel": false
}
}Source semantic tags (12)
Full source records (2)
Wayback CDX BadassBuddy Image Buddies GIF Captures (wayback-badassbuddy-image-buddies-gifs)
- Kind
- wayback-cdx
- Era
- Early-2000s Mainstream Portal
- Type
- Wayback historical portal crawl
- Category
- images / buddies / badassbuddy com robbery
- Alt
- badassbuddy_com-robbery
- Observed
- July 8, 2026 at 03:03 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- BadassBuddy direct image buddy folders with attitude, music, humor, and pop-culture filenames
Original: http://badassbuddy.com/images/buddies/badassbuddy_com-robbery.gif Download: https://web.archive.org/web/20020108031753id_/http://badassbuddy.com:80/images/buddies/badassbuddy_com-robbery.gif
Wayback Buddysite AIM Buddy Icon GIFs (wayback-buddysite-gifs)
- Kind
- wayback-cdx
- Era
- Early-to-Mid-2000s Categorized AIM Portal
- Type
- Internet Archive direct asset recovery from a dedicated AIM buddy-icon portal
- Category
- naughty
- Alt
- buddysite-01258
- Observed
- July 12, 2026 at 06:25 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- large categorized AIM buddy-icon portal spanning animals, anime, brands, birthdays, fandom, moods, relationships, sports, and other period identity graphics
Original: http://www.buddysite.com/naughty/buddysite-01258.gif Download: https://web.archive.org/web/20041213132530id_/http://www.buddysite.com:80/naughty/buddysite-01258.gif