Permanent icon record
Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.
Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels. Animated 50×50 GIF AIM buddy icon from Wayback CDX BadassBuddy…
Source & archive date
- Added to archive
- July 8, 2026
Wayback CDX BadassBuddy Image Buddies GIF Captures
- Source title
- badassbuddy_com-maxpayne
- Category
- images / buddies / badassbuddy com maxpayne
- Era
- Early-2000s Mainstream Portal
- Observed
- July 8, 2026 at 03:03 UTC
Wayback Buddysite AIM Buddy Icon GIFs
- Source title
- buddysite-01038
- Category
- game
- Era
- Early-to-Mid-2000s Categorized AIM Portal
- Observed
- July 12, 2026 at 05:53 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 50×50 pixels
- File size
- 4.7 KB
- Motion
- Animated (10 frames)
- Added to archive
- July 8, 2026
- Relative path
- icons/ac/ac2d072c16701c33fc5f9d46d1c90f107dfc305488af2d00d4f25ec1f3d9647c.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:08 UTC
- Archive ID
- ac2d072c16701c33
- SHA-256
- ac2d072c16701c33fc5f9d46d1c90f107dfc305488af2d00d4f25ec1f3d9647c
Content-safety assessments (3)
- Assessed
- July 23, 2026 at 10:30 UTC
- Run
- 105
- Input
- image+text
- Preprocessing
- contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
- Overall label
- not-flagged
- Overall score
- 0.123354
OpenAI category scores
Qwen scheduling evidence
Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.
- Assessed
- July 21, 2026 at 02:44 UTC
- Run
- 74
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- sfw
- Overall score
- 0.098042
OpenAI category scores
- Assessed
- July 11, 2026 at 21:47 UTC
- Run
- 28
- Input
- image
- Preprocessing
- contact-sheet-smart
- Overall label
- safe
- Overall score
- 0.950000
OpenAI category scores
Enrichment records (1)
Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.
- Reviewed
- July 11, 2026 at 21:47 UTC
- Run
- 28
- Version
- v3
- Elapsed
- 16,761 ms
- Tokens
- prompt 2,966, response 2,154
Review tags
- max payne text (text, 1.00)
- 8 bit graphics (style, 0.95)
- skull faced character (subject, 0.95)
- orange tie (accessory, 0.90)
- muzzle flash effect (action, 0.90)
- contact sheet layout (composition, 0.90)
- gray sky (background, 0.85)
- brown building structure (object, 0.85)
Actions
- standing
- leaning forward
- crouching
- firing muzzle flash
- returning to neutral pose
Animation
- frame 0: standing upright
- frame 1: leaning forward
- frame 2: crouching
- frame 3: firing muzzle flash
- frame 4: returning to neutral pose
- frame 5-9: repeated motion cycle
Animation Summary
10-frame contact sheet showing motion progression of skull-faced character with orange tie performing actions including standing, leaning forward, crouching, and firing muzzle flash from hand while positioned next to brown building structure
Colors
- black
- white
- orange
- brown
- gray
- red
Composition
- left-aligned character and building
- text below animation
- contact sheet arrangement
Dense Caption
Pixelated animation sequence featuring a white skull-faced character in black suit with orange tie, positioned left of brown building structure. Character exhibits multiple poses: standing upright, leaning forward, crouching, and firing red muzzle flash from hand. Background includes gray sky with small red-and-black cloud shapes. Each frame displays repeated text "Max Payne:" below the animation. Animation shows motion progression including character movement toward building, weapon discharge effect, and return to neutral pose. The icon uses 8-bit style graphics with limited color palette of black, white, orange, brown, and gray. Frames are arranged in contact sheet layout on transparent background. Character maintains consistent skull design across all frames while varying body position and action state.
Description
- Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.
Fandoms
- Max Payne video game series
Identity Hypotheses
- Max Payne | basis both | confidence high | evidence: text label "Max Payne:" + skull character design matching franchise aesthetic
Metadata Supported By Image
- character name "Max Payne" matches text label below animation
- 8-bit style consistent with retro gaming aesthetic of Max Payne franchise
Mood
- action-oriented
- dynamic
- suspenseful
Named Entities
- Max Payne
Non Redundant Search Phrases
- max payne skull character animation
- 8-bit max payne icon
- max payne muzzle flash contact sheet
- pixelated max payne buddy icon
Objects
- black suit
- orange tie
- brown building
- gray sky
- red clouds
- muzzle flash effect
Preprocessing Notes
- contact sheet layout with 4 columns and 3 rows (10 frames total)
- sampled frame count matches source frame count of 10
- transparent background visible as gray grid in contact sheet rendering
Safety Notes
- non-explicit cartoon character with no nudity or sexual content
Source Metadata Interpretation
- non-authoritative source hints suggest 'Max Payne' character from video game series, possibly related to 'badassbuddy_com' collection
Style
- 8-bit pixel art
- low-resolution graphics
- retro animation style
Subjects
- white skull-faced character
- brown building structure
- red cloud shapes
Visible Text
- Max Payne:
Visually Supported Entities
- Max Payne character (franchise)
- video game icon art
Wordwall
- white skull-faced character
- black suit
- orange tie
- brown building structure
- gray sky
- red cloud shapes
- "Max Payne:" text
- muzzle flash effect
- character movement
- standing pose
- leaning forward
- crouching pose
- weapon discharge
- 8-bit graphics
- limited color palette
- transparent background
- contact sheet layout
- motion progression
- repeated text labels
- pixelated animation
Raw JSON
{
"inputIndex": 0,
"sha256": "ac2d072c16701c33fc5f9d46d1c90f107dfc305488af2d00d4f25ec1f3d9647c",
"description": "Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.",
"denseCaption": "Pixelated animation sequence featuring a white skull-faced character in black suit with orange tie, positioned left of brown building structure. Character exhibits multiple poses: standing upright, leaning forward, crouching, and firing red muzzle flash from hand. Background includes gray sky with small red-and-black cloud shapes. Each frame displays repeated text \u0022Max Payne:\u0022 below the animation. Animation shows motion progression including character movement toward building, weapon discharge effect, and return to neutral pose. The icon uses 8-bit style graphics with limited color palette of black, white, orange, brown, and gray. Frames are arranged in contact sheet layout on transparent background. Character maintains consistent skull design across all frames while varying body position and action state.",
"wordwall": [
"white skull-faced character",
"black suit",
"orange tie",
"brown building structure",
"gray sky",
"red cloud shapes",
"\u0022Max Payne:\u0022 text",
"muzzle flash effect",
"character movement",
"standing pose",
"leaning forward",
"crouching pose",
"weapon discharge",
"8-bit graphics",
"limited color palette",
"transparent background",
"contact sheet layout",
"motion progression",
"repeated text labels",
"pixelated animation"
],
"visibleText": [
"Max Payne:"
],
"uncertainText": [],
"subjects": [
"white skull-faced character",
"brown building structure",
"red cloud shapes"
],
"actions": [
"standing",
"leaning forward",
"crouching",
"firing muzzle flash",
"returning to neutral pose"
],
"objects": [
"black suit",
"orange tie",
"brown building",
"gray sky",
"red clouds",
"muzzle flash effect"
],
"colors": [
"black",
"white",
"orange",
"brown",
"gray",
"red"
],
"style": [
"8-bit pixel art",
"low-resolution graphics",
"retro animation style"
],
"composition": [
"left-aligned character and building",
"text below animation",
"contact sheet arrangement"
],
"mood": [
"action-oriented",
"dynamic",
"suspenseful"
],
"animation": [
"frame 0: standing upright",
"frame 1: leaning forward",
"frame 2: crouching",
"frame 3: firing muzzle flash",
"frame 4: returning to neutral pose",
"frame 5-9: repeated motion cycle"
],
"preprocessingNotes": [
"contact sheet layout with 4 columns and 3 rows (10 frames total)",
"sampled frame count matches source frame count of 10",
"transparent background visible as gray grid in contact sheet rendering"
],
"sourceMetadataInterpretation": [
"non-authoritative source hints suggest \u0027Max Payne\u0027 character from video game series, possibly related to \u0027badassbuddy_com\u0027 collection"
],
"metadataSupportedByImage": [
"character name \u0022Max Payne\u0022 matches text label below animation",
"8-bit style consistent with retro gaming aesthetic of Max Payne franchise"
],
"metadataNotConfirmedByImage": [],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"Max Payne character (franchise)",
"video game icon art"
],
"metadataOnlyEntities": [],
"identityHypotheses": [
"Max Payne | basis both | confidence high | evidence: text label \u0022Max Payne:\u0022 \u002B skull character design matching franchise aesthetic"
],
"namedEntities": [
"Max Payne"
],
"fandoms": [
"Max Payne video game series"
],
"animationSummary": "10-frame contact sheet showing motion progression of skull-faced character with orange tie performing actions including standing, leaning forward, crouching, and firing muzzle flash from hand while positioned next to brown building structure",
"safetyLabel": "safe",
"safetyConfidence": 0.95,
"isNsfw": false,
"needsManualReview": false,
"nsfwReasons": [],
"safetyNotes": [
"non-explicit cartoon character with no nudity or sexual content"
],
"nonRedundantSearchPhrases": [
"max payne skull character animation",
"8-bit max payne icon",
"max payne muzzle flash contact sheet",
"pixelated max payne buddy icon"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "skull-faced character",
"category": "subject",
"confidence": 0.95,
"evidence": "visible white skull design on character face"
},
{
"tag": "orange tie",
"category": "accessory",
"confidence": 0.9,
"evidence": "character wearing orange necktie in all frames"
},
{
"tag": "brown building structure",
"category": "object",
"confidence": 0.85,
"evidence": "consistent brown building shape visible left of character in multiple frames"
},
{
"tag": "muzzle flash effect",
"category": "action",
"confidence": 0.9,
"evidence": "red pixelated explosion effect near character\u0027s hand in frame 3"
},
{
"tag": "\u0022Max Payne:\u0022 text",
"category": "text",
"confidence": 1.0,
"evidence": "exact repeated text visible below animation in all frames"
},
{
"tag": "8-bit graphics",
"category": "style",
"confidence": 0.95,
"evidence": "low-resolution pixel art with limited color palette consistent with retro gaming aesthetics"
},
{
"tag": "contact sheet layout",
"category": "composition",
"confidence": 0.9,
"evidence": "arranged in 4x3 grid of animation frames on transparent background"
},
{
"tag": "gray sky",
"category": "background",
"confidence": 0.85,
"evidence": "consistent gray background visible behind character and building structures"
}
],
"moderationAudit": {
"storedSafetyLabel": "safe",
"storedIsNsfw": false,
"storedNeedsManualReview": false,
"hardAdultTextOverride": false,
"missingSafetyLabel": false
}
}Source semantic tags (12)
Full source records (2)
Wayback CDX BadassBuddy Image Buddies GIF Captures (wayback-badassbuddy-image-buddies-gifs)
- Kind
- wayback-cdx
- Era
- Early-2000s Mainstream Portal
- Type
- Wayback historical portal crawl
- Category
- images / buddies / badassbuddy com maxpayne
- Alt
- badassbuddy_com-maxpayne
- Observed
- July 8, 2026 at 03:03 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- BadassBuddy direct image buddy folders with attitude, music, humor, and pop-culture filenames
Original: http://badassbuddy.com/images/buddies/badassbuddy_com-maxpayne.gif Download: https://web.archive.org/web/20020110221705id_/http://badassbuddy.com:80/images/buddies/badassbuddy_com-maxpayne.gif
Wayback Buddysite AIM Buddy Icon GIFs (wayback-buddysite-gifs)
- Kind
- wayback-cdx
- Era
- Early-to-Mid-2000s Categorized AIM Portal
- Type
- Internet Archive direct asset recovery from a dedicated AIM buddy-icon portal
- Category
- game
- Alt
- buddysite-01038
- Observed
- July 12, 2026 at 05:53 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- large categorized AIM buddy-icon portal spanning animals, anime, brands, birthdays, fandom, moods, relationships, sports, and other period identity graphics
Original: http://buddysite.com/game/buddysite-01038.gif Download: https://web.archive.org/web/20041105221520id_/http://buddysite.com:80/game/buddysite-01038.gif