Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.

Permanent icon record

Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.

Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels. Animated 50×50 GIF AIM buddy icon from Wayback CDX BadassBuddy…

Download original

About this icon

Animation

  • frame 0: standing upright
  • frame 1: leaning forward
  • frame 2: crouching
  • frame 3: firing muzzle flash
  • frame 4: returning to neutral pose
  • frame 5-9: repeated motion cycle

Animation Summary

10-frame contact sheet showing motion progression of skull-faced character with orange tie performing actions including standing, leaning forward, crouching, and firing muzzle flash from hand while positioned next to brown building structure

Composition

  • left-aligned character and building
  • text below animation
  • contact sheet arrangement

Dense Caption

Pixelated animation sequence featuring a white skull-faced character in black suit with orange tie, positioned left of brown building structure. Character exhibits multiple poses: standing upright, leaning forward, crouching, and firing red muzzle flash from hand. Background includes gray sky with small red-and-black cloud shapes. Each frame displays repeated text "Max Payne:" below the animation. Animation shows motion progression including character movement toward building, weapon discharge effect, and return to neutral pose. The icon uses 8-bit style graphics with limited color palette of black, white, orange, brown, and gray. Frames are arranged in contact sheet layout on transparent background. Character maintains consistent skull design across all frames while varying body position and action state.

Description

  • Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.

Fandoms

  • Max Payne video game series

Identity Hypotheses

  • Max Payne | basis both | confidence high | evidence: text label "Max Payne:" + skull character design matching franchise aesthetic

Metadata Supported By Image

  • character name "Max Payne" matches text label below animation
  • 8-bit style consistent with retro gaming aesthetic of Max Payne franchise

Named Entities

  • Max Payne

Non Redundant Search Phrases

  • max payne skull character animation
  • 8-bit max payne icon
  • max payne muzzle flash contact sheet
  • pixelated max payne buddy icon

Preprocessing Notes

  • contact sheet layout with 4 columns and 3 rows (10 frames total)
  • sampled frame count matches source frame count of 10
  • transparent background visible as gray grid in contact sheet rendering

Safety Notes

  • non-explicit cartoon character with no nudity or sexual content

Source Metadata Interpretation

  • non-authoritative source hints suggest 'Max Payne' character from video game series, possibly related to 'badassbuddy_com' collection

Visible Text

  • Max Payne:

Visually Supported Entities

  • Max Payne character (franchise)
  • video game icon art

Wordwall

  • white skull-faced character
  • black suit
  • orange tie
  • brown building structure
  • gray sky
  • red cloud shapes
  • "Max Payne:" text
  • muzzle flash effect
  • character movement
  • standing pose
  • leaning forward
  • crouching pose
  • weapon discharge
  • 8-bit graphics
  • limited color palette
  • transparent background
  • contact sheet layout
  • motion progression
  • repeated text labels
  • pixelated animation

Source & archive date

Added to archive
July 8, 2026

Wayback CDX BadassBuddy Image Buddies GIF Captures

Source title
badassbuddy_com-maxpayne
Category
images / buddies / badassbuddy com maxpayne
Era
Early-2000s Mainstream Portal
Observed
July 8, 2026 at 03:03 UTC

Wayback Buddysite AIM Buddy Icon GIFs

Source title
buddysite-01038
Category
game
Era
Early-to-Mid-2000s Categorized AIM Portal
Observed
July 12, 2026 at 05:53 UTC
Technical archive details
Format
GIF
Dimensions
50×50 pixels
File size
4.7 KB
Motion
Animated (10 frames)
Added to archive
July 8, 2026
Relative path
icons/ac/ac2d072c16701c33fc5f9d46d1c90f107dfc305488af2d00d4f25ec1f3d9647c.gif
Media type
image/gif
Scanner metadata
v1
Animation inspected
July 10, 2026 at 04:08 UTC
Archive ID
ac2d072c16701c33
SHA-256
ac2d072c16701c33fc5f9d46d1c90f107dfc305488af2d00d4f25ec1f3d9647c
Content-safety assessments (3)
openaiomni-moderation-latestnarrow
Assessed
July 23, 2026 at 10:30 UTC
Run
105
Input
image+text
Preprocessing
contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
Overall label
not-flagged
Overall score
0.123354

OpenAI category scores

CategoryScoreProvider flagviolence0.123354falseviolence/graphic0.009051falseillicit0.003782falseself-harm0.000473falseself-harm/intent0.000214falsesexual0.000162falseillicit/violent0.000089falseharassment0.000050falseharassment/threatening0.000042falsehate0.000005falseself-harm/instructions0.000004falsesexual/minors0.000003falsehate/threatening0.000002false

Qwen scheduling evidence

Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.

EvidenceStrengthInputenrichment/visual/violence0.500000image
onnxOwenElliott/image-safety-classifier-sbroad
Assessed
July 21, 2026 at 02:44 UTC
Run
74
Input
image
Preprocessing
four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
Overall label
sfw
Overall score
0.098042

OpenAI category scores

CategoryScoreProvider flagonnx/sfw0.909131onnx/unsafe0.098042onnx/nsfw0.055340onnx/nsfl0.042702
legacy-enrichmentqwen3-vl:30blegacy-import
Assessed
July 11, 2026 at 21:47 UTC
Run
28
Input
image
Preprocessing
contact-sheet-smart
Overall label
safe
Overall score
0.950000

OpenAI category scores

CategoryScoreProvider flaglegacy/manual-review0.000000falselegacy/nsfw0.000000false
Enrichment records (1)
wordwall-v1qwen3-vl:30bcontact-sheet-smartok

Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.

Reviewed
July 11, 2026 at 21:47 UTC
Run
28
Version
v3
Elapsed
16,761 ms
Tokens
prompt 2,966, response 2,154

Review tags

  • max payne text (text, 1.00)
  • 8 bit graphics (style, 0.95)
  • skull faced character (subject, 0.95)
  • orange tie (accessory, 0.90)
  • muzzle flash effect (action, 0.90)
  • contact sheet layout (composition, 0.90)
  • gray sky (background, 0.85)
  • brown building structure (object, 0.85)

Actions

  • standing
  • leaning forward
  • crouching
  • firing muzzle flash
  • returning to neutral pose

Animation

  • frame 0: standing upright
  • frame 1: leaning forward
  • frame 2: crouching
  • frame 3: firing muzzle flash
  • frame 4: returning to neutral pose
  • frame 5-9: repeated motion cycle

Animation Summary

10-frame contact sheet showing motion progression of skull-faced character with orange tie performing actions including standing, leaning forward, crouching, and firing muzzle flash from hand while positioned next to brown building structure

Colors

  • black
  • white
  • orange
  • brown
  • gray
  • red

Composition

  • left-aligned character and building
  • text below animation
  • contact sheet arrangement

Dense Caption

Pixelated animation sequence featuring a white skull-faced character in black suit with orange tie, positioned left of brown building structure. Character exhibits multiple poses: standing upright, leaning forward, crouching, and firing red muzzle flash from hand. Background includes gray sky with small red-and-black cloud shapes. Each frame displays repeated text "Max Payne:" below the animation. Animation shows motion progression including character movement toward building, weapon discharge effect, and return to neutral pose. The icon uses 8-bit style graphics with limited color palette of black, white, orange, brown, and gray. Frames are arranged in contact sheet layout on transparent background. Character maintains consistent skull design across all frames while varying body position and action state.

Description

  • Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.

Fandoms

  • Max Payne video game series

Identity Hypotheses

  • Max Payne | basis both | confidence high | evidence: text label "Max Payne:" + skull character design matching franchise aesthetic

Metadata Supported By Image

  • character name "Max Payne" matches text label below animation
  • 8-bit style consistent with retro gaming aesthetic of Max Payne franchise

Mood

  • action-oriented
  • dynamic
  • suspenseful

Named Entities

  • Max Payne

Non Redundant Search Phrases

  • max payne skull character animation
  • 8-bit max payne icon
  • max payne muzzle flash contact sheet
  • pixelated max payne buddy icon

Objects

  • black suit
  • orange tie
  • brown building
  • gray sky
  • red clouds
  • muzzle flash effect

Preprocessing Notes

  • contact sheet layout with 4 columns and 3 rows (10 frames total)
  • sampled frame count matches source frame count of 10
  • transparent background visible as gray grid in contact sheet rendering

Safety Notes

  • non-explicit cartoon character with no nudity or sexual content

Source Metadata Interpretation

  • non-authoritative source hints suggest 'Max Payne' character from video game series, possibly related to 'badassbuddy_com' collection

Style

  • 8-bit pixel art
  • low-resolution graphics
  • retro animation style

Subjects

  • white skull-faced character
  • brown building structure
  • red cloud shapes

Visible Text

  • Max Payne:

Visually Supported Entities

  • Max Payne character (franchise)
  • video game icon art

Wordwall

  • white skull-faced character
  • black suit
  • orange tie
  • brown building structure
  • gray sky
  • red cloud shapes
  • "Max Payne:" text
  • muzzle flash effect
  • character movement
  • standing pose
  • leaning forward
  • crouching pose
  • weapon discharge
  • 8-bit graphics
  • limited color palette
  • transparent background
  • contact sheet layout
  • motion progression
  • repeated text labels
  • pixelated animation
Raw JSON
{
  "inputIndex": 0,
  "sha256": "ac2d072c16701c33fc5f9d46d1c90f107dfc305488af2d00d4f25ec1f3d9647c",
  "description": "Animated contact sheet showing 10 frames of a Max Payne character icon with motion effects and repeated text labels.",
  "denseCaption": "Pixelated animation sequence featuring a white skull-faced character in black suit with orange tie, positioned left of brown building structure. Character exhibits multiple poses: standing upright, leaning forward, crouching, and firing red muzzle flash from hand. Background includes gray sky with small red-and-black cloud shapes. Each frame displays repeated text \u0022Max Payne:\u0022 below the animation. Animation shows motion progression including character movement toward building, weapon discharge effect, and return to neutral pose. The icon uses 8-bit style graphics with limited color palette of black, white, orange, brown, and gray. Frames are arranged in contact sheet layout on transparent background. Character maintains consistent skull design across all frames while varying body position and action state.",
  "wordwall": [
    "white skull-faced character",
    "black suit",
    "orange tie",
    "brown building structure",
    "gray sky",
    "red cloud shapes",
    "\u0022Max Payne:\u0022 text",
    "muzzle flash effect",
    "character movement",
    "standing pose",
    "leaning forward",
    "crouching pose",
    "weapon discharge",
    "8-bit graphics",
    "limited color palette",
    "transparent background",
    "contact sheet layout",
    "motion progression",
    "repeated text labels",
    "pixelated animation"
  ],
  "visibleText": [
    "Max Payne:"
  ],
  "uncertainText": [],
  "subjects": [
    "white skull-faced character",
    "brown building structure",
    "red cloud shapes"
  ],
  "actions": [
    "standing",
    "leaning forward",
    "crouching",
    "firing muzzle flash",
    "returning to neutral pose"
  ],
  "objects": [
    "black suit",
    "orange tie",
    "brown building",
    "gray sky",
    "red clouds",
    "muzzle flash effect"
  ],
  "colors": [
    "black",
    "white",
    "orange",
    "brown",
    "gray",
    "red"
  ],
  "style": [
    "8-bit pixel art",
    "low-resolution graphics",
    "retro animation style"
  ],
  "composition": [
    "left-aligned character and building",
    "text below animation",
    "contact sheet arrangement"
  ],
  "mood": [
    "action-oriented",
    "dynamic",
    "suspenseful"
  ],
  "animation": [
    "frame 0: standing upright",
    "frame 1: leaning forward",
    "frame 2: crouching",
    "frame 3: firing muzzle flash",
    "frame 4: returning to neutral pose",
    "frame 5-9: repeated motion cycle"
  ],
  "preprocessingNotes": [
    "contact sheet layout with 4 columns and 3 rows (10 frames total)",
    "sampled frame count matches source frame count of 10",
    "transparent background visible as gray grid in contact sheet rendering"
  ],
  "sourceMetadataInterpretation": [
    "non-authoritative source hints suggest \u0027Max Payne\u0027 character from video game series, possibly related to \u0027badassbuddy_com\u0027 collection"
  ],
  "metadataSupportedByImage": [
    "character name \u0022Max Payne\u0022 matches text label below animation",
    "8-bit style consistent with retro gaming aesthetic of Max Payne franchise"
  ],
  "metadataNotConfirmedByImage": [],
  "metadataContradictedByImage": [],
  "visuallySupportedEntities": [
    "Max Payne character (franchise)",
    "video game icon art"
  ],
  "metadataOnlyEntities": [],
  "identityHypotheses": [
    "Max Payne | basis both | confidence high | evidence: text label \u0022Max Payne:\u0022 \u002B skull character design matching franchise aesthetic"
  ],
  "namedEntities": [
    "Max Payne"
  ],
  "fandoms": [
    "Max Payne video game series"
  ],
  "animationSummary": "10-frame contact sheet showing motion progression of skull-faced character with orange tie performing actions including standing, leaning forward, crouching, and firing muzzle flash from hand while positioned next to brown building structure",
  "safetyLabel": "safe",
  "safetyConfidence": 0.95,
  "isNsfw": false,
  "needsManualReview": false,
  "nsfwReasons": [],
  "safetyNotes": [
    "non-explicit cartoon character with no nudity or sexual content"
  ],
  "nonRedundantSearchPhrases": [
    "max payne skull character animation",
    "8-bit max payne icon",
    "max payne muzzle flash contact sheet",
    "pixelated max payne buddy icon"
  ],
  "uncertainty": [],
  "aestheticStrengths": [],
  "aestheticWeaknesses": [],
  "tags": [
    {
      "tag": "skull-faced character",
      "category": "subject",
      "confidence": 0.95,
      "evidence": "visible white skull design on character face"
    },
    {
      "tag": "orange tie",
      "category": "accessory",
      "confidence": 0.9,
      "evidence": "character wearing orange necktie in all frames"
    },
    {
      "tag": "brown building structure",
      "category": "object",
      "confidence": 0.85,
      "evidence": "consistent brown building shape visible left of character in multiple frames"
    },
    {
      "tag": "muzzle flash effect",
      "category": "action",
      "confidence": 0.9,
      "evidence": "red pixelated explosion effect near character\u0027s hand in frame 3"
    },
    {
      "tag": "\u0022Max Payne:\u0022 text",
      "category": "text",
      "confidence": 1.0,
      "evidence": "exact repeated text visible below animation in all frames"
    },
    {
      "tag": "8-bit graphics",
      "category": "style",
      "confidence": 0.95,
      "evidence": "low-resolution pixel art with limited color palette consistent with retro gaming aesthetics"
    },
    {
      "tag": "contact sheet layout",
      "category": "composition",
      "confidence": 0.9,
      "evidence": "arranged in 4x3 grid of animation frames on transparent background"
    },
    {
      "tag": "gray sky",
      "category": "background",
      "confidence": 0.85,
      "evidence": "consistent gray background visible behind character and building structures"
    }
  ],
  "moderationAudit": {
    "storedSafetyLabel": "safe",
    "storedIsNsfw": false,
    "storedNeedsManualReview": false,
    "hardAdultTextOverride": false,
    "missingSafetyLabel": false
  }
}
Source semantic tags (12)
TagConf.Evidencebadassbuddy0.90wayback-badassbuddy-image-buddies-gifs · typed-source-evidence-v2 · collection-identity · identity · curated-homogeneous · source-seedbuddysite0.90wayback-buddysite-gifs · typed-source-evidence-v2 · collection-identity · identity · curated-homogeneous · source-seedimage buddies0.90wayback-badassbuddy-image-buddies-gifs · typed-source-evidence-v2 · collection-identity · identity · curated-homogeneous · source-seedbadassbuddy com maxpayne0.85wayback-badassbuddy-image-buddies-gifs · typed-source-evidence-v2 · observation · alt-text · curated-homogeneous · observation-alt-textbuddysite 010380.85wayback-buddysite-gifs · typed-source-evidence-v2 · observation · alt-text · curated-homogeneous · observation-alt-textbadassbuddy com maxpayne0.80wayback-badassbuddy-image-buddies-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-categorybuddies0.80wayback-badassbuddy-image-buddies-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-categorygame0.80wayback-buddysite-gifs · typed-source-evidence-v2 · observation · category · curated-homogeneous · observation-categorybadassbuddy com maxpayne0.65wayback-badassbuddy-image-buddies-gifs · typed-source-evidence-v2 · observation · file-name · curated-homogeneous · observation-download-urlbadassbuddy com maxpayne0.65wayback-badassbuddy-image-buddies-gifs · typed-source-evidence-v2 · observation · file-name · curated-homogeneous · observation-original-urlbuddysite 010380.65wayback-buddysite-gifs · typed-source-evidence-v2 · observation · file-name · curated-homogeneous · observation-download-urlbuddysite 010380.65wayback-buddysite-gifs · typed-source-evidence-v2 · observation · file-name · curated-homogeneous · observation-original-url
Full source records (2)

Wayback CDX BadassBuddy Image Buddies GIF Captures (wayback-badassbuddy-image-buddies-gifs)

Kind
wayback-cdx
Era
Early-2000s Mainstream Portal
Type
Wayback historical portal crawl
Category
images / buddies / badassbuddy com maxpayne
Alt
badassbuddy_com-maxpayne
Observed
July 8, 2026 at 03:03 UTC
Rights
mixed copyright; research/reference only by default
Slice
BadassBuddy direct image buddy folders with attitude, music, humor, and pop-culture filenames

Wayback Buddysite AIM Buddy Icon GIFs (wayback-buddysite-gifs)

Kind
wayback-cdx
Era
Early-to-Mid-2000s Categorized AIM Portal
Type
Internet Archive direct asset recovery from a dedicated AIM buddy-icon portal
Category
game
Alt
buddysite-01038
Observed
July 12, 2026 at 05:53 UTC
Rights
mixed copyright; research/reference only by default
Slice
large categorized AIM buddy-icon portal spanning animals, anime, brands, birthdays, fandom, moods, relationships, sports, and other period identity graphics