Permanent icon record
A 12-frame animated contact sheet showing the progression of an elevator bomb explosion sequence with pixel art characters and environmental elements.
A 12-frame animated contact sheet showing the progression of an elevator bomb explosion sequence with pixel art characters and environmental elements. Animated 50×50 GIF AIM buddy…
Source & archive date
- Added to archive
- July 8, 2026
Wayback CDX BadassBuddy Image Buddies GIF Captures
- Source title
- badassbuddy_com-elevator
- Category
- images / buddies / badassbuddy com elevator
- Era
- Early-2000s Mainstream Portal
- Observed
- July 8, 2026 at 02:38 UTC
Technical archive details
- Format
- GIF
- Dimensions
- 50×50 pixels
- File size
- 6.9 KB
- Motion
- Animated (12 frames)
- Added to archive
- July 8, 2026
- Relative path
- icons/8c/8cef9c8c24cf96355dbf3530d7b99f3a4dc9fde5dfba7dc3db0d89892d97cdfe.gif
- Media type
- image/gif
- Scanner metadata
- v1
- Animation inspected
- July 10, 2026 at 04:07 UTC
- Archive ID
- 8cef9c8c24cf9635
- SHA-256
- 8cef9c8c24cf96355dbf3530d7b99f3a4dc9fde5dfba7dc3db0d89892d97cdfe
Content-safety assessments (3)
- Assessed
- July 21, 2026 at 05:52 UTC
- Run
- 72
- Input
- image+text
- Preprocessing
- contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
- Overall label
- not-flagged
- Overall score
- 0.125972
OpenAI category scores
Qwen scheduling evidence
Evidence strength is retained for queueing and audit. It does not set the public content-safety verdict.
- Assessed
- July 21, 2026 at 00:27 UTC
- Run
- 70
- Input
- image
- Preprocessing
- four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
- Overall label
- sfw
- Overall score
- 0.091209
OpenAI category scores
- Assessed
- July 11, 2026 at 20:13 UTC
- Run
- 28
- Input
- image
- Preprocessing
- contact-sheet-smart
- Overall label
- safe
- Overall score
- 0.950000
OpenAI category scores
Enrichment records (1)
A 12-frame animated contact sheet showing the progression of an elevator bomb explosion sequence with pixel art characters and environmental elements.
- Reviewed
- July 11, 2026 at 20:13 UTC
- Run
- 28
- Version
- v3
- Elapsed
- 14,301 ms
- Tokens
- prompt 2,962, response 1,238
Review tags
- pixel art (style, 1.00)
- explosion (action, 0.95)
- red button circles (object, 0.95)
- smoke clouds (effect, 0.90)
- control panel (object, 0.90)
- elevator (subject, 0.90)
- yellow character body (subject, 0.90)
- star shaped blast (effect, 0.85)
- character interaction (subject, 0.85)
- black hole void (effect, 0.80)
- potted trees (object, 0.80)
Actions
- opening elevator door
- standing inside elevator
- ejecting from elevator
- pressing buttons
- smoke cloud formation
- star-shaped explosion
- black hole void creation
Animation
frame 0-2: character interaction; frame 3-4: control panel focus; frame 5-11: escalating explosion effects including smoke, star-shaped blasts, and black hole void
Animation Summary
12-frame pixel art animation showing elevator interaction, button pressing, and escalating explosion effects from smoke clouds to black hole void
Colors
- yellow
- green
- red
- gray
- white
- black
Composition
- 4x3 grid layout with consistent framing across all frames
Dense Caption
The image displays a 4x3 grid of 12 sequential frames from an animated icon, each labeled "Elevator Bomb" beneath it. The animation depicts a cartoonish scene featuring gray elevator doors flanked by potted green trees in red pots against a light yellow background. In the first three frames (top row), a white-headed character with a yellow body appears near the elevators: one frame shows them opening an elevator door, another standing inside, and the third being ejected from the elevator. The next two rows show control panels with numbered buttons 4, 5, 6 in red circles on gray backgrounds. The final four frames (bottom row) illustrate escalating explosion effects: white smoke clouds, red star-shaped explosions, a large orange-red blast, and finally a black hole-like void where the elevator once was. All frames maintain consistent pixel art style with limited color palette of yellow, green, red, gray, white, and black. The animation progresses from calm character interaction to violent explosion effects across 12 distinct frames.
Description
A 12-frame animated contact sheet showing the progression of an elevator bomb explosion sequence with pixel art characters and environmental elements.
Identity Hypotheses
{"name":"Elevator Bomb character","basis":"both","confidence":0.8,"evidence":"repeated \"Elevator Bomb\" text and consistent character design"}
Metadata Supported By Image
- elevator bomb text and explosion sequence match suggested theme
Mood
- sudden violence transitioning from calm to destruction
Named Entities
- Elevator Bomb
Non Redundant Search Phrases
- elevator bomb pixel art animation
- 4x3 contact sheet explosion sequence
- yellow character elevator ejection
- red button numbered 456 control panel
- star-shaped blast black hole void
- pixelated elevator destruction frames
Objects
- red pots
- yellow background
- gray control panels
- explosion effects
Preprocessing Notes
contact sheet layout 4x3 with 12 sampled frames from animated icon; gray background indicates transparency; sourceFrameCount=12 matches sampledFrameCount
Safety Notes
- non-explicit cartoon violence with no nudity or graphic gore
Source Metadata Interpretation
- source hints suggest "badassbuddy_com-elevator" which aligns with visible elevator bomb theme
Style
- pixel art
Subjects
- white-headed character
- gray elevator doors
- potted trees
- control panel buttons
Visible Text
- Elevator Bomb
- 4
- 5
- 6
Visually Supported Entities
- elevator bomb animation
- pixel art game style
Wordwall
- pixel art
- 4x3 contact sheet
- elevator doors
- potted trees
- red pots
- yellow background
- white-headed character
- yellow body
- control panel buttons
- numbered 4 5 6
- explosion sequence
- smoke clouds
- star-shaped blasts
- black hole void
- gray elevator frames
- text "Elevator Bomb"
- pixelated animation
- character interaction
- elevator ejection
- button press
- explosive destruction
- frame-by-frame progression
- red button circles
- green tree tops
- yellow character body
- white smoke effects
Raw JSON
{
"inputIndex": 0,
"sha256": "8cef9c8c24cf96355dbf3530d7b99f3a4dc9fde5dfba7dc3db0d89892d97cdfe",
"description": "A 12-frame animated contact sheet showing the progression of an elevator bomb explosion sequence with pixel art characters and environmental elements.",
"denseCaption": "The image displays a 4x3 grid of 12 sequential frames from an animated icon, each labeled \u0022Elevator Bomb\u0022 beneath it. The animation depicts a cartoonish scene featuring gray elevator doors flanked by potted green trees in red pots against a light yellow background. In the first three frames (top row), a white-headed character with a yellow body appears near the elevators: one frame shows them opening an elevator door, another standing inside, and the third being ejected from the elevator. The next two rows show control panels with numbered buttons 4, 5, 6 in red circles on gray backgrounds. The final four frames (bottom row) illustrate escalating explosion effects: white smoke clouds, red star-shaped explosions, a large orange-red blast, and finally a black hole-like void where the elevator once was. All frames maintain consistent pixel art style with limited color palette of yellow, green, red, gray, white, and black. The animation progresses from calm character interaction to violent explosion effects across 12 distinct frames.",
"wordwall": [
"pixel art",
"4x3 contact sheet",
"elevator doors",
"potted trees",
"red pots",
"yellow background",
"white-headed character",
"yellow body",
"control panel buttons",
"numbered 4 5 6",
"explosion sequence",
"smoke clouds",
"star-shaped blasts",
"black hole void",
"gray elevator frames",
"text \u0022Elevator Bomb\u0022",
"pixelated animation",
"character interaction",
"elevator ejection",
"button press",
"explosive destruction",
"frame-by-frame progression",
"red button circles",
"green tree tops",
"yellow character body",
"white smoke effects"
],
"visibleText": [
"Elevator Bomb",
"4",
"5",
"6"
],
"uncertainText": [],
"subjects": [
"white-headed character",
"gray elevator doors",
"potted trees",
"control panel buttons"
],
"actions": [
"opening elevator door",
"standing inside elevator",
"ejecting from elevator",
"pressing buttons",
"smoke cloud formation",
"star-shaped explosion",
"black hole void creation"
],
"objects": [
"red pots",
"yellow background",
"gray control panels",
"explosion effects"
],
"colors": [
"yellow",
"green",
"red",
"gray",
"white",
"black"
],
"style": [
"pixel art"
],
"composition": [
"4x3 grid layout with consistent framing across all frames"
],
"mood": [
"sudden violence transitioning from calm to destruction"
],
"animation": [
"frame 0-2: character interaction; frame 3-4: control panel focus; frame 5-11: escalating explosion effects including smoke, star-shaped blasts, and black hole void"
],
"preprocessingNotes": [
"contact sheet layout 4x3 with 12 sampled frames from animated icon; gray background indicates transparency; sourceFrameCount=12 matches sampledFrameCount"
],
"sourceMetadataInterpretation": [
"source hints suggest \u0022badassbuddy_com-elevator\u0022 which aligns with visible elevator bomb theme"
],
"metadataSupportedByImage": [
"elevator bomb text and explosion sequence match suggested theme"
],
"metadataNotConfirmedByImage": [],
"metadataContradictedByImage": [],
"visuallySupportedEntities": [
"elevator bomb animation",
"pixel art game style"
],
"metadataOnlyEntities": [],
"identityHypotheses": [
"{\u0022name\u0022:\u0022Elevator Bomb character\u0022,\u0022basis\u0022:\u0022both\u0022,\u0022confidence\u0022:0.8,\u0022evidence\u0022:\u0022repeated \\\u0022Elevator Bomb\\\u0022 text and consistent character design\u0022}"
],
"namedEntities": [
"Elevator Bomb"
],
"fandoms": [],
"animationSummary": "12-frame pixel art animation showing elevator interaction, button pressing, and escalating explosion effects from smoke clouds to black hole void",
"safetyLabel": "safe",
"safetyConfidence": 0.95,
"isNsfw": false,
"needsManualReview": false,
"nsfwReasons": [],
"safetyNotes": [
"non-explicit cartoon violence with no nudity or graphic gore"
],
"nonRedundantSearchPhrases": [
"elevator bomb pixel art animation",
"4x3 contact sheet explosion sequence",
"yellow character elevator ejection",
"red button numbered 456 control panel",
"star-shaped blast black hole void",
"pixelated elevator destruction frames"
],
"uncertainty": [],
"aestheticStrengths": [],
"aestheticWeaknesses": [],
"tags": [
{
"tag": "elevator",
"category": "subject",
"confidence": 0.9,
"evidence": "visible gray elevator doors in all frames"
},
{
"tag": "explosion",
"category": "action",
"confidence": 0.95,
"evidence": "smoke clouds, star-shaped blasts, black hole void across multiple frames"
},
{
"tag": "pixel art",
"category": "style",
"confidence": 1.0,
"evidence": "low-resolution pixel-based rendering throughout the animation"
},
{
"tag": "character interaction",
"category": "subject",
"confidence": 0.85,
"evidence": "white-headed character opening elevator door and standing inside in early frames"
},
{
"tag": "control panel",
"category": "object",
"confidence": 0.9,
"evidence": "gray panels with numbered red buttons 4,5,6 visible in multiple frames"
},
{
"tag": "potted trees",
"category": "object",
"confidence": 0.8,
"evidence": "green trees in red pots flanking elevator doors across all frames"
},
{
"tag": "smoke clouds",
"category": "effect",
"confidence": 0.9,
"evidence": "white smoke effects appearing in middle frames of explosion sequence"
},
{
"tag": "star-shaped blast",
"category": "effect",
"confidence": 0.85,
"evidence": "red star-shaped explosions visible in later frames"
},
{
"tag": "black hole void",
"category": "effect",
"confidence": 0.8,
"evidence": "final frame shows black circular void where elevator once was"
},
{
"tag": "yellow character body",
"category": "subject",
"confidence": 0.9,
"evidence": "consistent yellow color of character\u0027s body across all interaction frames"
},
{
"tag": "red button circles",
"category": "object",
"confidence": 0.95,
"evidence": "repeated red circular buttons on control panels with numbers 4,5,6 visible in multiple frames"
}
],
"moderationAudit": {
"storedSafetyLabel": "safe",
"storedIsNsfw": false,
"storedNeedsManualReview": false,
"hardAdultTextOverride": false,
"missingSafetyLabel": false
}
}Source semantic tags (7)
Full source records (1)
Wayback CDX BadassBuddy Image Buddies GIF Captures (wayback-badassbuddy-image-buddies-gifs)
- Kind
- wayback-cdx
- Era
- Early-2000s Mainstream Portal
- Type
- Wayback historical portal crawl
- Category
- images / buddies / badassbuddy com elevator
- Alt
- badassbuddy_com-elevator
- Observed
- July 8, 2026 at 02:38 UTC
- Rights
- mixed copyright; research/reference only by default
- Slice
- BadassBuddy direct image buddy folders with attitude, music, humor, and pop-culture filenames
Original: http://badassbuddy.com/images/buddies/badassbuddy_com-elevator.gif Download: https://web.archive.org/web/20010615082508id_/http://badassbuddy.com:80/images/buddies/badassbuddy_com-elevator.gif