Animated Killzone icon featuring a masked character with glowing goggles and the text "KILLZONE" in yellow, cycling through different animation frames showing varying light intensity on the goggles.

Permanent icon record

Animated Killzone icon featuring a masked character with glowing goggles and the text "KILLZONE" in yellow, cycling through different animation frames showing varying light intensity on the goggles.

Animated Killzone icon featuring a masked character with glowing goggles and the text "KILLZONE" in yellow, cycling through different animation frames showing varying light intens…

Download original

About this icon

Animation

  • goggles brighten from dim to full intensity
  • goggles shift color from orange to greenish-yellow
  • final frame shows blurred glow effect

Animation Summary

Animated contact sheet showing a masked character with glowing goggles cycling through light intensity changes from dim to bright, shifting color hues, and ending in a blurred glow effect across 8 frames.

Composition

  • centered subject
  • consistent framing across frames
  • text in top-left frame only

Dense Caption

The image is an animated contact sheet of 8 sequential frames from a Killzone buddy icon. The central subject is a masked character wearing dark tactical gear with large cylindrical breathing tubes extending downward from the mask. The character's goggles emit bright yellow-orange light that changes intensity across frames: starting as dimly glowing in frame 0, gradually intensifying to fully bright in frames 1-5, then shifting to a greenish-yellow hue in frame 6 before fading into a blurred glow in frame 7. In the top-left frame (frame 0), the text "KILLZONE" appears in bold yellow capital letters against a black background without the character visible. The animation cycles through these states with no other movement or objects present, maintaining consistent composition across frames except for the goggles' light intensity and color shifts. The icon uses pixel art style with limited color palette dominated by dark grays, blacks, and glowing yellows/oranges. Each frame is 50x50 pixels within a larger contact sheet layout.

Description

Animated Killzone icon featuring a masked character with glowing goggles and the text "KILLZONE" in yellow, cycling through different animation frames showing varying light intensity on the goggles.

Fandoms

  • Killzone

Identity Hypotheses

  • Killzone character | basis both | confidence high | evidence: text + tactical gear matches game's aesthetic

Metadata Supported By Image

  • "KILLZONE" text matches game title
  • tactical mask/goggles consistent with Killzone universe aesthetics

Named Entities

  • Killzone

Non Redundant Search Phrases

  • killzone animated icon
  • yellow text killzone goggles animation
  • tactical mask pixel art

Preprocessing Notes

  • contact sheet layout 3x3 with sampledFrameCount 8, sourceFrameCount 8, gray transparency background visible in unused cells

Safety Notes

  • no nudity or explicit content visible

Source Metadata Interpretation

  • non-authoritative hints suggest Killzone game franchise and animated icon context from wayback/myoldicons sources

Visible Text

  • KILLZONE

Visually Supported Entities

  • Killzone (game)

Wordwall

  • yellow text KILLZONE
  • glowing orange goggles
  • tactical mask
  • breathing tubes
  • pixel art animation
  • black background
  • goggles intensity change
  • character face obscured
  • animated light shift
  • dark tactical gear
  • orange glow
  • yellow-orange light
  • greenish-yellow hue
  • blurred glowing effect
  • frame 0 text only
  • no other objects
  • 50x50 pixel icon
  • contact sheet layout
  • animation cycle
  • mask details visible
  • goggles brightening
  • goggles dimming

Source & archive date

Added to archive
July 8, 2026

Wayback CDX OriginalIcons Image Icons GIF Captures

Source title
1100779808_1493224961
Category
images / icons / games / killzone
Era
Mid-2000s Dedicated AIM Portal
Observed
July 8, 2026 at 04:50 UTC

MyOldIcons / OriginalIcons Revival

Source title
MyOldIcons / OriginalIcons API
Category
myoldicons / games / killzone
Era
Recovered 2000s Icon Portal
Observed
July 8, 2026 at 10:59 UTC

Wayback CDX OriginalIcons Image Icons GIF Top Categories C

Source title
1100779808_1493224961
Category
images / icons / games / killzone
Era
Mid-2000s Dedicated AIM Portal
Observed
July 10, 2026 at 03:11 UTC
Technical archive details
Format
GIF
Dimensions
50×50 pixels
File size
7 KB
Motion
Animated (8 frames)
Added to archive
July 8, 2026
Relative path
icons/1a/1aa5c16144193d2039968998544038e0b37b108a665e429a2fc08bd563f01a35.gif
Media type
image/gif
Scanner metadata
v1
Animation inspected
July 10, 2026 at 04:09 UTC
Archive ID
1aa5c16144193d20
SHA-256
1aa5c16144193d2039968998544038e0b37b108a665e429a2fc08bd563f01a35
Content-safety assessments (3)
openaiomni-moderation-latestnarrow
Assessed
July 25, 2026 at 07:02 UTC
Run
1187
Input
image+text
Preprocessing
contact-sheet-4;static-256;animated-cell-256;gray192;nearest;png
Overall label
not-flagged
Overall score
0.032254

OpenAI category scores

CategoryScoreProvider flagviolence0.032254falseviolence/graphic0.003452falseself-harm/intent0.000216falseillicit/violent0.000043falseillicit0.000042falseharassment0.000033falseharassment/threatening0.000029falsesexual0.000024falseself-harm0.000012falseself-harm/instructions0.000005falsehate0.000003falsehate/threatening0.000002falsesexual/minors0.000001false
onnxOwenElliott/image-safety-classifier-sbroad
Assessed
July 22, 2026 at 04:52 UTC
Run
89
Input
image
Preprocessing
four-even-frames;flatten-rgb192;stretch-224;triangle;nchw-rgb-u8
Overall label
sfw
Overall score
0.500439

OpenAI category scores

CategoryScoreProvider flagonnx/sfw0.923647onnx/unsafe0.500439onnx/nsfw0.460456onnx/nsfl0.039983
legacy-enrichmentqwen3-vl:30blegacy-import
Assessed
July 12, 2026 at 02:47 UTC
Run
28
Input
image
Preprocessing
contact-sheet-smart
Overall label
safe
Overall score
0.950000

OpenAI category scores

CategoryScoreProvider flaglegacy/manual-review0.000000falselegacy/nsfw0.000000false
Enrichment records (1)
wordwall-v1qwen3-vl:30bcontact-sheet-smartok

Animated Killzone icon featuring a masked character with glowing goggles and the text "KILLZONE" in yellow, cycling through different animation frames showing varying light intensity on the goggles.

Reviewed
July 12, 2026 at 02:47 UTC
Run
28
Version
v3
Elapsed
22,737 ms
Tokens
prompt 3,064, response 1,098

Review tags

  • black background (background, 0.95)
  • pixel art (style, 0.95)
  • killzone (subject, 0.95)
  • yellow text (text, 0.95)
  • animated icon (medium, 0.90)
  • breathing tubes (object, 0.90)
  • goggles (object, 0.90)
  • orange glow (color, 0.85)
  • tactical mask (object, 0.85)

Actions

  • goggles glowing
  • light intensity change
  • color shift

Animation

  • goggles brighten from dim to full intensity
  • goggles shift color from orange to greenish-yellow
  • final frame shows blurred glow effect

Animation Summary

Animated contact sheet showing a masked character with glowing goggles cycling through light intensity changes from dim to bright, shifting color hues, and ending in a blurred glow effect across 8 frames.

Colors

  • black
  • yellow
  • orange
  • greenish-yellow
  • gray

Composition

  • centered subject
  • consistent framing across frames
  • text in top-left frame only

Dense Caption

The image is an animated contact sheet of 8 sequential frames from a Killzone buddy icon. The central subject is a masked character wearing dark tactical gear with large cylindrical breathing tubes extending downward from the mask. The character's goggles emit bright yellow-orange light that changes intensity across frames: starting as dimly glowing in frame 0, gradually intensifying to fully bright in frames 1-5, then shifting to a greenish-yellow hue in frame 6 before fading into a blurred glow in frame 7. In the top-left frame (frame 0), the text "KILLZONE" appears in bold yellow capital letters against a black background without the character visible. The animation cycles through these states with no other movement or objects present, maintaining consistent composition across frames except for the goggles' light intensity and color shifts. The icon uses pixel art style with limited color palette dominated by dark grays, blacks, and glowing yellows/oranges. Each frame is 50x50 pixels within a larger contact sheet layout.

Description

Animated Killzone icon featuring a masked character with glowing goggles and the text "KILLZONE" in yellow, cycling through different animation frames showing varying light intensity on the goggles.

Fandoms

  • Killzone

Identity Hypotheses

  • Killzone character | basis both | confidence high | evidence: text + tactical gear matches game's aesthetic

Metadata Supported By Image

  • "KILLZONE" text matches game title
  • tactical mask/goggles consistent with Killzone universe aesthetics

Mood

  • intense
  • mysterious
  • action-oriented

Named Entities

  • Killzone

Non Redundant Search Phrases

  • killzone animated icon
  • yellow text killzone goggles animation
  • tactical mask pixel art

Objects

  • yellow text KILLZONE

Preprocessing Notes

  • contact sheet layout 3x3 with sampledFrameCount 8, sourceFrameCount 8, gray transparency background visible in unused cells

Safety Notes

  • no nudity or explicit content visible

Source Metadata Interpretation

  • non-authoritative hints suggest Killzone game franchise and animated icon context from wayback/myoldicons sources

Style

  • pixel art
  • animated icon

Subjects

  • masked character
  • tactical gear
  • breathing tubes

Visible Text

  • KILLZONE

Visually Supported Entities

  • Killzone (game)

Wordwall

  • yellow text KILLZONE
  • glowing orange goggles
  • tactical mask
  • breathing tubes
  • pixel art animation
  • black background
  • goggles intensity change
  • character face obscured
  • animated light shift
  • dark tactical gear
  • orange glow
  • yellow-orange light
  • greenish-yellow hue
  • blurred glowing effect
  • frame 0 text only
  • no other objects
  • 50x50 pixel icon
  • contact sheet layout
  • animation cycle
  • mask details visible
  • goggles brightening
  • goggles dimming
Raw JSON
{
  "inputIndex": 0,
  "sha256": "1aa5c16144193d2039968998544038e0b37b108a665e429a2fc08bd563f01a35",
  "description": "Animated Killzone icon featuring a masked character with glowing goggles and the text \u0022KILLZONE\u0022 in yellow, cycling through different animation frames showing varying light intensity on the goggles.",
  "denseCaption": "The image is an animated contact sheet of 8 sequential frames from a Killzone buddy icon. The central subject is a masked character wearing dark tactical gear with large cylindrical breathing tubes extending downward from the mask. The character\u0027s goggles emit bright yellow-orange light that changes intensity across frames: starting as dimly glowing in frame 0, gradually intensifying to fully bright in frames 1-5, then shifting to a greenish-yellow hue in frame 6 before fading into a blurred glow in frame 7. In the top-left frame (frame 0), the text \u0022KILLZONE\u0022 appears in bold yellow capital letters against a black background without the character visible. The animation cycles through these states with no other movement or objects present, maintaining consistent composition across frames except for the goggles\u0027 light intensity and color shifts. The icon uses pixel art style with limited color palette dominated by dark grays, blacks, and glowing yellows/oranges. Each frame is 50x50 pixels within a larger contact sheet layout.",
  "wordwall": [
    "yellow text KILLZONE",
    "glowing orange goggles",
    "tactical mask",
    "breathing tubes",
    "pixel art animation",
    "black background",
    "goggles intensity change",
    "character face obscured",
    "animated light shift",
    "dark tactical gear",
    "orange glow",
    "yellow-orange light",
    "greenish-yellow hue",
    "blurred glowing effect",
    "frame 0 text only",
    "no other objects",
    "50x50 pixel icon",
    "contact sheet layout",
    "animation cycle",
    "mask details visible",
    "goggles brightening",
    "goggles dimming"
  ],
  "visibleText": [
    "KILLZONE"
  ],
  "uncertainText": [],
  "subjects": [
    "masked character",
    "tactical gear",
    "breathing tubes"
  ],
  "actions": [
    "goggles glowing",
    "light intensity change",
    "color shift"
  ],
  "objects": [
    "yellow text KILLZONE"
  ],
  "colors": [
    "black",
    "yellow",
    "orange",
    "greenish-yellow",
    "gray"
  ],
  "style": [
    "pixel art",
    "animated icon"
  ],
  "composition": [
    "centered subject",
    "consistent framing across frames",
    "text in top-left frame only"
  ],
  "mood": [
    "intense",
    "mysterious",
    "action-oriented"
  ],
  "animation": [
    "goggles brighten from dim to full intensity",
    "goggles shift color from orange to greenish-yellow",
    "final frame shows blurred glow effect"
  ],
  "preprocessingNotes": [
    "contact sheet layout 3x3 with sampledFrameCount 8, sourceFrameCount 8, gray transparency background visible in unused cells"
  ],
  "sourceMetadataInterpretation": [
    "non-authoritative hints suggest Killzone game franchise and animated icon context from wayback/myoldicons sources"
  ],
  "metadataSupportedByImage": [
    "\u0022KILLZONE\u0022 text matches game title",
    "tactical mask/goggles consistent with Killzone universe aesthetics"
  ],
  "metadataNotConfirmedByImage": [],
  "metadataContradictedByImage": [],
  "visuallySupportedEntities": [
    "Killzone (game)"
  ],
  "metadataOnlyEntities": [],
  "identityHypotheses": [
    "Killzone character | basis both | confidence high | evidence: text \u002B tactical gear matches game\u0027s aesthetic"
  ],
  "namedEntities": [
    "Killzone"
  ],
  "fandoms": [
    "Killzone"
  ],
  "animationSummary": "Animated contact sheet showing a masked character with glowing goggles cycling through light intensity changes from dim to bright, shifting color hues, and ending in a blurred glow effect across 8 frames.",
  "safetyLabel": "safe",
  "safetyConfidence": 0.95,
  "isNsfw": false,
  "needsManualReview": false,
  "nsfwReasons": [],
  "safetyNotes": [
    "no nudity or explicit content visible"
  ],
  "nonRedundantSearchPhrases": [
    "killzone animated icon",
    "yellow text killzone goggles animation",
    "tactical mask pixel art"
  ],
  "uncertainty": [],
  "aestheticStrengths": [],
  "aestheticWeaknesses": [],
  "tags": [
    {
      "tag": "killzone",
      "category": "subject",
      "confidence": 0.95,
      "evidence": "visible \u0022KILLZONE\u0022 text and game-style tactical gear"
    },
    {
      "tag": "goggles",
      "category": "object",
      "confidence": 0.9,
      "evidence": "glowing orange/yellow goggles visible in all frames except frame 0"
    },
    {
      "tag": "pixel art",
      "category": "style",
      "confidence": 0.95,
      "evidence": "low-resolution pixelated rendering style"
    },
    {
      "tag": "animated icon",
      "category": "medium",
      "confidence": 0.9,
      "evidence": "contact sheet shows sequential animation frames"
    },
    {
      "tag": "tactical mask",
      "category": "object",
      "confidence": 0.85,
      "evidence": "character wears dark mask with breathing tubes visible in all character frames"
    },
    {
      "tag": "yellow text",
      "category": "text",
      "confidence": 0.95,
      "evidence": "\u0022KILLZONE\u0022 appears in yellow capital letters in frame 0"
    },
    {
      "tag": "orange glow",
      "category": "color",
      "confidence": 0.85,
      "evidence": "goggles emit orange-yellow light intensity changes across animation frames"
    },
    {
      "tag": "breathing tubes",
      "category": "object",
      "confidence": 0.9,
      "evidence": "cylindrical breathing tubes extend from mask visible in character frames"
    },
    {
      "tag": "black background",
      "category": "background",
      "confidence": 0.95,
      "evidence": "all character frames have black background except frame 0 which has text on black"
    }
  ],
  "moderationAudit": {
    "storedSafetyLabel": "safe",
    "storedIsNsfw": false,
    "storedNeedsManualReview": false,
    "hardAdultTextOverride": false,
    "missingSafetyLabel": false
  }
}
Source semantic tags (12)
TagConf.Evidence1100779808 1493224961.gif0.85myoldicons-originalicons · typed-source-evidence-v2 · observation · alt-text · broad · observation-alt-textblazafan30 killzone0.85myoldicons-originalicons · typed-source-evidence-v2 · observation · alt-text · broad · observation-alt-textmyoldicons id 2061410.85myoldicons-originalicons · typed-source-evidence-v2 · observation · alt-text · broad · observation-alt-textgames0.80myoldicons-originalicons · typed-source-evidence-v2 · observation · category · broad · observation-categorygames0.80wayback-originalicons-image-icons-gifs · typed-source-evidence-v2 · observation · category · broad · observation-categorygames0.80wayback-originalicons-image-icons-gifs-top-categories-c · typed-source-evidence-v2 · observation · category · broad · observation-categorykillzone0.80myoldicons-originalicons · typed-source-evidence-v2 · observation · category · broad · observation-categorykillzone0.80wayback-originalicons-image-icons-gifs · typed-source-evidence-v2 · observation · category · broad · observation-categorykillzone0.80wayback-originalicons-image-icons-gifs-top-categories-c · typed-source-evidence-v2 · observation · category · broad · observation-categorymyoldicons0.80myoldicons-originalicons · typed-source-evidence-v2 · observation · category · broad · observation-categorymyoldicons0.70myoldicons-originalicons · typed-source-evidence-v2 · observation · title · broad · observation-titleoriginalicons api0.70myoldicons-originalicons · typed-source-evidence-v2 · observation · title · broad · observation-title
Full source records (3)

Wayback CDX OriginalIcons Image Icons GIF Captures (wayback-originalicons-image-icons-gifs)

Kind
wayback-cdx
Era
Mid-2000s Dedicated AIM Portal
Type
Wayback historical portal crawl
Category
images / icons / games / killzone
Alt
1100779808_1493224961
Observed
July 8, 2026 at 04:50 UTC
Rights
mixed copyright and uncertain provenance; research/reference only by default
Slice
OriginalIcons category image folders with celebrity, entertainment, holiday, and user-submitted buddy icons

MyOldIcons / OriginalIcons Revival (myoldicons-originalicons)

Kind
myoldicons-api
Era
Recovered 2000s Icon Portal
Type
current recovered OriginalIcons API
Category
myoldicons / games / killzone
Title
MyOldIcons / OriginalIcons API
Alt
1100779808_1493224961.gif | blazafan30 killzone | animated | myoldicons id 206141
Observed
July 8, 2026 at 10:59 UTC
Rights
mixed copyright and user-submitted material; research/reference only by default
Slice
recovered large-scale AIM icon and away-message archive with category, subcategory, filename, keyword, and animation metadata

Wayback CDX OriginalIcons Image Icons GIF Top Categories C (wayback-originalicons-image-icons-gifs-top-categories-c)

Kind
wayback-cdx
Era
Mid-2000s Dedicated AIM Portal
Type
Wayback historical portal crawl
Category
images / icons / games / killzone
Alt
1100779808_1493224961
Observed
July 10, 2026 at 03:11 UTC
Rights
mixed copyright and uncertain provenance; research/reference only by default
Slice
focused OriginalIcons GIF category folders split from the broad /images/icons/ CDX target